Player Matchup

Rama
Rama
ChubbaCheese
Rama
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
110W - 124L
1,447 Elo+
Party 1
Ao Kuang
Ao Kuang
FatAndFurious25
Ao Kuang
Level 96
God Stats
13W - 18L
1,481 SR
Queue Stats
193W - 302L
1,460 Elo+
Party 1
Horus
Horus
LordGorges2712
Horus
Level 37
God Stats
2W - 0L
1,780 SR
Queue Stats
8W - 4L
1,575 Elo+
Solo
Hera
Hera
Physix
Hera
Level 111
God Stats
5W - 3L
1,583 SR
Queue Stats
228W - 344L
1,462 Elo+
Party 1
Mulan
Mulan
andydudy
Mulan
Level 54
God Stats
25W - 38L
1,398 SR
Queue Stats
187W - 311L
1,423 Elo+
Party 1
Team Averages
Level 67
1,549 SR
1,473 Elo+

VS

Team Averages
Level 47
1,470 SR
1,325 Elo+
Ymir
Ymir
Cariuzz
Ymir
Level 69
God Stats
0W - 2L
1,290 SR
Queue Stats
1W - 6L
1,251 Elo+
Party 3
Izanami
Izanami
KingGuz
Izanami
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,251 Elo+
Party 3
Janus
Janus
X1Sk1lcrusher1X
Janus
Level 88
God Stats
40W - 50L
1,433 SR
Queue Stats
460W - 499L
1,373 Elo+
Party 2
Awilix
Awilix
difam0
Awilix
Level 26
God Stats
10W - 16L
1,627 SR
Queue Stats
157W - 183L
1,463 Elo+
Party 2
Cu Chulainn
Cu Chulainn
sleipnax
Cu Chulainn
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,287 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 4
7,489
576
5,463
5,140
1,265
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ao Kuang
12
5 / 4 / 5
7,528
579
7,648
11,895
4,624
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

9
4 / 1 / 6
7,049
542
3,493
9,989
6,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hera
Physix
Hera
12
2 / 3 / 5
7,096
546
8,765
6,286
1,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mulan
andydudy
Mulan
13
5 / 1 / 3
8,122
625
8,026
8,847
4,258
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Cariuzz
Ymir
9
2 / 4 / 0
6,174
475
3,870
9,171
6,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
KingGuz
Izanami
9
0 / 2 / 2
5,471
421
5,925
4,567
1,085
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 3 / 2
6,523
502
1,453
6,146
1,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Awilix
difam0
Awilix
11
4 / 5 / 3
6,953
535
6,412
10,180
3,021
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
sleipnax
Cu Chulainn
10
0 / 6 / 1
5,861
451
2,651
11,145
5,832
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
16
20
Kills
8
9
Deaths
20
23
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ymir
Cariuzz
Ymir
2
4
0
0.5
W
4
0
4
6
W
Ao Kuang
5
4
5
1.88
L
Izanami
KingGuz
Izanami
0
2
2
0.5
W
4
1
6
7
W
Hera
Physix
Hera
2
3
5
1.5
L
2
3
2
1
W
Mulan
andydudy
Mulan
5
1
3
6.5
L
Awilix
difam0
Awilix
4
5
3
1.1
L
Cu Chulainn
sleipnax
Cu Chulainn
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,395
Damage
20,311
42,157
Taken
41,209
18,707
Mitigated
18,587
14,424
Healing
4,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Cariuzz
Ymir
3,870
882
0
719
9,171
6,896
52
3,264
5,907
7,836
0
W
5,463
4,162
0
1,052
5,140
1,265
556
422
4,623
0
43,309
W
Ao Kuang
7,648
2,207
0
4,509
11,895
4,624
0
807
11,048
35,301
8,097
L
Izanami
KingGuz
Izanami
5,925
3,042
0
380
4,567
1,085
0
1,310
3,257
0
33,379
W
3,493
1,437
1,189
2,292
9,989
6,707
17
2,273
7,521
0
10,009
W
Hera
Physix
Hera
8,765
2,097
0
1,045
6,286
1,853
458
1,233
4,929
41,151
0
L
1,453
0
0
703
6,146
1,753
0
3,991
2,155
34,103
0
W
Mulan
andydudy
Mulan
8,026
1,662
0
4,337
8,847
4,258
161
359
8,281
0
46,038
L
Awilix
difam0
Awilix
6,412
2,963
0
398
10,180
3,021
0
3,918
6,262
0
37,343
L
Cu Chulainn
sleipnax
Cu Chulainn
2,651
844
0
1,879
11,145
5,832
0
3,106
8,039
1,535
21,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,284
Gold Earned
30,982
321
Minions Killed
254
0
Camps Cleared
0
1,283,163
Distance Traveled
1,262,933
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,174
475
16
1
0
253,095
2
W
Rama
7,489
576
93
7
0
244,042
4
W
Ao Kuang
7,528
579
60
5
0
272,326
1
L
Izanami
5,471
421
57
4
0
238,480
3
W
Horus
7,049
542
15
1
0
264,897
2
W
Hera
7,096
546
69
5
0
246,457
1
L
Janus
6,523
502
72
6
0
246,951
4
W
Mulan
8,122
625
84
6
0
255,441
1
L
Awilix
6,953
535
64
5
0
286,139
0
L
Cu Chulainn
5,861
451
45
3
0
238,268
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role