Player Matchup

Mercury
Mercury
Aratek
Mercury
Level 39
God Stats
32W - 1L
1,928 SR
Queue Stats
129W - 19L
1,903 Elo+
Party 1
Anhur
Anhur
DerEchtePlocki
Anhur
Level 19
God Stats
35W - 4L
1,956 SR
Queue Stats
277W - 39L
1,860 Elo+
Party 1
Olorun
Olorun
NameÎess
Olorun
Level 16
God Stats
124W - 8L
1,969 SR
Queue Stats
292W - 41L
1,851 Elo+
Party 1
Team Averages
Level 25
1,951 SR
1,871 Elo+

VS

Team Averages
Level 27
1,390 SR
1,161 Elo+
Hachiman
Hachiman
CaptainSmack
Hachiman
Level 17
God Stats
1W - 4L
1,382 SR
Queue Stats
1W - 4L
1,161 Elo+
Party 2
Zhong Kui
Zhong Kui
Dekaas
Zhong Kui
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,161 Elo+
Party 2
Hades
Hades
SpicyViking
Hades
Level 7
God Stats
1W - 4L
1,288 SR
Queue Stats
1W - 4L
1,161 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Aratek
Mercury
10
3 / 0 / 16
5,657
1,131
4,758
3,939
1,906
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

9
6 / 2 / 10
5,706
1,141
4,756
3,693
1,358
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
NameÎess
Olorun
10
10 / 1 / 8
6,548
1,310
7,734
3,909
1,587
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
CaptainSmack
Hachiman
7
1 / 6 / 0
4,314
863
2,222
5,445
1,362
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
Dekaas
Zhong Kui
6
0 / 6 / 2
3,907
781
2,914
6,758
2,683
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

6
0 / 7 / 2
3,886
777
1,629
6,565
1,713
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
5
19
Kills
1
3
Deaths
19
34
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Mercury
Aratek
Mercury
3
0
16
11
L
Hachiman
CaptainSmack
Hachiman
1
6
0
0.17
L
Zhong Kui
Dekaas
Zhong Kui
0
6
2
0.17
W
6
2
10
5.5
W
Olorun
NameÎess
Olorun
10
1
8
14
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,248
Damage
6,765
11,541
Taken
18,768
4,851
Mitigated
5,758
3,050
Healing
1,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Aratek
Mercury
4,758
2,353
0
545
3,939
1,906
1,201
1,887
2,052
0
15,963
L
Hachiman
CaptainSmack
Hachiman
2,222
1,144
0
137
5,445
1,362
0
2,254
3,191
0
4,672
L
Zhong Kui
Dekaas
Zhong Kui
2,914
520
0
622
6,758
2,683
0
2,389
4,369
8,252
0
W
4,756
2,080
0
296
3,693
1,358
198
628
3,065
0
12,276
W
Olorun
NameÎess
Olorun
7,734
4,848
385
1,824
3,909
1,587
1,465
2,120
1,789
17,647
1,620
L
1,629
374
34
354
6,565
1,713
0
2,505
4,060
5,453
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,911
Gold Earned
12,107
61
Minions Killed
23
4
Camps Cleared
1
276,022
Distance Traveled
203,005
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
5,657
1,131
13
3
1
107,547
0
L
Hachiman
4,314
863
6
1
0
67,823
0
L
Zhong Kui
3,907
781
8
2
0
67,529
0
W
Anhur
5,706
1,141
18
4
0
83,200
0
W
Olorun
6,548
1,310
30
6
3
85,275
1
L
Hades
3,886
777
9
2
1
67,653
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role