Player Matchup

Cliodhna
Cliodhna
Alieos
Cliodhna
Level 18
God Stats
0W - 1L
1,244 SR
Queue Stats
5W - 12L
1,244 Elo+
Solo
Fenrir
Fenrir
FiRe Base229
Fenrir
Level 9
God Stats
1W - 2L
1,511 SR
Queue Stats
9W - 15L
1,500 Elo+
Solo
King Arthur
King Arthur
Thbvande9
King Arthur
Level 27
God Stats
0W - 1L
1,511 SR
Queue Stats
48W - 69L
1,260 Elo+
Party 1
Sol
Sol
Tkeeff93
Sol
Level 26
God Stats
23W - 37L
1,326 SR
Queue Stats
39W - 58L
1,242 Elo+
Party 1
Cerberus
Cerberus
wescosnipess
Cerberus
Level 16
God Stats
10W - 13L
1,409 SR
Queue Stats
16W - 19L
1,309 Elo+
Party 1
Team Averages
Level 19
1,400 SR
1,311 Elo+

VS

Team Averages
Level 22
1,485 SR
1,345 Elo+
Zeus
Zeus
Abo_s3ed702
Zeus
Level 16
God Stats
7W - 5L
1,497 SR
Queue Stats
41W - 47L
1,231 Elo+
Solo
Loki
Loki
Pazo1996
Loki
Level 26
God Stats
8W - 11L
1,384 SR
Queue Stats
158W - 175L
1,329 Elo+
Solo
Ymir
Ymir
Soruw
Ymir
Level 28
God Stats
4W - 2L
1,507 SR
Queue Stats
38W - 32L
1,410 Elo+
Solo
Set
Set
TsunadeChann
Set
Level 23
God Stats
9W - 7L
1,535 SR
Queue Stats
146W - 118L
1,501 Elo+
Solo
Vamana
Vamana
lumiere-antivol
Vamana
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 24L
1,255 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Alieos
Cliodhna
10
1 / 2 / 0
5,938
540
2,911
6,269
2,158
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fenrir
8
1 / 4 / 1
5,331
485
655
3,978
1,466
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
Thbvande9
King Arthur
8
0 / 9 / 0
4,972
452
2,165
8,572
4,575
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Breastplate

Breastplate

+20
Physical Protection

11
3 / 4 / 0
7,012
637
6,410
7,494
2,640
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
wescosnipess
Cerberus
7
1 / 4 / 1
5,190
472
3,401
8,929
5,289
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 2 / 1
3,972
361
713
1,451
258
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Loki
11
5 / 3 / 3
6,720
611
4,274
8,577
2,291
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
Soruw
Ymir
11
7 / 0 / 3
6,408
583
4,871
6,263
4,946
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

12
9 / 0 / 1
7,344
668
7,344
6,454
3,725
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

3
0 / 1 / 0
3,838
349
562
2,766
1,109
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
29
6
Kills
21
23
Deaths
6
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
0
2
1
0.25
L
Cliodhna
Alieos
Cliodhna
1
2
0
0.5
L
Fenrir
1
4
1
0.38
W
Loki
5
3
3
2.17
W
Ymir
Soruw
Ymir
7
0
3
8.5
L
King Arthur
Thbvande9
King Arthur
0
9
0
0
L
3
4
0
0.75
W
9
0
1
9.5
W
0
1
0
0
L
Cerberus
wescosnipess
Cerberus
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,542
Damage
17,764
35,242
Taken
25,511
16,128
Mitigated
12,329
7,687
Healing
6,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
713
309
0
189
1,451
258
0
215
1,236
3,292
0
L
Cliodhna
Alieos
Cliodhna
2,911
379
0
1,380
6,269
2,158
0
485
5,616
0
34,097
L
Fenrir
655
172
0
21
3,978
1,466
820
1,424
2,554
0
13,077
W
Loki
4,274
1,246
0
2,455
8,577
2,291
0
1,621
6,956
0
29,661
W
Ymir
Soruw
Ymir
4,871
1,283
102
1,393
6,263
4,946
0
3,207
3,056
17,318
0
L
King Arthur
Thbvande9
King Arthur
2,165
1,060
0
0
8,572
4,575
0
503
7,626
0
12,777
L
6,410
3,150
0
2,637
7,494
2,640
3,148
1,546
5,717
36,451
5,282
W
7,344
3,746
0
2,037
6,454
3,725
942
1,926
4,528
0
37,678
W
562
76
0
263
2,766
1,109
0
1,726
1,040
0
1,918
L
Cerberus
wescosnipess
Cerberus
3,401
381
0
3,649
8,929
5,289
0
1,781
7,017
19,924
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,443
Gold Earned
28,282
279
Minions Killed
172
0
Camps Cleared
0
1,035,721
Distance Traveled
806,643
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
3,972
361
2
0
0
40,025
0
L
Cliodhna
5,938
540
69
6
0
243,704
0
L
Fenrir
5,331
485
36
3
0
186,972
0
W
Loki
6,720
611
65
6
0
223,723
0
W
Ymir
6,408
583
29
3
0
206,987
0
L
King Arthur
4,972
452
15
1
0
223,524
0
L
Sol
7,012
637
80
7
0
186,120
0
W
Set
7,344
668
76
7
0
237,089
1
W
Vamana
3,838
349
0
0
0
98,819
0
L
Cerberus
5,190
472
79
7
0
195,401
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role