Player Matchup

Nike
Nike
Avsaze
Nike
Level 85
God Stats
3W - 0L
1,850 SR
Queue Stats
195W - 98L
1,735 Elo+
Party 2
Danzaburou
Danzaburou
Eddddiiiieeee
Danzaburou
Level 54
God Stats
49W - 16L
1,806 SR
Queue Stats
63W - 31L
1,714 Elo+
Party 2
Serqet
Serqet
GrumpoStinkus
Serqet
Level 49
God Stats
2W - 0L
1,767 SR
Queue Stats
190W - 63L
1,723 Elo+
Party 2
Chang'e
Chang'e
Meancloudy
Chang'e
Level 27
God Stats
34W - 6L
1,795 SR
Queue Stats
42W - 12L
1,757 Elo+
Party 2
Ymir
Ymir
ymirdiff
Ymir
Level 62
God Stats
147W - 30L
1,923 SR
Queue Stats
194W - 57L
1,884 Elo+
Party 2
Team Averages
Level 55
1,828 SR
1,763 Elo+

VS

Team Averages
Level 73
1,593 SR
1,498 Elo+
Xbalanque
Xbalanque
BigAlby
Xbalanque
Level 41
God Stats
44W - 36L
1,578 SR
Queue Stats
150W - 133L
1,534 Elo+
Party 1
Cthulhu
Cthulhu
Killafool7871
Cthulhu
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 24L
1,327 Elo+
Solo
Kukulkan
Kukulkan
ShinyUrsaring
Kukulkan
Level 149
God Stats
5W - 5L
1,533 SR
Queue Stats
288W - 208L
1,591 Elo+
Party 1
Loki
Loki
XxCallMeYodaxX
Loki
Level 49
God Stats
2W - 2L
1,649 SR
Queue Stats
153W - 190L
1,512 Elo+
Solo
Bellona
Bellona
sigea
Bellona
Level 88
God Stats
14W - 8L
1,703 SR
Queue Stats
593W - 584L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Avsaze
Nike
19
10 / 3 / 26
12,787
1,162
20,326
15,500
16,221
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Danzaburou
Eddddiiiieeee
Danzaburou
19
8 / 1 / 21
12,353
1,123
15,560
10,300
4,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
12 / 0 / 15
12,674
1,152
18,037
10,554
6,259
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
Meancloudy
Chang'e
19
6 / 1 / 25
11,887
1,081
16,947
15,369
6,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
19
6 / 0 / 29
12,481
1,135
16,306
16,944
23,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

269

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BigAlby
Xbalanque
16
0 / 6 / 2
9,645
877
11,820
16,856
5,772
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
16
1 / 10 / 2
9,792
890
14,554
23,759
11,274
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kukulkan
ShinyUrsaring
Kukulkan
16
2 / 5 / 3
10,465
951
12,450
8,708
2,597
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 12 / 4
9,873
898
8,248
20,076
7,159
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
sigea
Bellona
16
1 / 9 / 4
10,073
916
13,956
23,547
21,048
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

158
Kill Participation
20
42
Kills
5
5
Deaths
42
116
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Nike
Avsaze
Nike
10
3
26
7.67
L
Xbalanque
BigAlby
Xbalanque
0
6
2
0.17
W
Danzaburou
Eddddiiiieeee
Danzaburou
8
1
21
18.5
W
12
0
15
19.5
L
Cthulhu
1
10
2
0.2
W
Chang'e
Meancloudy
Chang'e
6
1
25
18.5
L
Kukulkan
ShinyUrsaring
Kukulkan
2
5
3
0.7
L
1
12
4
0.25
L
Bellona
sigea
Bellona
1
9
4
0.33
W
Ymir
6
0
29
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,176
Damage
61,028
68,667
Taken
92,946
58,060
Mitigated
47,850
21,099
Healing
2,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
Avsaze
Nike
20,326
2,940
0
0
15,500
16,221
0
5,661
9,839
5,627
31,856
L
Xbalanque
BigAlby
Xbalanque
11,820
5,502
0
367
16,856
5,772
0
3,488
12,093
0
31,272
W
Danzaburou
Eddddiiiieeee
Danzaburou
15,560
9,261
0
1,768
10,300
4,776
0
4,727
5,573
0
35,325
W
18,037
3,626
0
1,483
10,554
6,259
0
3,143
7,411
0
29,316
L
Cthulhu
14,554
1,337
134
1,102
23,759
11,274
0
11,104
12,086
31,870
0
W
Chang'e
Meancloudy
Chang'e
16,947
2,307
8,606
8,410
15,369
6,945
0
5,994
9,375
44,098
0
L
Kukulkan
ShinyUrsaring
Kukulkan
12,450
419
0
293
8,708
2,597
0
1,965
5,915
41,978
0
L
8,248
1,603
0
0
20,076
7,159
0
8,625
11,029
0
18,576
L
Bellona
sigea
Bellona
13,956
1,375
104
452
23,547
21,048
0
11,171
11,561
0
26,902
W
Ymir
16,306
2,407
0
832
16,944
23,859
0
7,479
9,465
25,809
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,182
Gold Earned
49,848
223
Minions Killed
191
8
Camps Cleared
7
1,207,125
Distance Traveled
1,008,700
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
12,787
1,162
43
4
0
243,985
0
L
Xbalanque
9,645
877
36
3
1
205,776
0
W
Danzaburou
12,353
1,123
46
4
4
246,170
0
W
Serqet
12,674
1,152
42
4
1
260,937
0
L
Cthulhu
9,792
890
54
5
0
211,524
0
W
Chang'e
11,887
1,081
69
6
1
243,972
0
L
Kukulkan
10,465
951
66
6
2
179,943
0
L
Loki
9,873
898
11
1
3
188,619
0
L
Bellona
10,073
916
24
2
1
222,838
0
W
Ymir
12,481
1,135
23
2
2
212,061
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role