Player Matchup

Guan Yu
Guan Yu
AWorldAlive
Guan Yu
Level 29
God Stats
4W - 1L
1,875 SR
Queue Stats
237W - 217L
1,531 Elo+
Solo
Da Ji
Da Ji
Big Velk
Da Ji
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Phirored
Ne Zha
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 20L
1,471 Elo+
Solo
Kukulkan
Kukulkan
Zacknafein
Kukulkan
Level 20
God Stats
0W - 1L
1,433 SR
Queue Stats
5W - 14L
1,524 Elo+
Solo
Kumbhakarna
Kumbhakarna
dontquitbetch
Kumbhakarna
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 31L
1,594 Elo+
Solo
Team Averages
Level 21
1,562 SR
1,524 Elo+

VS

Team Averages
Level 62
1,502 SR
1,604 Elo+
Odin
Odin
Antwaan14
Odin
Level 29
God Stats
2W - 0L
1,293 SR
Queue Stats
150W - 135L
1,491 Elo+
Party 1
King Arthur
King Arthur
Caperr
King Arthur
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 47L
1,472 Elo+
Solo
Raijin
Raijin
FAROUT
Raijin
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 60L
1,593 Elo+
Party 2
Terra
Terra
PaulieWalnuts
Terra
Level 101
God Stats
2W - 0L
1,717 SR
Queue Stats
219W - 129L
1,622 Elo+
Party 1
Izanami
Izanami
SlrpCepsMmhm
Izanami
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,840 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AWorldAlive
Guan Yu
13
4 / 4 / 3
6,902
863
6,066
9,623
11,040
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Da Ji
Big Velk
Da Ji
12
2 / 6 / 5
7,257
907
6,345
8,624
3,217
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ne Zha
Phirored
Ne Zha
11
0 / 5 / 3
5,901
738
5,493
7,111
2,469
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Kukulkan
Zacknafein
Kukulkan
14
4 / 7 / 1
7,948
994
7,837
8,948
3,381
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kumbhakarna
dontquitbetch
Kumbhakarna
10
0 / 8 / 7
6,209
776
4,767
11,695
5,500
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
13
2 / 2 / 13
7,914
989
3,937
7,087
6,378
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

King Arthur
Caperr
King Arthur
12
1 / 3 / 13
7,333
917
6,502
13,209
7,814
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Raijin
FAROUT
Raijin
15
9 / 2 / 15
8,947
1,118
10,113
6,862
3,111
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
4 / 1 / 22
8,947
1,118
7,029
12,538
16,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Izanami
SlrpCepsMmhm
Izanami
16
14 / 2 / 10
9,772
1,222
13,408
7,540
3,028
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
103
10
Kills
30
30
Deaths
10
19
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
AWorldAlive
Guan Yu
4
4
3
1.38
W
Odin
2
2
13
4.25
L
Da Ji
Big Velk
Da Ji
2
6
5
0.75
W
King Arthur
Caperr
King Arthur
1
3
13
2.5
W
Raijin
FAROUT
Raijin
9
2
15
8.25
W
4
1
22
15
L
Ne Zha
Phirored
Ne Zha
0
5
3
0.3
W
Izanami
SlrpCepsMmhm
Izanami
14
2
10
9.5
L
Kukulkan
Zacknafein
Kukulkan
4
7
1
0.64
L
Kumbhakarna
dontquitbetch
Kumbhakarna
0
8
7
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,508
Damage
40,989
46,001
Taken
47,236
25,607
Mitigated
36,552
8,739
Healing
23,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
AWorldAlive
Guan Yu
6,066
493
2,169
2,819
9,623
11,040
0
4,055
5,391
0
10,411
W
Odin
3,937
605
1,438
1,124
7,087
6,378
298
1,155
5,898
3,507
5,480
L
Da Ji
Big Velk
Da Ji
6,345
318
1,103
825
8,624
3,217
0
2,937
5,599
0
8,791
W
King Arthur
Caperr
King Arthur
6,502
493
933
3,996
13,209
7,814
328
3,627
9,429
0
8,593
W
Raijin
FAROUT
Raijin
10,113
580
829
1,684
6,862
3,111
1,009
1,724
5,092
18,356
0
W
7,029
1,015
4,781
5,966
12,538
16,221
761
3,211
9,217
12,484
0
L
Ne Zha
Phirored
Ne Zha
5,493
1,120
0
660
7,111
2,469
0
2,636
4,253
0
11,465
W
Izanami
SlrpCepsMmhm
Izanami
13,408
9,042
305
2,660
7,540
3,028
2,418
2,412
4,996
0
36,427
L
Kukulkan
Zacknafein
Kukulkan
7,837
2,091
0
407
8,948
3,381
0
3,778
5,041
13,784
0
L
Kumbhakarna
dontquitbetch
Kumbhakarna
4,767
588
175
581
11,695
5,500
0
4,755
6,767
9,538
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,217
Gold Earned
42,913
52
Minions Killed
84
0
Camps Cleared
0
686,128
Distance Traveled
769,603
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
6,902
863
6
1
0
154,103
1
W
Odin
7,914
989
11
1
0
117,197
0
L
Da Ji
7,257
907
6
1
0
138,963
0
W
King Arthur
7,333
917
2
0
0
157,480
0
W
Raijin
8,947
1,118
20
3
0
160,561
0
W
Terra
8,947
1,118
12
2
0
178,865
1
L
Ne Zha
5,901
738
10
1
0
143,639
0
W
Izanami
9,772
1,222
39
5
0
155,500
0
L
Kukulkan
7,948
994
19
2
0
116,498
0
L
Kumbhakarna
6,209
776
11
1
0
132,925
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role