Player Matchup

Geb
Geb
DrJDkiller
Geb
Level 140
God Stats
33W - 25L
1,514 SR
Queue Stats
289W - 273L
1,421 Elo+
Party 1
Kukulkan
Kukulkan
christianss94
Kukulkan
Level 84
God Stats
68W - 50L
1,563 SR
Queue Stats
229W - 186L
1,553 Elo+
Party 1
Ganesha
Ganesha
mareadn
Ganesha
Level 30
God Stats
8W - 4L
1,799 SR
Queue Stats
184W - 147L
1,496 Elo+
Party 1
Team Averages
Level 85
1,625 SR
1,490 Elo+

VS

Team Averages
Level 29
1,526 SR
1,205 Elo+
Fenrir
Fenrir
PayterTott
Fenrir
Level 64
God Stats
4W - 4L
1,302 SR
Queue Stats
40W - 51L
1,301 Elo+
Solo
Cthulhu
Cthulhu
h48195
Cthulhu
Level 7
God Stats
4W - 7L
1,638 SR
Queue Stats
4W - 15L
1,190 Elo+
Party 2
Anubis
Anubis
mojoe202
Anubis
Level 16
God Stats
4W - 7L
1,638 SR
Queue Stats
5W - 23L
1,126 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 1 / 6
11,453
818
10,928
14,092
13,324
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kukulkan
christianss94
Kukulkan
14
7 / 1 / 9
10,401
743
15,009
6,629
2,757
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
mareadn
Ganesha
13
0 / 3 / 15
9,899
707
9,567
11,613
9,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
PayterTott
Fenrir
10
0 / 5 / 4
7,805
558
1,918
9,331
2,526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
h48195
Cthulhu
13
3 / 5 / 2
9,095
650
6,404
20,596
17,381
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anubis
mojoe202
Anubis
13
2 / 7 / 1
8,277
591
3,683
12,571
4,510
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
12
17
Kills
5
5
Deaths
17
30
Assists
7
Player
Kills
Deaths
Assists
KDA
W
10
1
6
13
L
Fenrir
PayterTott
Fenrir
0
5
4
0.4
W
Kukulkan
christianss94
Kukulkan
7
1
9
11.5
L
Cthulhu
h48195
Cthulhu
3
5
2
0.8
W
Ganesha
mareadn
Ganesha
0
3
15
2.5
L
Anubis
mojoe202
Anubis
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,504
Damage
12,005
32,334
Taken
42,498
25,886
Mitigated
24,417
3,407
Healing
1,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,928
1,316
418
949
14,092
13,324
96
5,297
8,795
39,203
0
L
Fenrir
PayterTott
Fenrir
1,918
331
0
0
9,331
2,526
0
7,967
1,364
0
5,863
W
Kukulkan
christianss94
Kukulkan
15,009
1,363
0
530
6,629
2,757
1,686
1,445
5,184
49,581
0
L
Cthulhu
h48195
Cthulhu
6,404
390
363
635
20,596
17,381
0
16,603
3,993
22,259
0
W
Ganesha
mareadn
Ganesha
9,567
446
0
1,510
11,613
9,805
796
3,989
5,650
18,230
0
L
Anubis
mojoe202
Anubis
3,683
767
0
759
12,571
4,510
0
10,975
1,596
25,350
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,753
Gold Earned
25,177
165
Minions Killed
76
11
Camps Cleared
1
793,169
Distance Traveled
518,819
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
11,453
818
62
4
10
281,452
0
L
Fenrir
7,805
558
4
0
0
126,592
0
W
Kukulkan
10,401
743
103
7
1
261,999
2
L
Cthulhu
9,095
650
33
2
1
213,044
1
W
Ganesha
9,899
707
0
0
0
249,718
0
L
Anubis
8,277
591
39
3
0
179,183
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role