Player Matchup

Xing Tian
Xing Tian
Diamond I
Blitzeyy
Xing Tian
Diamond I
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
2,449 MMR
Party 3
Ganesha
Ganesha
Diamond I
CringePlusRatio
Ganesha
Diamond I
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 71L
2,015 MMR
Solo
Set
Set
Masters
JustifiedConceit
Set
Masters
Level 160
God Stats
0W - 1L
1,722 SR
Queue Stats
521W - 499L
2,528 MMR
Solo
Ullr
Ullr
Masters
SprinkleMeDinkl
Ullr
Masters
Level 160
God Stats
13W - 17L
1,617 SR
Queue Stats
400W - 374L
2,447 MMR
Party 3
Janus
Janus
Masters
VanLikesToParty
Janus
Masters
Level 129
God Stats
5W - 6L
1,656 SR
Queue Stats
199W - 190L
2,521 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 154
1,599 SR
2,392 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 140
1,724 SR
2,542 MMR
Khepri
Khepri
Diamond II
Barbal058
Khepri
Diamond II
Level 147
God Stats
10W - 7L
1,695 SR
Queue Stats
108W - 89L
2,296 MMR
Party 1
Thoth
Thoth
Masters
GlacialEagle
Thoth
Masters
Level 153
God Stats
16W - 18L
1,526 SR
Queue Stats
464W - 465L
2,431 MMR
Party 1
Anhur
Anhur
Diamond II
PsionicWolf
Anhur
Diamond II
Level 129
God Stats
2W - 0L
1,846 SR
Queue Stats
151W - 124L
2,430 MMR
Party 2
Camazotz
Camazotz
Masters
RelentlessOne
Camazotz
Masters
Level 160
God Stats
67W - 35L
1,775 SR
Queue Stats
562W - 481L
3,125 MMR
Solo
Gilgamesh
Gilgamesh
Diamond II
TuffWeeb
Gilgamesh
Diamond II
Level 109
God Stats
11W - 3L
1,779 SR
Queue Stats
151W - 124L
2,430 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Blitzeyy
Xing Tian
14
1 / 3 / 1
7,653
478
6,213
14,990
13,740
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

11
0 / 4 / 3
7,119
445
3,177
14,378
12,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
4 / 3 / 0
8,383
524
7,705
11,701
4,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 3 / 2
8,972
561
7,856
8,623
2,435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 4 / 3
7,645
478
6,565
9,538
3,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bans
ArtioOdinSolGeb

VS

Bans
OlorunTerraDa JiNike
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Barbal058
Khepri
13
1 / 0 / 5
7,748
484
4,031
6,758
5,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
5 / 2 / 2
8,644
540
10,865
6,432
2,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
1 / 3 / 4
8,359
522
4,333
10,751
3,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Camazotz
RelentlessOne
Camazotz
18
6 / 0 / 3
10,743
671
15,986
19,605
12,833
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
TuffWeeb
Gilgamesh
17
4 / 2 / 5
9,574
598
8,592
13,571
5,815
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
36
7
Kills
17
17
Deaths
7
9
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Khepri
Barbal058
Khepri
1
0
5
3.5
L
Xing Tian
Blitzeyy
Xing Tian
1
3
1
0.5
L
0
4
3
0.38
W
5
2
2
3
L
4
3
0
1.33
W
1
3
4
1
W
Camazotz
RelentlessOne
Camazotz
6
0
3
7.5
L
2
3
2
1
W
Gilgamesh
TuffWeeb
Gilgamesh
4
2
5
3.25
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,516
Damage
43,807
59,230
Taken
57,117
36,807
Mitigated
29,442
15,020
Healing
25,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Barbal058
Khepri
4,031
247
0
1,694
6,758
5,308
0
2,623
4,135
19,085
0
L
Xing Tian
Blitzeyy
Xing Tian
6,213
427
0
4,326
14,990
13,740
0
3,111
11,761
50,340
0
L
3,177
298
0
2,138
14,378
12,823
0
5,465
8,555
18,292
0
W
10,865
440
0
1,535
6,432
2,202
0
3,086
3,346
59,950
0
L
7,705
2,239
0
4,341
11,701
4,604
0
1,345
10,250
0
63,408
W
4,333
1,942
0
3,427
10,751
3,284
0
1,649
9,102
0
51,055
W
Camazotz
RelentlessOne
Camazotz
15,986
4,386
0
13,433
19,605
12,833
470
6,503
13,102
9,561
79,902
L
7,856
2,206
0
1,721
8,623
2,435
166
2,020
6,529
0
65,517
W
Gilgamesh
TuffWeeb
Gilgamesh
8,592
2,925
0
5,260
13,571
5,815
0
2,094
11,477
0
75,509
L
6,565
456
70
2,424
9,538
3,205
0
3,748
5,420
63,797
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,772
Gold Earned
45,068
482
Minions Killed
573
0
Camps Cleared
0
1,628,115
Distance Traveled
1,634,730
16
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
7,748
484
27
2
0
324,438
6
L
Xing Tian
7,653
478
89
6
0
338,843
1
L
Ganesha
7,119
445
7
0
0
296,881
6
W
Thoth
8,644
540
123
8
0
329,983
10
L
Set
8,383
524
110
7
0
344,323
1
W
Anhur
8,359
522
108
7
0
272,805
3
W
Camazotz
10,743
671
184
12
0
347,134
6
L
Ullr
8,972
561
144
9
0
323,837
1
W
Gilgamesh
9,574
598
131
8
0
360,370
4
L
Janus
7,645
478
132
8
0
324,231
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role