Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Fracasoide
Amaterasu
Level 17
God Stats
1W - 4L
1,236 SR
Queue Stats
1W - 5L
1,230 Elo+
Solo
Charybdis
Charybdis
Galol0
Charybdis
Level 19
God Stats
5W - 7L
1,500 SR
Queue Stats
44W - 64L
1,377 Elo+
Party 2
Artio
Artio
JAER2701
Artio
Level 33
God Stats
1W - 1L
1,736 SR
Queue Stats
120W - 152L
1,423 Elo+
Party 2
Fenrir
Fenrir
NONIDERNITE
Fenrir
Level 23
God Stats
3W - 6L
1,379 SR
Queue Stats
83W - 86L
1,385 Elo+
Solo
Team Averages
Level 23
1,470 SR
1,383 Elo+

VS

Team Averages
Level 31
1,577 SR
1,402 Elo+
Achilles
Achilles
 
Achilles
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
DaSPANKdocter
Bakasura
Level 18
God Stats
7W - 6L
1,471 SR
Queue Stats
17W - 19L
1,327 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Rocavil44
Tsukuyomi
Level 27
God Stats
15W - 11L
1,935 SR
Queue Stats
77W - 91L
1,422 Elo+
Solo
Poseidon
Poseidon
Sernixity
Poseidon
Level 11
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 7L
1,419 Elo+
Party 1
Bacchus
Bacchus
YBD123
Bacchus
Level 14
God Stats
9W - 8L
1,478 SR
Queue Stats
14W - 16L
1,339 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
7
1 / 5 / 0
4,960
496
3,723
8,022
2,511
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
Fracasoide
Amaterasu
9
0 / 3 / 0
5,340
534
1,276
5,215
2,060
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
Galol0
Charybdis
6
0 / 4 / 0
4,177
418
3,005
5,362
1,245
Artio
JAER2701
Artio
7
0 / 4 / 1
4,463
446
1,369
7,494
2,733
Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Fenrir
8
1 / 3 / 0
5,309
531
3,215
7,353
2,309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
10
3 / 0 / 1
6,017
602
3,000
5,068
3,041
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bakasura
DaSPANKdocter
Bakasura
8
1 / 0 / 1
5,179
518
710
3,013
1,135
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tsukuyomi
Rocavil44
Tsukuyomi
9
8 / 1 / 2
6,194
619
5,163
5,535
1,753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
Sernixity
Poseidon
10
5 / 1 / 3
6,440
644
8,041
4,833
1,502
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
YBD123
Bacchus
9
1 / 0 / 9
5,904
590
4,624
8,077
8,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
34
2
Kills
18
19
Deaths
2
1
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
1
5
0
0.2
W
Achilles
 
Achilles
3
0
1
3.5
W
Bakasura
DaSPANKdocter
Bakasura
1
0
1
1.5
L
Amaterasu
Fracasoide
Amaterasu
0
3
0
0
L
Charybdis
Galol0
Charybdis
0
4
0
0
L
Artio
JAER2701
Artio
0
4
1
0.13
L
Fenrir
1
3
0
0.33
W
Tsukuyomi
Rocavil44
Tsukuyomi
8
1
2
9
W
Poseidon
Sernixity
Poseidon
5
1
3
6.5
W
Bacchus
YBD123
Bacchus
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,588
Damage
21,538
33,446
Taken
26,526
10,858
Mitigated
15,805
8,218
Healing
10,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
3,723
979
0
2,176
8,022
2,511
504
4,198
3,824
22,194
0
W
Achilles
 
Achilles
3,000
712
0
2,370
5,068
3,041
419
0
5,068
0
20,601
W
Bakasura
DaSPANKdocter
Bakasura
710
519
0
1,635
3,013
1,135
689
546
2,467
0
18,365
L
Amaterasu
Fracasoide
Amaterasu
1,276
685
0
920
5,215
2,060
644
0
5,215
0
20,100
L
Charybdis
Galol0
Charybdis
3,005
1,908
0
800
5,362
1,245
0
2,813
2,549
0
11,162
L
Artio
JAER2701
Artio
1,369
66
630
1,576
7,494
2,733
0
3,830
3,664
7,563
0
L
Fenrir
3,215
495
0
2,116
7,353
2,309
0
1,824
5,529
0
20,134
W
Tsukuyomi
Rocavil44
Tsukuyomi
5,163
1,398
0
2,116
5,535
1,753
448
281
5,254
0
25,984
W
Poseidon
Sernixity
Poseidon
8,041
1,423
0
1,496
4,833
1,502
1,413
2,379
2,454
32,243
0
W
Bacchus
YBD123
Bacchus
4,624
907
0
2,899
8,077
8,374
334
2,202
5,875
15,615
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,249
Gold Earned
29,734
170
Minions Killed
225
0
Camps Cleared
0
932,187
Distance Traveled
997,842
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
4,960
496
35
4
0
164,359
0
W
Achilles
6,017
602
40
4
0
198,234
0
W
Bakasura
5,179
518
50
5
0
224,036
0
L
Amaterasu
5,340
534
55
6
0
188,754
0
L
Charybdis
4,177
418
27
3
0
161,998
0
L
Artio
4,463
446
13
1
0
200,619
1
L
Fenrir
5,309
531
40
4
0
216,457
2
W
Tsukuyomi
6,194
619
45
5
0
235,349
1
W
Poseidon
6,440
644
75
8
0
161,529
3
W
Bacchus
5,904
590
15
2
0
178,694
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role