Player Matchup

Achilles
Achilles
KlikOff707
Achilles
Level 29
God Stats
7W - 8L
1,497 SR
Queue Stats
154W - 166L
1,422 Elo+
Party 2
Chang'e
Chang'e
Melonova
Chang'e
Level 43
God Stats
11W - 14L
1,439 SR
Queue Stats
257W - 258L
1,425 Elo+
Party 2
Neith
Neith
Yuwvii
Neith
Level 20
God Stats
35W - 44L
1,476 SR
Queue Stats
72W - 82L
1,418 Elo+
Party 2
Medusa
Medusa
abra_volk
Medusa
Level 26
God Stats
7W - 8L
1,440 SR
Queue Stats
117W - 128L
1,400 Elo+
Party 2
Artemis
Artemis
kdoshi
Artemis
Level 15
God Stats
32W - 31L
1,420 SR
Queue Stats
50W - 49L
1,340 Elo+
Solo
Team Averages
Level 27
1,454 SR
1,401 Elo+

VS

Team Averages
Level 29
1,475 SR
1,437 Elo+
Geb
Geb
AQaMen
Geb
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 14L
1,495 Elo+
Party 3
Hachiman
Hachiman
CrookedWeeds
Hachiman
Level 28
God Stats
9W - 7L
1,671 SR
Queue Stats
110W - 122L
1,470 Elo+
Party 3
Odin
Odin
IZIkill
Odin
Level 45
God Stats
1W - 0L
1,269 SR
Queue Stats
10W - 6L
1,397 Elo+
Party 1
Merlin
Merlin
TeenWilf
Merlin
Level 10
God Stats
1W - 1L
1,233 SR
Queue Stats
10W - 10L
1,333 Elo+
Party 1
Raijin
Raijin
ZangPog
Raijin
Level 46
God Stats
4W - 2L
1,702 SR
Queue Stats
91W - 83L
1,491 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
KlikOff707
Achilles
20
3 / 7 / 14
14,569
911
19,912
36,631
54,820
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Chang'e
Melonova
Chang'e
20
8 / 5 / 10
15,759
985
21,842
28,265
10,413
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Yuwvii
Neith
20
7 / 1 / 12
15,900
994
24,533
17,611
7,017
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Medusa
abra_volk
Medusa
20
0 / 8 / 12
13,370
836
13,220
25,843
9,441
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Artemis
kdoshi
Artemis
20
4 / 7 / 14
14,986
937
27,295
25,295
9,496
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

0

VS

Team 2 Tickets

52

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
AQaMen
Geb
20
1 / 2 / 26
16,610
1,038
25,023
22,341
35,560
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hachiman
CrookedWeeds
Hachiman
20
5 / 3 / 18
15,166
948
26,813
19,732
8,743
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odin
IZIkill
Odin
20
4 / 5 / 21
15,450
966
17,837
29,279
34,827
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
TeenWilf
Merlin
20
2 / 4 / 18
14,793
925
18,642
15,092
5,705
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Raijin
ZangPog
Raijin
20
16 / 8 / 9
17,098
1,069
40,004
25,819
12,374
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
120
22
Kills
28
28
Deaths
22
62
Assists
92
Player
Kills
Deaths
Assists
KDA
W
Geb
AQaMen
Geb
1
2
26
7
W
Hachiman
CrookedWeeds
Hachiman
5
3
18
4.67
W
Odin
IZIkill
Odin
4
5
21
2.9
L
Achilles
KlikOff707
Achilles
3
7
14
1.43
L
Chang'e
Melonova
Chang'e
8
5
10
2.6
W
Merlin
TeenWilf
Merlin
2
4
18
2.75
L
Neith
Yuwvii
Neith
7
1
12
13
W
Raijin
ZangPog
Raijin
16
8
9
2.56
L
Medusa
abra_volk
Medusa
0
8
12
0.75
L
Artemis
kdoshi
Artemis
4
7
14
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,802
Damage
128,319
133,645
Taken
112,263
91,187
Mitigated
97,209
28,597
Healing
17,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
AQaMen
Geb
25,023
587
0
2,169
22,341
35,560
0
4,472
17,053
39,924
0
W
Hachiman
CrookedWeeds
Hachiman
26,813
21,588
0
5,954
19,732
8,743
0
3,580
15,699
0
57,998
W
Odin
IZIkill
Odin
17,837
3,757
0
1,665
29,279
34,827
0
6,131
22,522
8,661
24,506
L
Achilles
KlikOff707
Achilles
19,912
3,484
574
4,225
36,631
54,820
0
17,689
17,251
0
32,087
L
Chang'e
Melonova
Chang'e
21,842
384
10,472
8,566
28,265
10,413
0
19,748
7,981
71,030
0
W
Merlin
TeenWilf
Merlin
18,642
833
639
1,262
15,092
5,705
0
2,646
11,906
60,450
0
L
Neith
Yuwvii
Neith
24,533
10,253
0
3,885
17,611
7,017
0
11,678
5,443
0
54,686
W
Raijin
ZangPog
Raijin
40,004
1,964
318
5,008
25,819
12,374
0
5,013
20,168
71,842
0
L
Medusa
abra_volk
Medusa
13,220
6,153
0
875
25,843
9,441
0
18,036
7,173
0
33,481
L
Artemis
kdoshi
Artemis
27,295
15,533
0
0
25,295
9,496
0
18,284
6,467
0
52,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,584
Gold Earned
79,117
320
Minions Killed
324
8
Camps Cleared
3
1,667,148
Distance Traveled
1,608,404
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
16,610
1,038
21
1
0
365,163
0
W
Hachiman
15,166
948
66
4
2
295,875
0
W
Odin
15,450
966
26
2
1
334,933
0
L
Achilles
14,569
911
21
1
1
386,215
0
L
Chang'e
15,759
985
153
10
1
339,946
2
W
Merlin
14,793
925
129
8
0
312,487
0
L
Neith
15,900
994
72
5
3
320,958
0
W
Raijin
17,098
1,069
82
5
0
299,946
3
L
Medusa
13,370
836
28
2
0
337,939
0
L
Artemis
14,986
937
46
3
3
282,090
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role