Player Matchup

Danzaburou
Danzaburou
NBADKH2K3
Danzaburou
Level 67
God Stats
5W - 9L
1,328 SR
Queue Stats
103W - 110L
1,435 Elo+
Party 1
Baron Samedi
Baron Samedi
WnFClxmpGxd
Baron Samedi
Level 26
God Stats
0W - 2L
1,322 SR
Queue Stats
18W - 10L
1,670 Elo+
Party 1
Olorun
Olorun
dardee10
Olorun
Level 146
God Stats
1W - 1L
1,709 SR
Queue Stats
96W - 65L
1,677 Elo+
Party 1
Team Averages
Level 80
1,453 SR
1,594 Elo+

VS

Team Averages
Level 41
1,639 SR
1,524 Elo+
Fafnir
Fafnir
ChaseBandsP
Fafnir
Level 94
God Stats
8W - 3L
1,436 SR
Queue Stats
32W - 25L
1,446 Elo+
Party 2
Neith
Neith
IamNilrem
Neith
Level 17
God Stats
7W - 4L
1,564 SR
Queue Stats
9W - 9L
1,581 Elo+
Party 2
Sol
Sol
Loonytuner
Sol
Level 13
God Stats
25W - 5L
1,917 SR
Queue Stats
55W - 32L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
NBADKH2K3
Danzaburou
14
5 / 3 / 7
10,034
717
13,103
13,027
4,953
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
WnFClxmpGxd
Baron Samedi
14
5 / 3 / 6
9,912
708
16,120
13,626
6,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Olorun
dardee10
Olorun
13
2 / 4 / 7
8,967
641
12,548
17,187
12,826
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
13
2 / 2 / 7
10,550
754
5,844
17,492
20,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
IamNilrem
Neith
13
2 / 4 / 6
9,309
665
8,920
11,124
4,389
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
6 / 6 / 4
11,149
796
19,849
21,271
8,488
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
27
12
Kills
10
10
Deaths
12
20
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Fafnir
2
2
7
2.75
W
Neith
IamNilrem
Neith
2
4
6
1.25
W
6
6
4
1.33
L
Danzaburou
NBADKH2K3
Danzaburou
5
3
7
2.83
L
Baron Samedi
WnFClxmpGxd
Baron Samedi
5
3
6
2.67
L
Olorun
dardee10
Olorun
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,771
Damage
34,613
43,840
Taken
49,887
24,027
Mitigated
33,379
23,379
Healing
14,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
5,844
1,212
0
4,449
17,492
20,502
272
7,427
10,065
16,556
0
W
Neith
IamNilrem
Neith
8,920
4,105
0
1,004
11,124
4,389
1,903
7,471
3,653
0
27,817
W
19,849
6,330
0
9,251
21,271
8,488
1,165
12,535
8,736
53,936
0
L
Danzaburou
NBADKH2K3
Danzaburou
13,103
4,905
0
2,634
13,027
4,953
236
9,103
3,924
0
35,166
L
Baron Samedi
WnFClxmpGxd
Baron Samedi
16,120
953
3,840
6,208
13,626
6,248
98
8,308
5,318
37,162
0
L
Olorun
dardee10
Olorun
12,548
6,591
3,693
7,004
17,187
12,826
905
8,615
8,572
26,671
2,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,913
Gold Earned
31,008
149
Minions Killed
157
7
Camps Cleared
3
716,199
Distance Traveled
755,247
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
10,550
754
28
2
0
271,421
1
W
Neith
9,309
665
49
4
0
234,718
3
W
Sol
11,149
796
80
6
3
249,108
1
L
Danzaburou
10,034
717
62
4
5
248,095
0
L
Baron Samedi
9,912
708
35
3
1
241,044
1
L
Olorun
8,967
641
52
4
1
227,060
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role