Player Matchup

Ullr
Ullr
 
Ullr
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
Kiddurs
Agni
Level 26
God Stats
2W - 0L
1,703 SR
Queue Stats
18W - 25L
1,274 Elo+
Solo
Ymir
Ymir
Sinay9800
Ymir
Level 14
God Stats
2W - 0L
1,692 SR
Queue Stats
41W - 48L
1,398 Elo+
Party 2
Bellona
Bellona
tackadojedzenia
Bellona
Level 24
God Stats
4W - 12L
1,215 SR
Queue Stats
40W - 47L
1,343 Elo+
Solo
Fenrir
Fenrir
zytaye
Fenrir
Level 26
God Stats
23W - 18L
1,766 SR
Queue Stats
62W - 88L
1,348 Elo+
Party 2
Team Averages
Level 31
1,575 SR
1,373 Elo+

VS

Team Averages
Level 35
1,512 SR
1,377 Elo+
Horus
Horus
 
Horus
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Merlin
Merlin
CFLPlayer
Merlin
Level 29
God Stats
6W - 9L
1,556 SR
Queue Stats
46W - 54L
1,355 Elo+
Solo
Loki
Loki
KnuTheOne
Loki
Level 6
God Stats
2W - 5L
1,497 SR
Queue Stats
2W - 6L
1,414 Elo+
Party 3
Medusa
Medusa
Kro7ka
Medusa
Level 29
God Stats
9W - 13L
1,432 SR
Queue Stats
103W - 137L
1,314 Elo+
Party 1
Mulan
Mulan
WilkorDuch
Mulan
Level 26
God Stats
13W - 12L
1,574 SR
Queue Stats
99W - 131L
1,303 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
11
5 / 2 / 1
6,423
642
5,509
5,918
1,648
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Agni
Kiddurs
Agni
10
4 / 4 / 2
6,432
643
5,560
6,040
1,762
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
10
1 / 1 / 6
6,107
611
1,523
6,106
3,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
4 / 2 / 0
6,584
658
4,216
6,894
6,193
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
zytaye
Fenrir
10
3 / 2 / 2
6,167
617
2,127
5,562
2,245
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
9
3 / 0 / 2
5,828
583
1,832
7,205
4,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
CFLPlayer
Merlin
1
0 / 0 / 0
1,956
196
0
0
0
Loki
10
5 / 6 / 1
6,181
618
5,879
7,599
2,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
Kro7ka
Medusa
8
2 / 7 / 1
5,190
519
4,613
8,022
1,971
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
9
1 / 4 / 2
5,552
555
3,992
6,470
4,554
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
17
17
Kills
11
11
Deaths
17
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
5
2
1
2.75
L
Horus
 
Horus
3
0
2
4
L
Merlin
CFLPlayer
Merlin
0
0
0
0
W
Agni
Kiddurs
Agni
4
4
2
1.25
L
Loki
5
6
1
0.92
L
Medusa
Kro7ka
Medusa
2
7
1
0.36
W
Ymir
1
1
6
4
L
Mulan
1
4
2
0.5
W
4
2
0
2
W
Fenrir
zytaye
Fenrir
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,935
Damage
16,316
30,520
Taken
29,296
15,121
Mitigated
12,727
10,051
Healing
6,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
5,509
2,901
0
2,678
5,918
1,648
437
231
5,687
0
41,830
L
Horus
 
Horus
1,832
1,043
827
2,974
7,205
4,028
105
2,420
4,785
0
9,097
L
Merlin
CFLPlayer
Merlin
0
0
0
0
0
0
0
0
0
0
0
W
Agni
Kiddurs
Agni
5,560
730
0
1,094
6,040
1,762
1,015
108
5,932
28,126
0
L
Loki
5,879
2,571
0
1,579
7,599
2,174
341
2,530
5,069
0
25,133
L
Medusa
Kro7ka
Medusa
4,613
2,516
0
0
8,022
1,971
29
1,453
6,569
102
19,798
W
Ymir
1,523
759
0
1,700
6,106
3,273
225
124
5,982
16,177
0
L
Mulan
3,992
730
0
903
6,470
4,554
92
680
5,790
285
20,178
W
4,216
1,674
0
2,111
6,894
6,193
191
76
6,818
0
33,850
W
Fenrir
zytaye
Fenrir
2,127
581
0
2,468
5,562
2,245
0
68
5,494
0
29,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,713
Gold Earned
24,707
290
Minions Killed
144
0
Camps Cleared
0
968,654
Distance Traveled
747,965
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
6,423
642
80
8
0
189,507
0
L
Horus
5,828
583
10
1
0
210,922
2
L
Merlin
1,956
196
0
0
0
0
0
W
Agni
6,432
643
44
4
0
178,346
0
L
Loki
6,181
618
49
5
0
175,820
0
L
Medusa
5,190
519
36
4
0
182,179
1
W
Ymir
6,107
611
28
3
0
182,940
0
L
Mulan
5,552
555
49
5
0
179,044
0
W
Bellona
6,584
658
81
8
0
190,327
0
W
Fenrir
6,167
617
57
6
0
227,534
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role