Player Matchup

Medusa
Medusa
AnnieLou
Medusa
Level 125
God Stats
2W - 2L
1,431 SR
Queue Stats
60W - 63L
1,519 Elo+
Party 2
Neith
Neith
HailHydra311
Neith
Level 19
God Stats
7W - 8L
1,550 SR
Queue Stats
20W - 31L
1,402 Elo+
Party 2
Chang'e
Chang'e
StefanieD
Chang'e
Level 107
God Stats
19W - 30L
1,487 SR
Queue Stats
73W - 97L
1,346 Elo+
Solo
Team Averages
Level 84
1,489 SR
1,423 Elo+

VS

Team Averages
Level 14
1,650 SR
1,481 Elo+
Olorun
Olorun
Emeroc
Olorun
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,442 Elo+
Solo
Ares
Ares
smitewig
Ares
Level 4
God Stats
1W - 0L
1,724 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
yesigotochurch
Izanami
Level 8
God Stats
1W - 0L
1,724 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AnnieLou
Medusa
15
12 / 3 / 5
10,688
763
20,161
13,987
5,217
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
3 / 6 / 10
9,276
663
7,545
11,542
4,114
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
StefanieD
Chang'e
15
6 / 2 / 14
10,572
755
11,455
12,298
4,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Emeroc
Olorun
13
3 / 6 / 6
9,839
703
11,296
12,520
5,048
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ares
13
2 / 7 / 7
10,496
750
6,401
17,526
19,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
6 / 8 / 3
10,891
778
15,904
15,570
6,864
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
27
21
Kills
11
11
Deaths
21
29
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Medusa
AnnieLou
Medusa
12
3
5
4.83
W
Olorun
Emeroc
Olorun
3
6
6
1
L
3
6
10
1.33
L
Chang'e
StefanieD
Chang'e
6
2
14
6.5
W
Ares
2
7
7
0.79
W
6
8
3
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,161
Damage
33,601
37,827
Taken
45,616
13,449
Mitigated
31,570
11,430
Healing
4,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
AnnieLou
Medusa
20,161
7,888
0
2,755
13,987
5,217
1,514
7,929
6,058
0
51,901
W
Olorun
Emeroc
Olorun
11,296
6,369
130
612
12,520
5,048
783
3,073
9,447
33,145
0
L
7,545
3,525
0
1,427
11,542
4,114
580
5,298
6,244
0
15,444
L
Chang'e
StefanieD
Chang'e
11,455
1,510
1,747
5,501
12,298
4,118
680
5,208
7,090
31,745
0
W
Ares
6,401
782
0
975
17,526
19,658
190
3,600
13,926
14,038
0
W
15,904
8,100
235
2,103
15,570
6,864
2,002
4,863
10,707
0
47,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,536
Gold Earned
31,226
138
Minions Killed
123
8
Camps Cleared
1
663,098
Distance Traveled
648,942
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,688
763
60
4
3
216,469
3
W
Olorun
9,839
703
41
3
1
208,750
0
L
Neith
9,276
663
22
2
0
209,057
0
L
Chang'e
10,572
755
56
4
5
237,572
1
W
Ares
10,496
750
13
1
0
222,125
0
W
Izanami
10,891
778
69
5
0
218,067
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role