Player Matchup

Mulan
Mulan
Lahnomediel
Mulan
Level 106
God Stats
2W - 4L
1,462 SR
Queue Stats
209W - 177L
1,524 Elo+
Party 1
Danzaburou
Danzaburou
TwoDeer2003
Danzaburou
Level 25
God Stats
20W - 16L
1,612 SR
Queue Stats
21W - 22L
1,538 Elo+
Party 1
Persephone
Persephone
Yawnfilmz
Persephone
Level 62
God Stats
28W - 31L
1,443 SR
Queue Stats
455W - 635L
1,328 Elo+
Solo
Team Averages
Level 64
1,506 SR
1,463 Elo+

VS

Team Averages
Level 61
1,675 SR
1,537 Elo+
Artemis
Artemis
MadBows420
Artemis
Level 69
God Stats
31W - 25L
1,584 SR
Queue Stats
314W - 315L
1,469 Elo+
Party 2
Cabrakan
Cabrakan
SupeRSouR MIKAL
Cabrakan
Level 69
God Stats
9W - 4L
1,862 SR
Queue Stats
246W - 255L
1,462 Elo+
Party 2
Ao Kuang
Ao Kuang
justasadkae
Ao Kuang
Level 45
God Stats
1W - 0L
1,579 SR
Queue Stats
4W - 0L
1,681 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 8 / 3
10,731
671
14,005
21,984
24,451
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
TwoDeer2003
Danzaburou
12
1 / 10 / 5
9,635
602
6,548
14,541
5,337
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Persephone
Yawnfilmz
Persephone
13
3 / 6 / 6
11,303
706
14,499
12,480
4,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
MadBows420
Artemis
16
9 / 4 / 12
12,530
783
14,413
14,243
5,708
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cabrakan
17
11 / 2 / 7
12,564
785
19,715
20,243
14,935
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ao Kuang
justasadkae
Ao Kuang
15
4 / 4 / 13
11,389
712
9,597
14,728
6,305
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
56
10
Kills
24
24
Deaths
10
14
Assists
32
Player
Kills
Deaths
Assists
KDA
L
6
8
3
0.94
W
Artemis
MadBows420
Artemis
9
4
12
3.75
W
Cabrakan
11
2
7
7.25
L
Danzaburou
TwoDeer2003
Danzaburou
1
10
5
0.35
L
Persephone
Yawnfilmz
Persephone
3
6
6
1
W
Ao Kuang
justasadkae
Ao Kuang
4
4
13
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,052
Damage
43,725
49,005
Taken
49,214
34,246
Mitigated
26,948
5,551
Healing
20,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,005
1,619
0
2,118
21,984
24,451
0
11,506
10,478
0
29,923
W
Artemis
MadBows420
Artemis
14,413
8,377
751
4,892
14,243
5,708
768
5,402
8,406
0
52,423
W
Cabrakan
19,715
1,441
188
11,340
20,243
14,935
441
5,667
13,598
56,044
0
L
Danzaburou
TwoDeer2003
Danzaburou
6,548
1,469
1,055
1,612
14,541
5,337
0
9,329
5,212
0
26,946
L
Persephone
Yawnfilmz
Persephone
14,499
331
96
670
12,480
4,458
0
7,498
4,976
32,360
0
W
Ao Kuang
justasadkae
Ao Kuang
9,597
3,375
0
3,276
14,728
6,305
560
3,752
10,290
24,411
3,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,669
Gold Earned
36,483
143
Minions Killed
189
3
Camps Cleared
11
783,604
Distance Traveled
880,507
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
10,731
671
50
3
2
261,735
0
W
Artemis
12,530
783
73
5
3
297,725
0
W
Cabrakan
12,564
785
87
5
7
282,909
0
L
Danzaburou
9,635
602
53
3
0
232,429
4
L
Persephone
11,303
706
40
3
1
289,440
2
W
Ao Kuang
11,389
712
29
2
1
299,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role