Player Matchup

Sol
Sol
 
Sol
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
BadSaiyan16
Hachiman
Level 88
God Stats
1W - 4L
1,075 SR
Queue Stats
159W - 194L
1,349 Elo+
Solo
Persephone
Persephone
DecaBlender
Persephone
Level 28
God Stats
0W - 1L
1,307 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Xbalanque
Xbalanque
Epicu
Xbalanque
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
lucasgaming05622
Cthulhu
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 63
1,376 SR
1,470 Elo+

VS

Team Averages
Level 97
1,581 SR
1,459 Elo+
Scylla
Scylla
 
Scylla
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
Crombanex
Bakasura
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 21L
1,430 Elo+
Party 1
Ymir
Ymir
TheRapkage
Ymir
Level 61
God Stats
3W - 0L
1,454 SR
Queue Stats
100W - 75L
1,461 Elo+
Party 2
Osiris
Osiris
babylucipid
Osiris
Level 106
God Stats
1W - 0L
1,648 SR
Queue Stats
25W - 24L
1,417 Elo+
Party 1
Kukulkan
Kukulkan
stoneseef
Kukulkan
Level 68
God Stats
3W - 0L
1,805 SR
Queue Stats
52W - 46L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
2 / 7 / 7
8,439
703
6,655
10,382
3,534
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hachiman
BadSaiyan16
Hachiman
13
1 / 5 / 9
8,184
682
6,285
8,308
2,774
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Persephone
DecaBlender
Persephone
16
5 / 5 / 5
9,535
795
7,701
9,500
3,941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xbalanque
Epicu
Xbalanque
18
2 / 4 / 7
9,479
790
11,425
11,921
4,250
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
4 / 3 / 7
9,952
829
7,527
10,038
10,264
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
17
6 / 2 / 11
10,232
853
11,757
7,574
2,658
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
Crombanex
Bakasura
16
5 / 4 / 11
9,962
830
6,499
10,391
4,872
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
3 / 2 / 18
10,062
839
6,402
12,079
10,987
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Osiris
16
1 / 3 / 15
9,362
780
6,803
12,372
14,525
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kukulkan
stoneseef
Kukulkan
18
10 / 3 / 8
11,047
921
15,732
7,494
3,425
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
88
14
Kills
25
24
Deaths
14
35
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
7
7
0.79
W
Scylla
 
Scylla
6
2
11
5.75
L
Hachiman
BadSaiyan16
Hachiman
1
5
9
1.1
W
Bakasura
Crombanex
Bakasura
5
4
11
2.63
L
Persephone
DecaBlender
Persephone
5
5
5
1.5
L
Xbalanque
Epicu
Xbalanque
2
4
7
1.38
W
3
2
18
6
W
Osiris
1
3
15
2.83
L
4
3
7
2.5
W
Kukulkan
stoneseef
Kukulkan
10
3
8
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,593
Damage
47,193
50,149
Taken
49,910
24,763
Mitigated
36,467
12,064
Healing
18,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
6,655
2,575
582
1,698
10,382
3,534
0
7,472
2,697
11,909
0
W
Scylla
 
Scylla
11,757
813
382
1,625
7,574
2,658
2,209
3,669
3,837
31,861
0
L
Hachiman
BadSaiyan16
Hachiman
6,285
3,381
635
651
8,308
2,774
882
6,190
2,040
0
15,242
W
Bakasura
Crombanex
Bakasura
6,499
3,941
1,968
2,924
10,391
4,872
934
4,615
5,516
0
7,706
L
Persephone
DecaBlender
Persephone
7,701
821
0
769
9,500
3,941
420
5,703
3,232
15,634
0
L
Xbalanque
Epicu
Xbalanque
11,425
7,609
710
4,114
11,921
4,250
365
8,261
3,183
0
23,690
W
6,402
813
1,856
3,204
12,079
10,987
596
4,912
6,780
20,195
0
W
Osiris
6,803
1,068
799
2,596
12,372
14,525
724
5,742
6,272
0
17,956
L
7,527
354
906
1,999
10,038
10,264
0
6,261
3,600
18,035
0
W
Kukulkan
stoneseef
Kukulkan
15,732
1,159
1,991
1,301
7,494
3,425
282
1,826
5,622
28,228
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,589
Gold Earned
50,665
118
Minions Killed
127
0
Camps Cleared
0
959,200
Distance Traveled
1,187,084
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,439
703
15
1
0
167,040
0
W
Scylla
10,232
853
44
4
0
233,222
1
L
Hachiman
8,184
682
21
2
0
191,820
1
W
Bakasura
9,962
830
18
2
0
244,725
0
L
Persephone
9,535
795
21
2
0
192,563
0
L
Xbalanque
9,479
790
32
3
0
197,577
1
W
Ymir
10,062
839
24
2
0
233,843
1
W
Osiris
9,362
780
16
1
0
239,570
0
L
Cthulhu
9,952
829
29
2
0
210,200
2
W
Kukulkan
11,047
921
25
2
0
235,724
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role