Player Matchup

He Bo
He Bo
FrosttPyre
He Bo
Level 140
God Stats
1W - 2L
1,437 SR
Queue Stats
457W - 452L
1,503 Elo+
Party 3
Da Ji
Da Ji
Iv Dire vI
Da Ji
Level 64
God Stats
3W - 2L
1,736 SR
Queue Stats
88W - 79L
1,492 Elo+
Solo
Baron Samedi
Baron Samedi
Malachite916
Baron Samedi
Level 100
God Stats
14W - 11L
1,593 SR
Queue Stats
362W - 348L
1,471 Elo+
Party 2
Gilgamesh
Gilgamesh
MrStrangeTrain55
Gilgamesh
Level 59
God Stats
0W - 1L
1,750 SR
Queue Stats
0W - 7L
1,166 Elo+
Party 3
Medusa
Medusa
REDice02
Medusa
Level 64
God Stats
1W - 1L
1,770 SR
Queue Stats
192W - 213L
1,390 Elo+
Party 2
Team Averages
Level 85
1,657 SR
1,404 Elo+

VS

Team Averages
Level 125
1,523 SR
1,427 Elo+
Cu Chulainn
Cu Chulainn
EruMakku
Cu Chulainn
Level 114
God Stats
2W - 8L
1,348 SR
Queue Stats
286W - 269L
1,346 Elo+
Party 1
Chiron
Chiron
Gravlx
Chiron
Level 120
God Stats
21W - 12L
1,587 SR
Queue Stats
158W - 140L
1,456 Elo+
Solo
Zeus
Zeus
JusCallMeDadyy
Zeus
Level 122
God Stats
3W - 0L
1,780 SR
Queue Stats
453W - 431L
1,473 Elo+
Party 4
Cliodhna
Cliodhna
JustCallMeMommyy
Cliodhna
Level 124
God Stats
13W - 9L
1,570 SR
Queue Stats
572W - 540L
1,428 Elo+
Party 4
Ymir
Ymir
Shikamarshi
Ymir
Level 144
God Stats
8W - 9L
1,332 SR
Queue Stats
395W - 378L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
19
1 / 3 / 4
12,061
524
7,539
11,936
4,136
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Da Ji
17
3 / 5 / 2
11,234
488
12,169
17,668
6,057
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
Malachite916
Baron Samedi
16
2 / 12 / 4
10,429
453
10,774
22,108
11,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
14
0 / 4 / 0
9,096
395
2,854
14,664
11,960
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
REDice02
Medusa
15
2 / 16 / 4
9,901
430
10,907
23,477
7,289
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
EruMakku
Cu Chulainn
20
2 / 2 / 10
13,716
596
9,118
17,907
18,903
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chiron
Gravlx
Chiron
19
10 / 3 / 12
13,542
589
13,583
19,601
6,469
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
10 / 0 / 11
12,792
556
13,634
7,207
2,533
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
14 / 2 / 12
14,318
623
18,783
16,124
6,872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
4 / 1 / 28
13,269
577
11,239
29,036
31,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
113
8
Kills
40
40
Deaths
8
14
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
EruMakku
Cu Chulainn
2
2
10
3.5
L
He Bo
1
3
4
1
W
Chiron
Gravlx
Chiron
10
3
12
5.33
L
Da Ji
3
5
2
0.8
W
10
0
11
15.5
W
14
2
12
10
L
Baron Samedi
Malachite916
Baron Samedi
2
12
4
0.33
L
Gilgamesh
0
4
0
0
L
Medusa
REDice02
Medusa
2
16
4
0.25
W
4
1
28
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,243
Damage
66,357
89,853
Taken
89,875
40,660
Mitigated
65,870
23,521
Healing
44,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
EruMakku
Cu Chulainn
9,118
1,300
0
6,177
17,907
18,903
1,549
4,960
12,947
9,904
78,200
L
He Bo
7,539
588
0
6,253
11,936
4,136
1,932
1,115
10,821
84,536
0
W
Chiron
Gravlx
Chiron
13,583
5,555
790
8,100
19,601
6,469
7,332
4,686
14,915
0
105,389
L
Da Ji
12,169
2,193
0
5,086
17,668
6,057
0
2,538
15,130
0
68,232
W
13,634
1,226
371
4,855
7,207
2,533
1,455
802
6,405
58,664
0
W
18,783
892
0
8,940
16,124
6,872
794
3,671
12,453
0
110,700
L
Baron Samedi
Malachite916
Baron Samedi
10,774
881
1,344
4,673
22,108
11,218
0
8,429
13,679
54,168
0
L
Gilgamesh
2,854
354
0
1,905
14,664
11,960
3,291
4,948
9,716
0
41,766
L
Medusa
REDice02
Medusa
10,907
4,837
226
4,034
23,477
7,289
784
8,691
14,786
0
43,297
W
11,239
2,544
736
14,119
29,036
31,093
745
7,026
22,010
40,147
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,721
Gold Earned
67,637
511
Minions Killed
558
0
Camps Cleared
0
1,939,828
Distance Traveled
2,236,789
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
13,716
596
165
7
0
460,324
0
L
He Bo
12,061
524
187
8
0
397,441
0
W
Chiron
13,542
589
143
6
0
410,743
8
L
Da Ji
11,234
488
105
5
0
434,519
2
W
Zeus
12,792
556
68
3
0
446,375
5
W
Cliodhna
14,318
623
128
6
0
500,467
0
L
Baron Samedi
10,429
453
75
3
0
358,331
3
L
Gilgamesh
9,096
395
87
4
0
419,413
0
L
Medusa
9,901
430
57
2
0
330,124
1
W
Ymir
13,269
577
54
2
0
418,880
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role