Player Matchup

Thanatos
Thanatos
DeathBlaze356
Thanatos
Level 88
God Stats
85W - 60L
1,608 SR
Queue Stats
604W - 638L
1,430 Elo+
Party 2
Hercules
Hercules
Glourious-Virus
Hercules
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,592 Elo+
Party 4
Chiron
Chiron
Papa_Drunk
Chiron
Level 87
God Stats
3W - 3L
1,671 SR
Queue Stats
738W - 798L
1,388 Elo+
Party 2
Anubis
Anubis
R6_Try_Me
Anubis
Level 40
God Stats
25W - 25L
1,490 SR
Queue Stats
177W - 191L
1,465 Elo+
Party 2
Ra
Ra
garudashock
Ra
Level 43
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 5L
1,521 Elo+
Party 4
Team Averages
Level 71
1,554 SR
1,479 Elo+

VS

Team Averages
Level 75
1,510 SR
1,517 Elo+
Hercules
Hercules
DevilStitchdu17
Hercules
Level 129
God Stats
30W - 26L
1,545 SR
Queue Stats
872W - 849L
1,495 Elo+
Party 3
Rama
Rama
Naxau
Rama
Level 41
God Stats
4W - 5L
1,448 SR
Queue Stats
339W - 258L
1,598 Elo+
Solo
Mercury
Mercury
Rapheno
Mercury
Level 14
God Stats
3W - 5L
1,322 SR
Queue Stats
254W - 280L
1,456 Elo+
Party 3
Cthulhu
Cthulhu
V-ToxicGamer29
Cthulhu
Level 143
God Stats
111W - 92L
1,576 SR
Queue Stats
841W - 727L
1,525 Elo+
Party 1
Agni
Agni
ggdiamons
Agni
Level 46
God Stats
10W - 6L
1,658 SR
Queue Stats
472W - 393L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DeathBlaze356
Thanatos
15
7 / 5 / 3
9,025
475
10,134
16,698
6,781
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hercules
11
0 / 2 / 2
6,716
353
2,848
17,101
12,562
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chiron
Papa_Drunk
Chiron
15
2 / 5 / 0
8,945
471
6,141
13,030
3,961
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
R6_Try_Me
Anubis
15
4 / 5 / 6
9,036
476
11,756
18,439
9,315
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
1 / 6 / 5
7,367
388
4,982
12,248
3,711
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
15
6 / 5 / 7
10,194
537
8,213
19,931
12,825
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rama
Naxau
Rama
20
8 / 0 / 2
12,401
653
12,682
14,777
4,896
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mercury
Rapheno
Mercury
15
1 / 4 / 9
9,512
501
7,872
12,415
4,939
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
3 / 2 / 8
10,965
577
13,547
10,973
11,867
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Agni
15
4 / 4 / 3
9,849
518
11,046
7,890
2,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
51
14
Kills
22
23
Deaths
15
16
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Thanatos
DeathBlaze356
Thanatos
7
5
3
1.7
W
Hercules
6
5
7
1.9
L
Hercules
0
2
2
0.5
W
Rama
Naxau
Rama
8
0
2
9
L
Chiron
Papa_Drunk
Chiron
2
5
0
0.4
L
Anubis
R6_Try_Me
Anubis
4
5
6
1.4
W
Mercury
Rapheno
Mercury
1
4
9
1.38
W
3
2
8
3.5
L
1
6
5
0.58
W
Agni
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,861
Damage
53,360
77,516
Taken
65,986
36,330
Mitigated
36,635
29,845
Healing
21,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
DeathBlaze356
Thanatos
10,134
1,357
0
13,486
16,698
6,781
0
5,597
10,833
0
46,919
W
Hercules
8,213
1,532
210
3,534
19,931
12,825
183
3,777
16,154
2,365
26,950
L
Hercules
2,848
527
0
2,284
17,101
12,562
62
7,339
9,708
0
18,509
W
Rama
Naxau
Rama
12,682
10,544
0
9,807
14,777
4,896
34
3,396
11,381
0
98,480
L
Chiron
Papa_Drunk
Chiron
6,141
1,825
401
3,735
13,030
3,961
0
713
12,201
0
68,663
L
Anubis
R6_Try_Me
Anubis
11,756
765
0
8,123
18,439
9,315
392
5,417
12,698
60,445
0
W
Mercury
Rapheno
Mercury
7,872
2,240
0
3,025
12,415
4,939
1,007
3,986
8,429
0
64,277
W
13,547
914
681
2,851
10,973
11,867
0
2,937
8,036
71,569
0
L
4,982
965
292
1,524
12,248
3,711
734
5,216
6,874
28,218
0
W
Agni
11,046
657
0
1,096
7,890
2,108
1,275
2,807
5,083
57,738
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,089
Gold Earned
52,921
371
Minions Killed
550
0
Camps Cleared
0
1,682,374
Distance Traveled
1,849,364
14
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,025
475
65
3
0
366,772
3
W
Hercules
10,194
537
32
2
0
386,074
5
L
Hercules
6,716
353
45
2
0
349,432
0
W
Rama
12,401
653
169
9
0
356,611
3
L
Chiron
8,945
471
123
6
0
333,145
5
L
Anubis
9,036
476
94
5
0
309,858
4
W
Mercury
9,512
501
93
5
0
421,860
2
W
Cthulhu
10,965
577
149
8
0
348,574
1
L
Ra
7,367
388
44
2
0
323,167
2
W
Agni
9,849
518
107
6
0
336,245
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role