Player Matchup

Merlin
Merlin
Ju5nior Uchoa
Merlin
Level 29
God Stats
0W - 2L
1,683 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 2
Yemoja
Yemoja
Stoner7Hate
Yemoja
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 2
Nemesis
Nemesis
Tumyth
Nemesis
Level 27
God Stats
0W - 1L
1,710 SR
Queue Stats
13W - 12L
1,639 Elo+
Solo
Team Averages
Level 55
1,631 SR
1,546 Elo+

VS

Team Averages
Level 16
1,550 SR
1,277 Elo+
Cthulhu
Cthulhu
Artrosx
Cthulhu
Level 17
God Stats
1W - 3L
1,420 SR
Queue Stats
3W - 9L
1,054 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Doricio
Morgan Le Fay
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
KingsMainLoki
Izanami
Level 15
God Stats
1W - 0L
1,730 SR
Queue Stats
1W - 1L
1,277 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 1
7,627
587
9,080
8,037
2,569
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
10
0 / 3 / 1
6,939
534
2,195
8,441
7,541
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
Tumyth
Nemesis
11
1 / 3 / 1
7,475
575
4,348
8,119
3,449
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Artrosx
Cthulhu
12
2 / 0 / 7
8,620
663
7,925
8,191
7,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
Doricio
Morgan Le Fay
13
3 / 2 / 5
8,785
676
6,780
7,793
2,851
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
13
4 / 0 / 5
9,096
700
5,733
6,134
2,202
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
26
2
Kills
9
9
Deaths
2
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Artrosx
Cthulhu
2
0
7
5.5
W
Morgan Le Fay
Doricio
Morgan Le Fay
3
2
5
2.75
L
1
3
1
0.5
W
Izanami
4
0
5
6.5
L
Yemoja
0
3
1
0.17
L
Nemesis
Tumyth
Nemesis
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,623
Damage
20,438
24,597
Taken
22,118
13,559
Mitigated
12,908
5,834
Healing
6,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Artrosx
Cthulhu
7,925
329
293
1,622
8,191
7,855
81
4,883
3,308
19,020
0
W
Morgan Le Fay
Doricio
Morgan Le Fay
6,780
451
438
1,888
7,793
2,851
390
3,747
4,046
28,325
0
L
9,080
563
0
1,831
8,037
2,569
0
5,720
1,883
33,952
0
W
Izanami
5,733
3,083
0
1,884
6,134
2,202
2,363
2,982
3,152
0
43,450
L
Yemoja
2,195
404
1,692
839
8,441
7,541
0
5,291
2,712
7,987
0
L
Nemesis
Tumyth
Nemesis
4,348
993
0
1,472
8,119
3,449
0
3,006
4,916
0
24,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,041
Gold Earned
26,501
133
Minions Killed
163
4
Camps Cleared
6
667,511
Distance Traveled
757,300
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,620
663
32
2
1
251,668
5
W
Morgan Le Fay
8,785
676
47
4
1
252,620
3
L
Merlin
7,627
587
76
6
0
209,245
0
W
Izanami
9,096
700
84
6
4
253,012
5
L
Yemoja
6,939
534
14
1
0
216,985
0
L
Nemesis
7,475
575
43
3
4
241,281
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role