Player Matchup

Sylvanus
Sylvanus
AngelJefeX
Sylvanus
Level 113
God Stats
18W - 13L
1,633 SR
Queue Stats
213W - 231L
1,429 Elo+
Solo
Bellona
Bellona
Shervat-
Bellona
Level 61
God Stats
42W - 34L
1,490 SR
Queue Stats
229W - 264L
1,418 Elo+
Solo
Ullr
Ullr
WhyYouInMyRanked
Ullr
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 35L
1,494 Elo+
Solo
Ra
Ra
bradw1994
Ra
Level 108
God Stats
1W - 3L
1,497 SR
Queue Stats
141W - 135L
1,488 Elo+
Solo
Aphrodite
Aphrodite
lelhaha
Aphrodite
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
480W - 475L
1,490 Elo+
Solo
Team Averages
Level 94
1,524 SR
1,464 Elo+

VS

Team Averages
Level 65
1,426 SR
1,430 Elo+
Ganesha
Ganesha
Curious424
Ganesha
Level 34
God Stats
1W - 1L
1,500 SR
Queue Stats
301W - 314L
1,399 Elo+
Solo
Cliodhna
Cliodhna
M7MD_TRA_19
Cliodhna
Level 43
God Stats
10W - 9L
1,605 SR
Queue Stats
117W - 117L
1,393 Elo+
Solo
Artemis
Artemis
andrea1986dainnl
Artemis
Level 58
God Stats
6W - 4L
1,230 SR
Queue Stats
309W - 322L
1,443 Elo+
Solo
Odin
Odin
nephelim914
Odin
Level 89
God Stats
10W - 9L
1,451 SR
Queue Stats
258W - 287L
1,434 Elo+
Solo
The Morrigan
The Morrigan
sauceyravioli
The Morrigan
Level 100
God Stats
6W - 14L
1,344 SR
Queue Stats
649W - 645L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AngelJefeX
Sylvanus
16
2 / 5 / 3
10,382
494
12,669
18,944
18,530
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bellona
Shervat-
Bellona
14
3 / 8 / 3
9,831
468
9,593
17,366
10,248
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
1 / 10 / 3
8,807
419
13,547
18,546
4,471
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
3 / 6 / 2
10,625
506
9,953
15,952
5,894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Aphrodite
lelhaha
Aphrodite
14
1 / 7 / 1
9,071
432
5,277
18,961
17,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Curious424
Ganesha
16
1 / 1 / 16
10,543
502
8,490
18,549
20,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cliodhna
M7MD_TRA_19
Cliodhna
19
9 / 3 / 8
12,398
590
13,448
14,177
5,721
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

19
12 / 2 / 6
11,984
571
18,164
16,311
6,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
6 / 1 / 7
12,123
577
9,021
15,639
13,518
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
sauceyravioli
The Morrigan
20
8 / 3 / 5
12,970
618
17,159
13,083
5,449
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
78
10
Kills
36
36
Deaths
10
12
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
AngelJefeX
Sylvanus
2
5
3
0.7
W
Ganesha
Curious424
Ganesha
1
1
16
9
W
Cliodhna
M7MD_TRA_19
Cliodhna
9
3
8
4.33
L
Bellona
Shervat-
Bellona
3
8
3
0.56
L
1
10
3
0.25
W
12
2
6
7.5
L
3
6
2
0.67
L
Aphrodite
lelhaha
Aphrodite
1
7
1
0.21
W
6
1
7
9.5
W
The Morrigan
sauceyravioli
The Morrigan
8
3
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,039
Damage
66,282
89,769
Taken
77,759
56,823
Mitigated
51,902
27,205
Healing
23,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
AngelJefeX
Sylvanus
12,669
3,856
172
5,786
18,944
18,530
60
2,271
16,631
55,499
11,579
W
Ganesha
Curious424
Ganesha
8,490
434
285
2,152
18,549
20,979
790
4,573
13,838
42,317
0
W
Cliodhna
M7MD_TRA_19
Cliodhna
13,448
1,227
500
6,386
14,177
5,721
998
3,986
10,147
0
78,441
L
Bellona
Shervat-
Bellona
9,593
3,825
0
2,314
17,366
10,248
69
2,381
14,941
0
52,623
L
13,547
3,605
0
2,198
18,546
4,471
0
3,766
14,684
0
59,697
W
18,164
6,612
0
9,122
16,311
6,235
2,464
5,161
11,090
0
88,850
L
9,953
1,216
916
5,951
15,952
5,894
254
5,469
10,159
88,600
0
L
Aphrodite
lelhaha
Aphrodite
5,277
786
2,416
7,452
18,961
17,680
0
5,149
13,650
31,378
0
W
9,021
3,238
0
1,684
15,639
13,518
1,635
5,931
9,674
0
72,508
W
The Morrigan
sauceyravioli
The Morrigan
17,159
2,227
216
3,440
13,083
5,449
765
5,701
6,279
99,432
10,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,716
Gold Earned
60,018
528
Minions Killed
622
0
Camps Cleared
0
1,684,817
Distance Traveled
1,974,653
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
10,382
494
117
6
0
299,790
3
W
Ganesha
10,543
502
20
1
0
405,137
0
W
Cliodhna
12,398
590
113
5
0
418,327
1
L
Bellona
9,831
468
85
4
0
366,750
1
L
Ullr
8,807
419
101
5
0
326,391
0
W
Artemis
11,984
571
140
7
0
356,200
4
L
Ra
10,625
506
164
8
0
360,232
3
L
Aphrodite
9,071
432
61
3
0
331,654
0
W
Odin
12,123
577
157
7
0
424,153
0
W
The Morrigan
12,970
618
192
9
0
370,836
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role