Player Matchup

Terra
Terra
 
Terra
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Dar091
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,491 Elo+
Party 1
Danzaburou
Danzaburou
Gremium
Danzaburou
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 54L
1,370 Elo+
Party 1
Team Averages
Level 72
1,500 SR
1,454 Elo+

VS

Team Averages
Level 48
1,612 SR
1,532 Elo+
Sol
Sol
Simod
Sol
Level 129
God Stats
2W - 4L
1,694 SR
Queue Stats
101W - 103L
1,559 Elo+
Party 2
Neith
Neith
majonezas
Neith
Level 4
God Stats
3W - 5L
1,694 SR
Queue Stats
4W - 7L
1,626 Elo+
Party 2
Thanatos
Thanatos
qazmlp
Thanatos
Level 11
God Stats
16W - 25L
1,448 SR
Queue Stats
49W - 51L
1,411 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
13
3 / 2 / 4
9,500
594
7,491
15,351
14,121
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ra
13
2 / 7 / 6
9,696
606
7,477
13,395
5,676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Gremium
Danzaburou
13
3 / 6 / 5
9,911
619
9,728
14,264
5,564
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Simod
Sol
17
11 / 1 / 4
11,958
747
31,031
13,550
5,140
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Neith
majonezas
Neith
14
0 / 3 / 9
9,593
600
1,573
6,094
2,123
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
qazmlp
Thanatos
13
4 / 4 / 7
10,125
633
4,301
11,157
6,056
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
35
8
Kills
15
15
Deaths
8
15
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
3
2
4
2.5
L
Ra
2
7
6
0.71
L
Danzaburou
Gremium
Danzaburou
3
6
5
0.92
W
Sol
Simod
Sol
11
1
4
13
W
Neith
majonezas
Neith
0
3
9
1.5
W
Thanatos
qazmlp
Thanatos
4
4
7
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,696
Damage
36,905
43,010
Taken
30,801
25,361
Mitigated
13,319
14,023
Healing
10,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
7,491
274
2,344
5,808
15,351
14,121
0
9,968
5,383
15,493
0
L
Ra
7,477
925
953
3,011
13,395
5,676
0
10,707
2,688
35,705
0
L
Danzaburou
Gremium
Danzaburou
9,728
3,145
0
1,907
14,264
5,564
0
10,448
3,816
0
34,355
W
Sol
Simod
Sol
31,031
9,821
0
6,223
13,550
5,140
1,323
7,382
5,949
92,864
0
W
Neith
majonezas
Neith
1,573
403
360
1,570
6,094
2,123
0
3,109
2,815
0
11,012
W
Thanatos
qazmlp
Thanatos
4,301
226
0
2,672
11,157
6,056
0
4,169
6,761
0
8,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,107
Gold Earned
31,676
163
Minions Killed
193
3
Camps Cleared
7
846,240
Distance Traveled
776,088
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
9,500
594
13
1
0
328,168
8
L
Ra
9,696
606
95
6
0
249,226
1
L
Danzaburou
9,911
619
55
3
3
268,846
4
W
Sol
11,958
747
157
10
6
302,380
0
W
Neith
9,593
600
24
2
0
206,360
2
W
Thanatos
10,125
633
12
1
1
267,348
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role