Player Matchup

Sol
Sol
 
Sol
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
Nagasugi
Geb
Level 8
God Stats
2W - 2L
1,426 SR
Queue Stats
30W - 11L
1,655 Elo+
Solo
Achilles
Achilles
Tomspana
Achilles
Level 44
God Stats
2W - 3L
1,273 SR
Queue Stats
52W - 81L
1,352 Elo+
Party 2
Team Averages
Level 33
1,400 SR
1,502 Elo+

VS

Team Averages
Level 72
1,579 SR
1,417 Elo+
Charybdis
Charybdis
 
Charybdis
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
Dar091
Olorun
Level 5
God Stats
1W - 1L
1,774 SR
Queue Stats
1W - 3L
1,388 Elo+
Party 1
Vamana
Vamana
Gremium
Vamana
Level 100
God Stats
5W - 7L
1,462 SR
Queue Stats
33W - 54L
1,363 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
3 / 1 / 8
6,816
852
9,462
5,393
1,630
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
6 / 0 / 3
7,276
910
5,297
5,327
2,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
Tomspana
Achilles
10
3 / 0 / 9
6,769
846
6,120
5,917
3,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
5
0 / 1 / 1
4,828
604
572
1,163
256
Short Bow

Short Bow

+15%
Attack Speed

Olorun
Dar091
Olorun
9
0 / 5 / 0
4,979
622
2,530
7,131
2,308
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Vamana
Gremium
Vamana
8
0 / 6 / 1
5,281
660
4,920
16,389
7,933
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
2
12
Kills
0
1
Deaths
12
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
1
8
7
L
Charybdis
 
Charybdis
0
1
1
0.5
L
Olorun
Dar091
Olorun
0
5
0
0
L
Vamana
Gremium
Vamana
0
6
1
0.08
W
6
0
3
7.5
W
Achilles
Tomspana
Achilles
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,879
Damage
8,022
16,637
Taken
24,683
7,470
Mitigated
10,497
7,630
Healing
4,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
9,462
4,088
517
2,027
5,393
1,630
1,573
923
4,470
29,583
0
L
Charybdis
 
Charybdis
572
285
0
99
1,163
256
0
469
601
0
1,721
L
Olorun
Dar091
Olorun
2,530
1,379
66
339
7,131
2,308
0
4,431
2,362
11,513
0
L
Vamana
Gremium
Vamana
4,920
1,813
105
4,295
16,389
7,933
0
9,514
5,920
0
12,189
W
5,297
760
291
1,482
5,327
2,291
492
637
4,690
19,813
0
W
Achilles
Tomspana
Achilles
6,120
1,575
769
2,544
5,917
3,549
492
1,254
4,663
0
13,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,861
Gold Earned
15,088
97
Minions Killed
34
5
Camps Cleared
2
493,987
Distance Traveled
283,710
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,816
852
53
7
1
147,697
2
L
Charybdis
4,828
604
2
0
0
21,016
1
L
Olorun
4,979
622
21
3
2
112,899
0
L
Vamana
5,281
660
11
1
0
149,795
2
W
Geb
7,276
910
31
4
3
173,206
0
W
Achilles
6,769
846
13
2
1
173,084
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role