Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
KingLouie1189
Cthulhu
Level 82
God Stats
2W - 9L
1,548 SR
Queue Stats
219W - 264L
1,321 Elo+
Party 1
Amaterasu
Amaterasu
Reaper0416
Amaterasu
Level 60
God Stats
7W - 8L
1,534 SR
Queue Stats
290W - 342L
1,263 Elo+
Party 1
Medusa
Medusa
T0XICs BLG
Medusa
Level 122
God Stats
2W - 4L
1,293 SR
Queue Stats
407W - 470L
1,361 Elo+
Solo
Hera
Hera
wink789
Hera
Level 68
God Stats
11W - 22L
1,293 SR
Queue Stats
131W - 133L
1,194 Elo+
Party 2
Team Averages
Level 80
1,434 SR
1,328 Elo+

VS

Team Averages
Level 64
1,424 SR
1,366 Elo+
Chronos
Chronos
AngelGloria15
Chronos
Level 86
God Stats
9W - 6L
1,635 SR
Queue Stats
371W - 418L
1,353 Elo+
Solo
Loki
Loki
GreyWarden7019
Loki
Level 82
God Stats
9W - 5L
1,450 SR
Queue Stats
146W - 142L
1,422 Elo+
Solo
Vamana
Vamana
Its-_-kevin723
Vamana
Level 60
God Stats
7W - 16L
1,241 SR
Queue Stats
21W - 41L
1,254 Elo+
Party 3
Nox
Nox
cptin planet
Nox
Level 72
God Stats
30W - 44L
1,424 SR
Queue Stats
512W - 572L
1,484 Elo+
Solo
Scylla
Scylla
jpossa30
Scylla
Level 22
God Stats
4W - 7L
1,368 SR
Queue Stats
9W - 12L
1,317 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
17
8 / 1 / 1
10,058
559
10,797
13,065
5,218
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
13
2 / 1 / 5
8,436
469
5,214
14,448
11,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
Reaper0416
Amaterasu
13
0 / 0 / 0
7,110
395
2,123
8,887
5,725
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
T0XICs BLG
Medusa
11
0 / 2 / 3
7,229
402
5,176
8,591
2,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hera
wink789
Hera
14
2 / 4 / 3
8,792
488
8,240
7,714
2,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
16
5 / 3 / 1
9,280
516
7,976
14,555
5,044
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
2 / 2 / 2
8,431
468
6,263
11,933
3,864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
1 / 2 / 2
7,609
423
7,359
12,554
6,354
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
0 / 1 / 1
8,151
453
4,709
5,684
1,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Scylla
jpossa30
Scylla
11
0 / 4 / 2
6,726
374
2,763
7,760
1,708
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
16
12
Kills
8
8
Deaths
12
12
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
8
1
1
8.5
W
Chronos
5
3
1
1.83
W
2
2
2
1.5
W
1
2
2
1
L
Cthulhu
2
1
5
4.5
L
Amaterasu
Reaper0416
Amaterasu
0
0
0
0
L
Medusa
T0XICs BLG
Medusa
0
2
3
0.75
W
0
1
1
0.5
W
Scylla
jpossa30
Scylla
0
4
2
0.25
L
Hera
wink789
Hera
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,550
Damage
29,070
52,705
Taken
52,486
27,728
Mitigated
18,687
19,741
Healing
17,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
10,797
4,557
0
5,989
13,065
5,218
1,154
2,073
10,992
0
71,590
W
Chronos
7,976
3,770
0
3,740
14,555
5,044
1,271
5,156
9,228
55,720
0
W
6,263
946
39
4,661
11,933
3,864
144
3,011
8,878
0
56,922
W
7,359
5,564
0
6,546
12,554
6,354
564
3,763
8,791
0
40,796
L
Cthulhu
5,214
477
160
3,766
14,448
11,665
152
2,228
12,220
37,908
0
L
Amaterasu
Reaper0416
Amaterasu
2,123
191
0
5,390
8,887
5,725
140
5,739
3,148
0
18,056
L
Medusa
T0XICs BLG
Medusa
5,176
1,709
463
2,606
8,591
2,462
890
1,988
6,603
0
34,712
W
4,709
559
0
1,549
5,684
1,717
1,030
232
5,166
42,116
0
W
Scylla
jpossa30
Scylla
2,763
126
0
1,409
7,760
1,708
398
1,292
6,468
26,029
0
L
Hera
wink789
Hera
8,240
1,949
0
1,367
7,714
2,658
502
3,697
4,017
52,083
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,625
Gold Earned
40,197
386
Minions Killed
372
0
Camps Cleared
0
1,752,984
Distance Traveled
1,749,448
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,058
559
124
7
0
402,136
4
W
Chronos
9,280
516
92
5
0
351,554
0
W
Loki
8,431
468
96
5
0
387,924
2
W
Vamana
7,609
423
54
3
0
371,335
0
L
Cthulhu
8,436
469
61
3
0
360,972
2
L
Amaterasu
7,110
395
36
2
0
378,884
1
L
Medusa
7,229
402
64
4
0
272,058
2
W
Nox
8,151
453
79
4
0
338,406
5
W
Scylla
6,726
374
51
3
0
300,229
0
L
Hera
8,792
488
101
6
0
338,934
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role