Player Matchup

Da Ji
Da Ji
Filmy_Hotnesss
Da Ji
Level 109
God Stats
3W - 3L
1,467 SR
Queue Stats
540W - 463L
1,622 Elo+
Party 2
Danzaburou
Danzaburou
GordoAl
Danzaburou
Level 34
God Stats
10W - 13L
1,455 SR
Queue Stats
111W - 110L
1,413 Elo+
Party 4
Hades
Hades
bballpro180
Hades
Level 41
God Stats
0W - 2L
1,283 SR
Queue Stats
167W - 183L
1,371 Elo+
Party 4
Ymir
Ymir
sean_quad11
Ymir
Level 107
God Stats
3W - 4L
1,472 SR
Queue Stats
449W - 393L
1,633 Elo+
Party 2
Athena
Athena
sinder_TheKiller
Athena
Level 21
God Stats
13W - 8L
1,627 SR
Queue Stats
30W - 28L
1,546 Elo+
Party 2
Team Averages
Level 62
1,461 SR
1,517 Elo+

VS

Team Averages
Level 79
1,548 SR
1,533 Elo+
Ymir
Ymir
BexelGSK
Ymir
Level 28
God Stats
49W - 47L
1,469 SR
Queue Stats
89W - 100L
1,387 Elo+
Party 3
Cerberus
Cerberus
HachimanGOD69
Cerberus
Level 24
God Stats
10W - 3L
1,774 SR
Queue Stats
27W - 16L
1,592 Elo+
Party 1
Sol
Sol
J-_-Robalino-_-F
Sol
Level 149
God Stats
9W - 6L
1,517 SR
Queue Stats
422W - 388L
1,682 Elo+
Party 1
Hachiman
Hachiman
Mander_02
Hachiman
Level 44
God Stats
9W - 7L
1,800 SR
Queue Stats
211W - 247L
1,349 Elo+
Party 3
Ao Kuang
Ao Kuang
giovannijim221
Ao Kuang
Level 149
God Stats
2W - 3L
1,178 SR
Queue Stats
475W - 445L
1,654 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 1
7,154
477
4,810
12,182
3,508
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
GordoAl
Danzaburou
12
3 / 5 / 3
7,347
490
8,719
10,462
2,981
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
1 / 6 / 0
6,713
448
5,237
12,404
3,925
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 4 / 1
7,066
471
3,226
8,673
3,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
2 / 3 / 4
7,042
469
2,700
13,967
10,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
3 / 4 / 3
8,152
543
6,975
10,628
6,534
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cerberus
HachimanGOD69
Cerberus
15
4 / 1 / 4
9,322
621
8,657
10,523
6,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

15
4 / 0 / 3
9,127
608
6,515
7,317
2,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hachiman
Mander_02
Hachiman
12
2 / 1 / 6
7,672
511
6,512
7,444
2,124
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ao Kuang
15
10 / 1 / 3
9,470
631
10,429
13,079
6,006
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
42
7
Kills
23
24
Deaths
7
9
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ymir
3
4
3
1.13
L
1
6
1
0.25
L
Danzaburou
GordoAl
Danzaburou
3
5
3
0.9
W
Cerberus
HachimanGOD69
Cerberus
4
1
4
6
W
4
0
3
5.5
W
Hachiman
Mander_02
Hachiman
2
1
6
5
L
1
6
0
0.17
W
Ao Kuang
10
1
3
11.5
L
0
4
1
0.13
L
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,692
Damage
39,088
57,688
Taken
48,991
24,170
Mitigated
23,416
15,260
Healing
22,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
6,975
919
485
3,314
10,628
6,534
244
2,275
8,304
38,518
0
L
4,810
1,018
0
3,508
12,182
3,508
0
6,090
6,047
0
43,746
L
Danzaburou
GordoAl
Danzaburou
8,719
3,604
0
3,470
10,462
2,981
0
3,912
6,550
0
45,339
W
Cerberus
HachimanGOD69
Cerberus
8,657
370
0
4,758
10,523
6,470
0
4,972
5,551
46,911
0
W
6,515
1,954
0
4,951
7,317
2,282
3,451
679
6,580
64,199
0
W
Hachiman
Mander_02
Hachiman
6,512
3,391
166
2,844
7,444
2,124
134
1,153
6,281
0
33,057
L
5,237
1,528
0
4,087
12,404
3,925
0
7,386
4,120
28,568
0
W
Ao Kuang
10,429
3,043
0
6,354
13,079
6,006
0
1,928
11,057
47,608
11,163
L
3,226
1,135
0
828
8,673
3,000
0
6,179
2,494
43,232
0
L
2,700
455
0
3,367
13,967
10,756
0
7,268
6,699
12,925
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,322
Gold Earned
43,743
343
Minions Killed
455
0
Camps Cleared
0
1,262,095
Distance Traveled
1,433,282
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,152
543
78
5
0
263,220
2
L
Da Ji
7,154
477
86
6
0
254,480
7
L
Danzaburou
7,347
490
79
5
0
220,721
3
W
Cerberus
9,322
621
124
8
0
282,338
2
W
Sol
9,127
608
113
8
0
277,371
2
W
Hachiman
7,672
511
55
4
0
277,932
4
L
Hades
6,713
448
53
4
0
232,669
2
W
Ao Kuang
9,470
631
85
6
0
332,421
1
L
Ymir
7,066
471
107
7
0
269,560
4
L
Athena
7,042
469
18
1
0
284,665
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role