Player Matchup

Odin
Odin
ExantuQ
Odin
Level 28
God Stats
3W - 3L
1,470 SR
Queue Stats
4W - 4L
1,221 Elo+
Party 1
Neith
Neith
GanjaDziadzio
Neith
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,696 Elo+
Party 1
Amaterasu
Amaterasu
Mekkit
Amaterasu
Level 45
God Stats
1W - 1L
1,364 SR
Queue Stats
6W - 5L
1,393 Elo+
Party 1
Hercules
Hercules
ShadowSeekerr
Hercules
Level 23
God Stats
3W - 0L
1,820 SR
Queue Stats
5W - 2L
1,439 Elo+
Party 1
Ravana
Ravana
karolkox123
Ravana
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,393 Elo+
Party 1
Team Averages
Level 26
1,531 SR
1,428 Elo+

VS

Team Averages
Level 29
1,543 SR
1,459 Elo+
Cerberus
Cerberus
 
Cerberus
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Eddie71
Ymir
Level 28
God Stats
8W - 6L
1,568 SR
Queue Stats
70W - 53L
1,546 Elo+
Party 2
Danzaburou
Danzaburou
ItzScaRee
Danzaburou
Level 34
God Stats
16W - 9L
1,500 SR
Queue Stats
40W - 56L
1,356 Elo+
Party 2
Heimdallr
Heimdallr
Spookytoucan
Heimdallr
Level 27
God Stats
5W - 6L
1,598 SR
Queue Stats
79W - 67L
1,499 Elo+
Party 2
Achilles
Achilles
murd0c21
Achilles
Level 28
God Stats
7W - 11L
1,551 SR
Queue Stats
49W - 67L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
ExantuQ
Odin
10
0 / 0 / 10
5,790
445
2,202
7,118
4,196
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

10
0 / 3 / 5
6,116
470
6,188
6,783
2,048
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Amaterasu
Mekkit
Amaterasu
13
5 / 2 / 1
7,610
585
9,344
10,247
6,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hercules
ShadowSeekerr
Hercules
14
7 / 0 / 5
8,180
629
8,180
6,030
3,313
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ravana
12
9 / 1 / 2
7,486
576
6,980
6,382
2,717
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
10
1 / 4 / 1
6,565
505
5,177
10,438
8,375
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
Eddie71
Ymir
9
1 / 3 / 1
5,921
455
2,182
8,337
4,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
ItzScaRee
Danzaburou
10
0 / 3 / 2
5,989
461
3,366
7,037
1,871
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
Spookytoucan
Heimdallr
9
2 / 5 / 1
6,136
472
6,314
9,124
2,697
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
murd0c21
Achilles
10
1 / 6 / 1
6,062
466
4,548
12,477
10,181
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
11
21
Kills
5
6
Deaths
21
23
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
1
4
1
0.38
L
Ymir
Eddie71
Ymir
1
3
1
0.5
W
Odin
ExantuQ
Odin
0
0
10
5
W
0
3
5
0.83
L
Danzaburou
ItzScaRee
Danzaburou
0
3
2
0.33
W
Amaterasu
Mekkit
Amaterasu
5
2
1
2.75
W
Hercules
ShadowSeekerr
Hercules
7
0
5
9.5
L
Heimdallr
Spookytoucan
Heimdallr
2
5
1
0.5
W
Ravana
9
1
2
10
L
Achilles
murd0c21
Achilles
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,894
Damage
21,587
36,560
Taken
47,413
18,787
Mitigated
28,067
11,697
Healing
12,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
5,177
1,068
0
3,777
10,438
8,375
0
0
10,438
27,749
0
L
Ymir
Eddie71
Ymir
2,182
791
0
1,786
8,337
4,943
0
0
8,337
14,619
0
W
Odin
ExantuQ
Odin
2,202
893
358
1,394
7,118
4,196
89
1,239
5,879
0
13,108
W
6,188
2,069
0
1,456
6,783
2,048
859
947
5,834
0
34,445
L
Danzaburou
ItzScaRee
Danzaburou
3,366
811
0
2,247
7,037
1,871
750
0
7,037
0
26,625
W
Amaterasu
Mekkit
Amaterasu
9,344
5,030
0
5,299
10,247
6,513
674
4,590
5,657
0
40,303
W
Hercules
ShadowSeekerr
Hercules
8,180
2,962
0
2,083
6,030
3,313
1,663
641
5,389
0
60,073
L
Heimdallr
Spookytoucan
Heimdallr
6,314
1,756
0
1,654
9,124
2,697
0
0
9,124
0
32,972
W
Ravana
6,980
1,858
0
1,107
6,382
2,717
279
106
6,276
0
28,315
L
Achilles
murd0c21
Achilles
4,548
1,347
0
3,131
12,477
10,181
414
0
12,477
1,148
25,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,182
Gold Earned
30,673
321
Minions Killed
251
0
Camps Cleared
0
1,396,053
Distance Traveled
1,141,145
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,565
505
73
6
0
221,626
2
L
Ymir
5,921
455
15
1
0
237,267
5
W
Odin
5,790
445
19
1
0
266,273
5
W
Neith
6,116
470
72
6
0
265,044
2
L
Danzaburou
5,989
461
56
4
0
207,044
3
W
Amaterasu
7,610
585
77
6
0
266,860
2
W
Hercules
8,180
629
99
8
0
271,420
2
L
Heimdallr
6,136
472
60
5
0
245,559
0
W
Ravana
7,486
576
54
4
0
326,456
4
L
Achilles
6,062
466
47
4
0
229,649
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role