Player Matchup

Chaac
Chaac
Itzlacoluqi
Chaac
Level 123
God Stats
66W - 46L
1,575 SR
Queue Stats
287W - 307L
1,445 Elo+
Solo
Xing Tian
Xing Tian
N3WB00TGO0FIN
Xing Tian
Level 121
God Stats
10W - 12L
1,437 SR
Queue Stats
180W - 187L
1,428 Elo+
Solo
Arachne
Arachne
NJM320
Arachne
Level 66
God Stats
114W - 99L
1,540 SR
Queue Stats
183W - 207L
1,419 Elo+
Solo
Rama
Rama
profitsgreed
Rama
Level 104
God Stats
3W - 2L
1,644 SR
Queue Stats
26W - 34L
1,410 Elo+
Solo
Zhong Kui
Zhong Kui
usmcthor356
Zhong Kui
Level 126
God Stats
9W - 14L
1,351 SR
Queue Stats
119W - 120L
1,427 Elo+
Solo
Team Averages
Level 108
1,509 SR
1,426 Elo+

VS

Team Averages
Level 105
1,474 SR
1,385 Elo+
Set
Set
FrosttPyre
Set
Level 140
God Stats
7W - 8L
1,531 SR
Queue Stats
457W - 452L
1,490 Elo+
Party 1
Sylvanus
Sylvanus
Gravlx
Sylvanus
Level 120
God Stats
5W - 5L
1,503 SR
Queue Stats
158W - 140L
1,465 Elo+
Solo
Heimdallr
Heimdallr
McTittlesTheKing
Heimdallr
Level 114
God Stats
12W - 17L
1,372 SR
Queue Stats
319W - 308L
1,434 Elo+
Solo
Charybdis
Charybdis
MrStrangeTrain55
Charybdis
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,133 Elo+
Party 1
Fenrir
Fenrir
TrophocSquire20
Fenrir
Level 92
God Stats
7W - 7L
1,462 SR
Queue Stats
236W - 234L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 1
6,826
683
3,701
3,260
1,489
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Xing Tian
N3WB00TGO0FIN
Xing Tian
9
3 / 1 / 2
6,278
628
1,954
8,114
3,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Arachne
NJM320
Arachne
11
9 / 1 / 0
7,223
722
5,468
5,807
2,949
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
0 / 1 / 4
5,681
568
1,726
6,653
1,741
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
usmcthor356
Zhong Kui
11
3 / 0 / 3
6,834
683
3,754
5,626
3,523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
5,606
561
545
6,833
2,103
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
Gravlx
Sylvanus
6
1 / 2 / 0
4,330
433
3,566
4,440
2,336
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Heimdallr
8
0 / 2 / 1
5,075
508
3,348
3,795
1,152
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charybdis
7
0 / 5 / 0
4,461
446
1,041
5,295
1,376
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

10
2 / 5 / 1
6,040
604
3,702
8,177
2,643
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
16
Kills
3
3
Deaths
16
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
Sylvanus
Gravlx
Sylvanus
1
2
0
0.5
W
1
0
1
1.5
L
Heimdallr
0
2
1
0.25
L
Charybdis
0
5
0
0
W
Xing Tian
N3WB00TGO0FIN
Xing Tian
3
1
2
4
W
Arachne
NJM320
Arachne
9
1
0
9
L
2
5
1
0.5
W
0
1
4
2
W
Zhong Kui
usmcthor356
Zhong Kui
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,603
Damage
12,202
29,460
Taken
28,540
13,111
Mitigated
9,610
12,169
Healing
7,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
545
74
0
2,346
6,833
2,103
0
0
6,833
0
36,763
L
Sylvanus
Gravlx
Sylvanus
3,566
1,467
331
1,433
4,440
2,336
0
1,304
3,136
11,869
3,548
W
3,701
648
0
936
3,260
1,489
347
0
3,260
0
37,613
L
Heimdallr
3,348
1,837
0
458
3,795
1,152
0
1,351
2,378
0
25,006
L
Charybdis
1,041
628
0
501
5,295
1,376
78
1,711
3,437
0
12,406
W
Xing Tian
N3WB00TGO0FIN
Xing Tian
1,954
286
426
2,766
8,114
3,409
463
1,769
6,281
16,785
0
W
Arachne
NJM320
Arachne
5,468
3,909
0
1,487
5,807
2,949
18
97
5,710
0
34,144
L
3,702
777
0
2,820
8,177
2,643
0
1,047
7,048
0
28,320
W
1,726
1,458
0
2,869
6,653
1,741
0
1,017
5,636
0
29,624
W
Zhong Kui
usmcthor356
Zhong Kui
3,754
453
0
3,685
5,626
3,523
1,145
0
5,626
35,012
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,842
Gold Earned
25,512
308
Minions Killed
248
0
Camps Cleared
0
1,034,062
Distance Traveled
900,961
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
5,606
561
86
9
0
216,547
1
L
Sylvanus
4,330
433
23
2
0
128,584
1
W
Chaac
6,826
683
85
9
0
178,776
3
L
Heimdallr
5,075
508
57
6
0
196,515
1
L
Charybdis
4,461
446
23
2
0
148,858
0
W
Xing Tian
6,278
628
28
3
0
203,311
0
W
Arachne
7,223
722
55
6
0
254,626
0
L
Fenrir
6,040
604
59
6
0
210,457
1
W
Rama
5,681
568
58
6
0
194,390
1
W
Zhong Kui
6,834
683
82
8
0
202,959
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role