Player Matchup

Chronos
Chronos
BempaszX
Chronos
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 47L
1,375 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Huaaaaaaan
Kumbhakarna
Level 26
God Stats
0W - 1L
1,757 SR
Queue Stats
48W - 36L
1,366 Elo+
Party 1
Artemis
Artemis
Jambii4
Artemis
Level 48
God Stats
2W - 2L
1,475 SR
Queue Stats
21W - 21L
1,432 Elo+
Party 1
Horus
Horus
Kikkeluhuora
Horus
Level 16
God Stats
5W - 4L
1,801 SR
Queue Stats
20W - 19L
1,405 Elo+
Party 3
Thor
Thor
Kzoko
Thor
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 41L
1,486 Elo+
Party 3
Team Averages
Level 51
1,607 SR
1,413 Elo+

VS

Team Averages
Level 44
1,551 SR
1,412 Elo+
Ravana
Ravana
BlauweRijger
Ravana
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 50L
1,534 Elo+
Party 2
Odin
Odin
DarkPinki
Odin
Level 69
God Stats
1W - 0L
1,738 SR
Queue Stats
179W - 285L
1,407 Elo+
Party 2
Ares
Ares
DasKut
Ares
Level 22
God Stats
4W - 1L
1,825 SR
Queue Stats
26W - 20L
1,464 Elo+
Party 2
Jing Wei
Jing Wei
GreyDarkWolf
Jing Wei
Level 36
God Stats
40W - 67L
1,362 SR
Queue Stats
55W - 110L
1,319 Elo+
Party 2
Sol
Sol
Talleknal
Sol
Level 66
God Stats
11W - 14L
1,332 SR
Queue Stats
129W - 244L
1,334 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
BempaszX
Chronos
14
0 / 1 / 3
8,601
478
5,165
6,146
2,254
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kumbhakarna
Huaaaaaaan
Kumbhakarna
13
1 / 0 / 3
8,245
458
3,602
9,039
5,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Artemis
Jambii4
Artemis
14
2 / 5 / 0
8,925
496
6,194
11,129
3,529
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
0 / 4 / 3
8,261
459
9,488
12,503
9,891
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thor
Kzoko
Thor
15
4 / 5 / 1
9,081
505
6,039
13,935
6,288
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
20
13 / 1 / 1
11,834
657
13,490
7,382
3,351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odin
12
0 / 2 / 2
7,438
413
4,819
12,971
8,201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ares
DasKut
Ares
12
2 / 1 / 4
8,013
445
5,628
11,737
10,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jing Wei
GreyDarkWolf
Jing Wei
14
0 / 2 / 4
7,932
441
1,771
7,531
2,433
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 1 / 5
8,242
458
2,730
6,536
2,611
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
31
7
Kills
15
15
Deaths
7
10
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Chronos
BempaszX
Chronos
0
1
3
1.5
W
Ravana
13
1
1
13.5
W
Odin
0
2
2
0.5
W
Ares
DasKut
Ares
2
1
4
4
W
Jing Wei
GreyDarkWolf
Jing Wei
0
2
4
1
L
Kumbhakarna
Huaaaaaaan
Kumbhakarna
1
0
3
2.5
L
Artemis
Jambii4
Artemis
2
5
0
0.4
L
0
4
3
0.38
L
Thor
Kzoko
Thor
4
5
1
0.9
W
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,488
Damage
28,438
52,752
Taken
46,157
27,725
Mitigated
27,276
16,978
Healing
15,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
BempaszX
Chronos
5,165
1,428
0
2,677
6,146
2,254
192
1,935
4,211
49,504
0
W
Ravana
13,490
3,318
0
4,896
7,382
3,351
0
1,419
5,900
0
108,832
W
Odin
4,819
968
0
4,276
12,971
8,201
0
1,416
10,506
3,817
20,782
W
Ares
DasKut
Ares
5,628
183
0
2,426
11,737
10,680
0
3,596
8,094
13,916
0
W
Jing Wei
GreyDarkWolf
Jing Wei
1,771
1,191
0
1,276
7,531
2,433
0
1,319
6,212
0
49,644
L
Kumbhakarna
Huaaaaaaan
Kumbhakarna
3,602
318
0
4,880
9,039
5,763
407
2,109
6,930
18,122
0
L
Artemis
Jambii4
Artemis
6,194
2,911
0
1,620
11,129
3,529
1,036
2,989
8,140
0
56,485
L
9,488
3,778
267
3,292
12,503
9,891
700
1,338
10,310
6,197
32,681
L
Thor
Kzoko
Thor
6,039
2,211
0
4,242
13,935
6,288
0
1,567
12,368
0
67,936
W
2,730
783
0
2,371
6,536
2,611
716
2,336
4,110
45,134
4,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,113
Gold Earned
43,459
426
Minions Killed
442
0
Camps Cleared
0
1,663,208
Distance Traveled
1,753,233
18
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
8,601
478
115
6
0
375,757
6
W
Ravana
11,834
657
166
9
0
424,034
1
W
Odin
7,438
413
50
3
0
342,821
5
W
Ares
8,013
445
20
1
0
355,985
3
W
Jing Wei
7,932
441
96
5
0
289,655
9
L
Kumbhakarna
8,245
458
20
1
0
321,362
7
L
Artemis
8,925
496
117
7
0
272,710
4
L
Horus
8,261
459
65
4
0
321,826
0
L
Thor
9,081
505
109
6
0
371,553
1
W
Sol
8,242
458
110
6
0
340,738
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role