Player Matchup

Cu Chulainn
Cu Chulainn
DarkFluffyDragon
Cu Chulainn
Level 149
God Stats
0W - 1L
1,301 SR
Queue Stats
28W - 20L
1,692 Elo+
Party 2
Hera
Hera
Tatakata
Hera
Level 67
God Stats
4W - 4L
1,455 SR
Queue Stats
113W - 155L
1,474 Elo+
Party 2
Artemis
Artemis
UnknownVisions
Artemis
Level 10
God Stats
0W - 1L
1,766 SR
Queue Stats
1W - 2L
1,688 Elo+
Party 2
Team Averages
Level 75
1,507 SR
1,618 Elo+

VS

Team Averages
Level 112
1,695 SR
1,624 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
CryptoChronos
Sol
Level 147
God Stats
6W - 1L
1,778 SR
Queue Stats
75W - 30L
1,709 Elo+
Party 1
Horus
Horus
MadMimes
Horus
Level 29
God Stats
10W - 3L
1,805 SR
Queue Stats
48W - 16L
1,662 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DarkFluffyDragon
Cu Chulainn
9
1 / 6 / 0
6,597
600
5,086
13,741
8,480
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hera
9
0 / 8 / 1
6,390
581
5,072
7,342
1,546
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 6 / 1
6,391
581
5,905
8,920
2,038
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
14
16 / 0 / 4
10,603
964
15,484
12,164
8,797
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
4 / 0 / 12
8,871
806
9,744
8,616
3,539
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Horus
MadMimes
Horus
12
0 / 1 / 11
7,780
707
805
5,148
4,420
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
47
1
Kills
20
20
Deaths
1
2
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
16
0
4
18
W
4
0
12
10
L
Cu Chulainn
DarkFluffyDragon
Cu Chulainn
1
6
0
0.17
W
Horus
MadMimes
Horus
0
1
11
5.5
L
Hera
0
8
1
0.06
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,063
Damage
26,033
30,003
Taken
25,928
12,064
Mitigated
16,756
1,891
Healing
12,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
15,484
5,237
463
3,680
12,164
8,797
239
3,282
8,882
255
39,816
W
9,744
1,943
0
5,336
8,616
3,539
2,017
2,017
6,599
42,200
4,687
L
Cu Chulainn
DarkFluffyDragon
Cu Chulainn
5,086
935
0
852
13,741
8,480
0
4,317
9,424
1,402
12,347
W
Horus
MadMimes
Horus
805
724
1,463
1,775
5,148
4,420
0
934
4,214
0
6,033
L
Hera
5,072
1,556
120
269
7,342
1,546
36
1,807
5,535
15,910
0
L
5,905
2,508
0
650
8,920
2,038
42
3,453
5,467
0
19,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,378
Gold Earned
27,254
85
Minions Killed
117
2
Camps Cleared
9
548,426
Distance Traveled
664,186
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
10,603
964
47
4
6
207,951
3
W
Sol
8,871
806
57
5
3
225,943
2
L
Cu Chulainn
6,597
600
16
1
0
200,656
3
W
Horus
7,780
707
13
1
0
230,292
0
L
Hera
6,390
581
29
3
1
177,635
2
L
Artemis
6,391
581
40
4
1
170,135
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role