Player Matchup

Guan Yu
Guan Yu
BayronSilver
Guan Yu
Level 14
God Stats
3W - 2L
1,500 SR
Queue Stats
34W - 41L
1,378 Elo+
Solo
Kukulkan
Kukulkan
IXCJ JONESXI
Kukulkan
Level 12
God Stats
3W - 0L
1,669 SR
Queue Stats
12W - 18L
1,435 Elo+
Solo
Achilles
Achilles
Retro spark6433
Achilles
Level 9
God Stats
9W - 8L
1,111 SR
Queue Stats
22W - 22L
1,320 Elo+
Solo
Apollo
Apollo
alexmelloni926
Apollo
Level 16
God Stats
1W - 1L
1,193 SR
Queue Stats
11W - 11L
1,462 Elo+
Solo
Pele
Pele
trexxxxxxxxxx
Pele
Level 16
God Stats
7W - 2L
1,798 SR
Queue Stats
61W - 73L
1,334 Elo+
Solo
Team Averages
Level 13
1,454 SR
1,386 Elo+

VS

Team Averages
Level 12
1,613 SR
1,336 Elo+
Tiamat
Tiamat
FrostBorne13
Tiamat
Level 6
God Stats
1W - 3L
1,689 SR
Queue Stats
7W - 18L
1,366 Elo+
Solo
Cliodhna
Cliodhna
Gaiadeira675
Cliodhna
Level 18
God Stats
3W - 1L
1,891 SR
Queue Stats
37W - 32L
1,481 Elo+
Solo
Mercury
Mercury
GoCaIber
Mercury
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,066 Elo+
Solo
Agni
Agni
alexchee
Agni
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,338 Elo+
Solo
King Arthur
King Arthur
l-TheStruggler-l
King Arthur
Level 7
God Stats
26W - 27L
1,485 SR
Queue Stats
27W - 28L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BayronSilver
Guan Yu
20
4 / 1 / 19
14,878
1,063
13,582
22,950
33,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kukulkan
IXCJ JONESXI
Kukulkan
20
8 / 3 / 14
13,806
986
16,146
14,885
8,004
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
20
9 / 1 / 12
14,219
1,016
20,442
20,869
31,581
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
9 / 2 / 10
14,636
1,045
26,682
17,472
9,381
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
1 / 5 / 13
12,535
895
11,629
19,279
9,232
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

152

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
19
1 / 4 / 4
12,569
898
7,917
11,502
7,670
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cliodhna
Gaiadeira675
Cliodhna
20
1 / 3 / 6
13,197
943
28,737
20,598
7,890
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mercury
GoCaIber
Mercury
17
0 / 1 / 2
10,673
762
3,664
4,241
1,274
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Agni
18
0 / 18 / 1
11,726
838
5,098
24,650
7,479
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

King Arthur
l-TheStruggler-l
King Arthur
20
10 / 5 / 1
15,687
1,121
42,662
38,339
33,709
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
26
31
Kills
12
12
Deaths
31
68
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
BayronSilver
Guan Yu
4
1
19
13.5
L
Tiamat
1
4
4
0.75
L
Cliodhna
Gaiadeira675
Cliodhna
1
3
6
1.33
L
Mercury
GoCaIber
Mercury
0
1
2
1
W
Kukulkan
IXCJ JONESXI
Kukulkan
8
3
14
5
W
Achilles
9
1
12
15
L
Agni
0
18
1
0.03
W
9
2
10
7
L
King Arthur
l-TheStruggler-l
King Arthur
10
5
1
2.1
W
1
5
13
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,481
Damage
88,078
95,455
Taken
99,330
91,300
Mitigated
58,022
31,354
Healing
9,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
BayronSilver
Guan Yu
13,582
2,900
11,392
14,772
22,950
33,102
0
3,908
19,042
0
32,875
L
Tiamat
7,917
627
0
1,478
11,502
7,670
0
2,739
8,478
22,877
0
L
Cliodhna
Gaiadeira675
Cliodhna
28,737
2,236
0
243
20,598
7,890
0
1,738
18,465
0
60,931
L
Mercury
GoCaIber
Mercury
3,664
377
0
679
4,241
1,274
0
1,024
3,038
0
4,996
W
Kukulkan
IXCJ JONESXI
Kukulkan
16,146
7,837
0
1,219
14,885
8,004
0
2,645
12,240
35,678
0
W
Achilles
20,442
6,742
0
2,817
20,869
31,581
0
4,117
16,752
0
42,444
L
Agni
5,098
1,461
112
158
24,650
7,479
0
4,547
19,664
26,885
0
W
26,682
14,371
0
0
17,472
9,381
0
1,298
16,174
0
57,976
L
King Arthur
l-TheStruggler-l
King Arthur
42,662
4,697
0
6,694
38,339
33,709
0
6,098
31,425
1,350
83,265
W
11,629
5,215
0
1,154
19,279
9,232
0
1,837
17,442
0
27,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,074
Gold Earned
63,852
264
Minions Killed
241
9
Camps Cleared
7
1,292,967
Distance Traveled
1,169,795
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
14,878
1,063
45
3
2
312,405
0
L
Tiamat
12,569
898
39
3
2
239,589
2
L
Cliodhna
13,197
943
91
7
0
319,340
0
L
Mercury
10,673
762
3
0
1
153,745
0
W
Kukulkan
13,806
986
64
5
0
177,489
0
W
Achilles
14,219
1,016
50
4
0
284,044
0
L
Agni
11,726
838
29
2
0
182,441
3
W
Apollo
14,636
1,045
73
5
6
277,963
1
L
King Arthur
15,687
1,121
79
6
4
274,680
0
W
Pele
12,535
895
32
2
1
241,066
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role