Player Matchup

Vulcan
Vulcan
K0V1DPOSITIV
Vulcan
Level 101
God Stats
18W - 20L
1,616 SR
Queue Stats
651W - 704L
1,526 Elo+
Party 4
Aphrodite
Aphrodite
Tac0Te3sday
Aphrodite
Level 63
God Stats
7W - 10L
1,362 SR
Queue Stats
276W - 302L
1,391 Elo+
Party 4
Discordia
Discordia
girl_Vanessa_op
Discordia
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
134W - 145L
1,384 Elo+
Party 2
Danzaburou
Danzaburou
o BJRiley o
Danzaburou
Level 40
God Stats
40W - 22L
1,539 SR
Queue Stats
227W - 220L
1,402 Elo+
Party 4
Fenrir
Fenrir
zqSascha
Fenrir
Level 25
God Stats
3W - 3L
1,331 SR
Queue Stats
21W - 23L
1,360 Elo+
Party 2
Team Averages
Level 54
1,470 SR
1,413 Elo+

VS

Team Averages
Level 55
1,592 SR
1,406 Elo+
Ymir
Ymir
JPL4X
Ymir
Level 61
God Stats
6W - 4L
1,457 SR
Queue Stats
141W - 159L
1,368 Elo+
Party 3
Ne Zha
Ne Zha
LeJord24
Ne Zha
Level 82
God Stats
36W - 39L
1,466 SR
Queue Stats
484W - 482L
1,447 Elo+
Party 1
Rama
Rama
MonkeyDjaffy
Rama
Level 46
God Stats
18W - 14L
1,558 SR
Queue Stats
155W - 166L
1,428 Elo+
Party 1
Hera
Hera
Shadowninja9023
Hera
Level 56
God Stats
10W - 2L
1,775 SR
Queue Stats
79W - 89L
1,402 Elo+
Party 3
Cu Chulainn
Cu Chulainn
murd0c21
Cu Chulainn
Level 28
God Stats
6W - 4L
1,704 SR
Queue Stats
49W - 67L
1,387 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
18
1 / 2 / 5
11,375
517
17,359
12,177
5,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Aphrodite
Tac0Te3sday
Aphrodite
18
1 / 1 / 2
11,028
501
7,568
17,306
19,874
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Discordia
girl_Vanessa_op
Discordia
15
3 / 5 / 2
9,047
411
11,863
12,441
4,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
o BJRiley o
Danzaburou
16
2 / 6 / 3
9,942
452
11,200
15,562
5,552
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
zqSascha
Fenrir
16
10 / 2 / 1
11,217
510
9,947
11,406
9,934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
JPL4X
Ymir
14
2 / 3 / 4
9,337
424
7,965
20,278
15,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ne Zha
LeJord24
Ne Zha
20
9 / 2 / 2
12,139
552
18,129
24,073
9,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
5 / 5 / 3
9,947
452
10,352
16,108
6,134
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 5 / 2
8,234
374
2,692
8,367
2,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cu Chulainn
murd0c21
Cu Chulainn
15
0 / 2 / 4
9,037
411
8,692
19,559
16,726
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
31
17
Kills
16
16
Deaths
17
13
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ymir
JPL4X
Ymir
2
3
4
1.33
W
Vulcan
1
2
5
1.75
L
Ne Zha
LeJord24
Ne Zha
9
2
2
5
L
5
5
3
1.3
L
0
5
2
0.2
W
Aphrodite
Tac0Te3sday
Aphrodite
1
1
2
2
W
Discordia
girl_Vanessa_op
Discordia
3
5
2
0.8
L
Cu Chulainn
murd0c21
Cu Chulainn
0
2
4
1
W
Danzaburou
o BJRiley o
Danzaburou
2
6
3
0.58
W
Fenrir
zqSascha
Fenrir
10
2
1
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,937
Damage
47,830
68,892
Taken
88,385
44,873
Mitigated
51,315
28,597
Healing
30,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
JPL4X
Ymir
7,965
808
402
6,047
20,278
15,988
58
6,870
12,832
40,759
0
W
Vulcan
17,359
3,966
99
5,274
12,177
5,425
50
2,554
9,623
96,313
0
L
Ne Zha
LeJord24
Ne Zha
18,129
4,485
0
14,571
24,073
9,928
0
9,054
14,641
0
104,560
L
10,352
8,423
0
4,202
16,108
6,134
638
6,969
8,504
0
70,443
L
2,692
732
0
113
8,367
2,539
757
3,320
4,832
39,682
0
W
Aphrodite
Tac0Te3sday
Aphrodite
7,568
1,985
429
11,244
17,306
19,874
52
0
17,306
85,014
0
W
Discordia
girl_Vanessa_op
Discordia
11,863
1,140
0
1,599
12,441
4,088
429
3,378
9,063
40,705
0
L
Cu Chulainn
murd0c21
Cu Chulainn
8,692
1,394
0
5,040
19,559
16,726
24
8,569
10,786
0
52,114
W
Danzaburou
o BJRiley o
Danzaburou
11,200
3,793
0
6,373
15,562
5,552
2,412
3,551
12,011
0
73,783
W
Fenrir
zqSascha
Fenrir
9,947
2,010
0
3,579
11,406
9,934
140
1,174
10,232
0
48,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,609
Gold Earned
48,694
590
Minions Killed
560
0
Camps Cleared
0
2,020,395
Distance Traveled
1,947,000
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,337
424
60
3
0
424,700
1
W
Vulcan
11,375
517
179
8
0
453,508
5
L
Ne Zha
12,139
552
163
7
0
465,899
2
L
Rama
9,947
452
152
7
0
359,017
6
L
Hera
8,234
374
89
4
0
272,210
2
W
Aphrodite
11,028
501
166
8
0
350,851
3
W
Discordia
9,047
411
61
3
0
393,921
3
L
Cu Chulainn
9,037
411
96
4
0
425,174
0
W
Danzaburou
9,942
452
111
5
0
385,676
2
W
Fenrir
11,217
510
73
3
0
436,439
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role