Player Matchup

Odin
Odin
Gold II
 
Odin
Gold II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Gold I
 
Sylvanus
Gold I
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Gold III
DonkeyMan4565
Xbalanque
Gold III
Level 60
God Stats
2W - 2L
1,456 SR
Queue Stats
133W - 136L
1,352 MMR
Solo
Sol
Sol
Bronze III
V3ninja
Sol
Bronze III
Level 146
God Stats
1W - 0L
1,820 SR
Queue Stats
2W - 2L
1,372 MMR
Party 1
Tsukuyomi
Tsukuyomi
Bronze III
bidosphilos
Tsukuyomi
Bronze III
Level 128
God Stats
1W - 1L
1,814 SR
Queue Stats
1W - 1L
1,500 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 128
1,618 SR
1,445 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 105
1,587 SR
1,449 MMR
Athena
Athena
Gold III
Buckeyes43
Athena
Gold III
Level 148
God Stats
8W - 6L
1,730 SR
Queue Stats
198W - 208L
1,510 MMR
Solo
Merlin
Merlin
Gold V
DavidStreet
Merlin
Gold V
Level 127
God Stats
0W - 3L
1,229 SR
Queue Stats
88W - 102L
1,327 MMR
Solo
Awilix
Awilix
Bronze III
Paølø
Awilix
Bronze III
Level 31
God Stats
0W - 1L
1,733 SR
Queue Stats
3W - 1L
1,500 MMR
Solo
Izanami
Izanami
Gold V
SkyDragon27
Izanami
Gold V
Level 60
God Stats
3W - 2L
1,619 SR
Queue Stats
19W - 16L
1,421 MMR
Party 2
Cerberus
Cerberus
Gold IV
garbuno
Cerberus
Gold IV
Level 160
God Stats
5W - 4L
1,624 SR
Queue Stats
129W - 122L
1,489 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
16
0 / 1 / 2
9,214
576
8,529
10,498
7,531
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sylvanus
 
Sylvanus
14
3 / 3 / 3
8,128
508
6,074
11,511
11,316
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Xbalanque
DonkeyMan4565
Xbalanque
15
3 / 2 / 1
8,888
556
6,729
8,403
3,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sol
14
3 / 1 / 8
8,979
561
12,556
10,202
3,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tsukuyomi
bidosphilos
Tsukuyomi
14
7 / 4 / 4
9,078
567
9,933
9,387
3,376
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
Morgan Le FayTiamatGebArtioPersephone

VS

Bans
GilgameshUllrVamanaCharybdisVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Buckeyes43
Athena
12
4 / 1 / 5
8,334
521
4,485
14,635
14,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
12
0 / 7 / 3
7,080
443
4,944
10,483
3,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
Paølø
Awilix
14
2 / 2 / 4
8,172
511
7,074
11,126
3,774
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
SkyDragon27
Izanami
16
5 / 4 / 3
9,529
596
6,622
10,388
3,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
garbuno
Cerberus
13
0 / 2 / 1
7,536
471
4,479
12,975
11,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
27
16
Kills
11
11
Deaths
16
18
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
0
1
2
1
W
Sylvanus
 
Sylvanus
3
3
3
1.5
L
Athena
Buckeyes43
Athena
4
1
5
6.5
L
Merlin
0
7
3
0.21
W
Xbalanque
DonkeyMan4565
Xbalanque
3
2
1
1.75
L
Awilix
Paølø
Awilix
2
2
4
2
L
Izanami
SkyDragon27
Izanami
5
4
3
1.63
W
Sol
3
1
8
7
W
Tsukuyomi
bidosphilos
Tsukuyomi
7
4
4
2.25
L
Cerberus
garbuno
Cerberus
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,821
Damage
27,604
50,001
Taken
59,607
28,810
Mitigated
36,925
18,564
Healing
14,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
8,529
868
0
1,403
10,498
7,531
0
3,264
6,641
11,152
56,951
W
Sylvanus
 
Sylvanus
6,074
1,954
893
3,199
11,511
11,316
287
2,352
9,159
26,599
9,214
L
Athena
Buckeyes43
Athena
4,485
950
0
2,215
14,635
14,928
0
7,813
6,822
16,173
0
L
Merlin
4,944
288
69
1,551
10,483
3,115
0
5,748
4,735
47,954
0
W
Xbalanque
DonkeyMan4565
Xbalanque
6,729
3,275
0
4,567
8,403
3,057
2,994
1,977
6,426
0
60,694
L
Awilix
Paølø
Awilix
7,074
2,499
0
3,446
11,126
3,774
0
1,878
9,248
0
52,691
L
Izanami
SkyDragon27
Izanami
6,622
4,244
0
3,862
10,388
3,559
1,456
2,676
7,712
0
68,413
W
Sol
12,556
5,894
0
5,798
10,202
3,530
2,062
3,367
6,835
70,705
0
W
Tsukuyomi
bidosphilos
Tsukuyomi
9,933
2,420
0
2,704
9,387
3,376
0
2,233
7,032
0
48,865
L
Cerberus
garbuno
Cerberus
4,479
259
0
2,906
12,975
11,549
0
1,925
11,050
45,897
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,287
Gold Earned
40,651
536
Minions Killed
459
0
Camps Cleared
0
1,601,492
Distance Traveled
1,567,318
12
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,214
576
142
9
0
338,458
3
W
Sylvanus
8,128
508
49
3
0
284,880
4
L
Athena
8,334
521
24
2
0
331,953
8
L
Merlin
7,080
443
82
5
0
285,038
2
W
Xbalanque
8,888
556
123
8
0
296,724
2
L
Awilix
8,172
511
89
6
0
388,169
6
L
Izanami
9,529
596
153
10
0
271,944
4
W
Sol
8,979
561
136
9
0
324,658
3
W
Tsukuyomi
9,078
567
86
5
0
356,772
0
L
Cerberus
7,536
471
111
7
0
290,214
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role