Player Matchup

Anhur
Anhur
Diamond IV
Papi Krabs
Anhur
Diamond IV
Level 157
God Stats
12W - 5L
1,714 SR
Queue Stats
23W - 6L
2,592 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 157
1,714 SR
2,592 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 140
1,647 SR
2,372 MMR
Skadi
Skadi
Diamond V
ArrivedExodus
Skadi
Diamond V
Level 140
God Stats
3W - 0L
1,647 SR
Queue Stats
21W - 2L
2,372 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
18
3 / 5 / 0
12,605
741
11,283
22,438
18,990
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
OlorunSolUllrChronosFreya

VS

Bans
IzanamiAh Muzen CabKaliBakasuraBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 3 / 0
13,596
800
19,183
16,711
13,091
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
5
3
Kills
5
5
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
5
3
0
1.67
L
Anhur
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,283
Damage
19,183
22,438
Taken
16,711
18,990
Mitigated
13,091
8,742
Healing
6,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,183
8,581
0
6,043
16,711
13,091
1,779
856
15,855
0
93,573
L
Anhur
11,283
5,577
0
8,742
22,438
18,990
332
241
22,197
610
82,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,605
Gold Earned
13,596
157
Minions Killed
150
8
Camps Cleared
7
284,205
Distance Traveled
326,970
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
13,596
800
150
9
7
326,970
1
L
Anhur
12,605
741
157
9
8
284,205
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role