Player Matchup

Baron Samedi
Baron Samedi
Brokenlunchbox
Baron Samedi
Level 67
God Stats
5W - 3L
1,925 SR
Queue Stats
93W - 27L
1,825 Elo+
Party 2
King Arthur
King Arthur
SoundWavz
King Arthur
Level 46
God Stats
0W - 3L
1,103 SR
Queue Stats
48W - 54L
1,507 Elo+
Solo
Ganesha
Ganesha
THE BATMAN 1940
Ganesha
Level 40
God Stats
12W - 6L
1,776 SR
Queue Stats
24W - 23L
1,514 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
TrueXLord
Ah Muzen Cab
Level 145
God Stats
9W - 5L
1,785 SR
Queue Stats
158W - 123L
1,552 Elo+
Party 2
Bastet
Bastet
pagano11
Bastet
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 29L
1,668 Elo+
Party 2
Team Averages
Level 85
1,618 SR
1,613 Elo+

VS

Team Averages
Level 71
1,597 SR
1,524 Elo+
Ullr
Ullr
Artbabe
Ullr
Level 146
God Stats
23W - 11L
1,694 SR
Queue Stats
228W - 141L
1,644 Elo+
Party 1
Aphrodite
Aphrodite
Davidovensky
Aphrodite
Level 26
God Stats
59W - 52L
1,564 SR
Queue Stats
76W - 66L
1,498 Elo+
Solo
Chaac
Chaac
El Piruslirus
Chaac
Level 126
God Stats
7W - 9L
1,491 SR
Queue Stats
202W - 219L
1,442 Elo+
Solo
Ganesha
Ganesha
ElBarajasShido01
Ganesha
Level 33
God Stats
1W - 0L
1,738 SR
Queue Stats
28W - 26L
1,566 Elo+
Party 1
Discordia
Discordia
Infernal828
Discordia
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Brokenlunchbox
Baron Samedi
19
8 / 5 / 8
12,797
800
23,252
20,498
11,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

King Arthur
SoundWavz
King Arthur
17
5 / 6 / 8
12,191
762
10,021
25,491
19,527
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
0 / 3 / 14
11,469
717
6,204
23,632
33,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Muzen Cab
TrueXLord
Ah Muzen Cab
19
4 / 7 / 8
12,298
769
20,801
20,796
7,795
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bastet
pagano11
Bastet
16
4 / 12 / 10
11,072
692
8,069
21,160
8,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Artbabe
Ullr
20
16 / 1 / 14
16,196
1,012
42,717
16,978
9,132
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Aphrodite
Davidovensky
Aphrodite
19
4 / 7 / 18
12,517
782
9,277
16,253
8,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

20
8 / 3 / 15
13,670
854
23,422
24,538
29,779
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
0 / 7 / 25
12,249
766
6,750
22,155
31,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Discordia
Infernal828
Discordia
19
5 / 3 / 14
13,057
816
18,520
10,250
4,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
119
21
Kills
33
33
Deaths
21
48
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Ullr
Artbabe
Ullr
16
1
14
23
L
Baron Samedi
Brokenlunchbox
Baron Samedi
8
5
8
2.4
W
Aphrodite
Davidovensky
Aphrodite
4
7
18
1.86
W
8
3
15
5.17
W
0
7
25
1.79
W
Discordia
Infernal828
Discordia
5
3
14
4
L
King Arthur
SoundWavz
King Arthur
5
6
8
1.5
L
0
3
14
2.33
L
Ah Muzen Cab
TrueXLord
Ah Muzen Cab
4
7
8
1.14
L
Bastet
pagano11
Bastet
4
12
10
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,347
Damage
100,686
111,577
Taken
90,174
80,107
Mitigated
82,253
21,014
Healing
27,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
Artbabe
Ullr
42,717
16,790
0
3,611
16,978
9,132
5,648
3,554
13,424
0
92,310
L
Baron Samedi
Brokenlunchbox
Baron Samedi
23,252
1,787
5,012
6,342
20,498
11,022
0
6,066
14,077
60,141
0
W
Aphrodite
Davidovensky
Aphrodite
9,277
409
8,428
6,541
16,253
8,005
612
6,660
9,593
24,670
0
W
23,422
2,508
0
7,248
24,538
29,779
164
7,605
15,025
5,748
53,613
W
6,750
594
0
1,491
22,155
31,253
481
8,297
13,858
15,605
0
W
Discordia
Infernal828
Discordia
18,520
701
0
234
10,250
4,084
1,119
3,492
6,758
46,704
0
L
King Arthur
SoundWavz
King Arthur
10,021
1,214
0
2,723
25,491
19,527
0
9,662
15,158
0
22,485
L
6,204
498
0
1,422
23,632
33,106
149
8,246
14,588
26,222
0
L
Ah Muzen Cab
TrueXLord
Ah Muzen Cab
20,801
8,204
0
5,515
20,796
7,795
0
5,815
14,568
0
71,089
L
Bastet
pagano11
Bastet
8,069
2,132
0
0
21,160
8,657
0
6,766
13,920
0
14,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,827
Gold Earned
67,689
331
Minions Killed
393
6
Camps Cleared
10
1,404,252
Distance Traveled
1,517,193
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
16,196
1,012
154
10
5
320,315
0
L
Baron Samedi
12,797
800
125
8
1
279,034
2
W
Aphrodite
12,517
782
64
4
2
312,689
2
W
Chaac
13,670
854
98
6
1
283,925
0
W
Ganesha
12,249
766
5
0
0
291,644
2
W
Discordia
13,057
816
72
5
2
308,620
0
L
King Arthur
12,191
762
41
3
1
279,311
1
L
Ganesha
11,469
717
12
1
0
299,856
0
L
Ah Muzen Cab
12,298
769
130
8
4
284,047
1
L
Bastet
11,072
692
23
1
0
262,004
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role