Player Matchup

Bellona
Bellona
Armaggedon97
Bellona
Level 11
God Stats
3W - 4L
1,500 SR
Queue Stats
7W - 10L
1,563 Elo+
Party 3
Zhong Kui
Zhong Kui
DonBigg
Zhong Kui
Level 6
God Stats
3W - 3L
1,604 SR
Queue Stats
20W - 17L
1,705 Elo+
Solo
Cliodhna
Cliodhna
MarhosDestroyer
Cliodhna
Level 92
God Stats
38W - 30L
1,598 SR
Queue Stats
179W - 172L
1,586 Elo+
Party 3
Ra
Ra
SKOLJAC123
Ra
Level 18
God Stats
2W - 2L
1,538 SR
Queue Stats
12W - 10L
1,574 Elo+
Party 1
Neith
Neith
Strma1401
Neith
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,760 Elo+
Party 1
Team Averages
Level 28
1,548 SR
1,638 Elo+

VS

Team Averages
Level 24
1,545 SR
1,565 Elo+
Sol
Sol
BorcanulAerisit
Sol
Level 10
God Stats
1W - 1L
1,788 SR
Queue Stats
7W - 2L
1,726 Elo+
Solo
Vamana
Vamana
DirtyNanO
Vamana
Level 29
God Stats
7W - 5L
1,675 SR
Queue Stats
45W - 43L
1,510 Elo+
Solo
Serqet
Serqet
Siinnn
Serqet
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 37L
1,574 Elo+
Party 2
Ullr
Ullr
SkyySonic
Ullr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 24L
1,531 Elo+
Party 2
Loki
Loki
pabculerocky72
Loki
Level 26
God Stats
5W - 9L
1,263 SR
Queue Stats
134W - 122L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Armaggedon97
Bellona
15
1 / 1 / 2
9,237
543
8,218
8,586
8,259
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Zhong Kui
DonBigg
Zhong Kui
17
4 / 1 / 7
10,399
612
11,643
12,168
7,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
16
8 / 1 / 7
10,452
615
9,666
10,074
3,287
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
5 / 4 / 5
9,705
571
7,010
10,762
3,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Strma1401
Neith
12
2 / 3 / 6
7,781
458
4,850
6,056
1,278
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 1
7,811
459
3,619
8,510
3,781
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Vamana
DirtyNanO
Vamana
14
1 / 4 / 1
8,399
494
5,977
14,151
8,957
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Serqet
Siinnn
Serqet
10
3 / 6 / 4
7,301
429
6,139
11,416
3,625
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ullr
13
4 / 5 / 2
8,208
483
7,336
11,405
3,769
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

16
1 / 4 / 3
9,334
549
5,864
11,779
4,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
21
20
Kills
10
10
Deaths
21
27
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bellona
Armaggedon97
Bellona
1
1
2
2
L
1
2
1
0.75
L
Vamana
DirtyNanO
Vamana
1
4
1
0.38
W
Zhong Kui
DonBigg
Zhong Kui
4
1
7
7.5
W
Cliodhna
8
1
7
11.5
W
5
4
5
1.88
L
Serqet
Siinnn
Serqet
3
6
4
0.83
L
Ullr
4
5
2
1
W
Neith
Strma1401
Neith
2
3
6
1.67
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,387
Damage
28,935
47,646
Taken
57,261
23,820
Mitigated
24,137
21,804
Healing
11,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Armaggedon97
Bellona
8,218
1,871
0
2,519
8,586
8,259
387
0
7,824
11,822
36,157
L
3,619
1,114
0
1,882
8,510
3,781
0
5,206
3,304
34,500
0
L
Vamana
DirtyNanO
Vamana
5,977
2,251
0
4,650
14,151
8,957
0
4,375
9,776
0
39,332
W
Zhong Kui
DonBigg
Zhong Kui
11,643
895
0
8,038
12,168
7,603
101
1,818
10,089
72,347
0
W
Cliodhna
9,666
895
0
4,455
10,074
3,287
560
1,100
8,880
0
71,077
W
7,010
502
1,447
4,294
10,762
3,393
0
252
10,066
51,845
0
L
Serqet
Siinnn
Serqet
6,139
1,593
0
374
11,416
3,625
132
3,724
7,692
0
32,084
L
Ullr
7,336
2,277
0
413
11,405
3,769
630
3,555
7,850
0
46,077
W
Neith
Strma1401
Neith
4,850
2,730
0
1,051
6,056
1,278
0
763
5,125
0
25,280
L
5,864
1,110
0
4,373
11,779
4,005
0
3,616
8,163
0
77,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,574
Gold Earned
41,053
455
Minions Killed
446
0
Camps Cleared
0
1,682,154
Distance Traveled
1,656,964
16
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,237
543
111
7
0
317,430
2
L
Sol
7,811
459
87
5
0
342,777
11
L
Vamana
8,399
494
95
6
0
331,345
6
W
Zhong Kui
10,399
612
130
8
0
335,964
9
W
Cliodhna
10,452
615
104
6
0
396,893
3
W
Ra
9,705
571
86
5
0
327,117
2
L
Serqet
7,301
429
43
3
0
326,646
2
L
Ullr
8,208
483
87
5
0
282,025
4
W
Neith
7,781
458
24
1
0
304,750
0
L
Loki
9,334
549
134
8
0
374,171
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role