Player Matchup

Cabrakan
Cabrakan
Cannacarro
Cabrakan
Level 109
God Stats
5W - 1L
1,690 SR
Queue Stats
672W - 665L
1,575 Elo+
Party 1
Eset
Eset
Gael03
Eset
Level 43
God Stats
8W - 0L
2,033 SR
Queue Stats
136W - 46L
1,730 Elo+
Party 1
Amaterasu
Amaterasu
RyuuTacoBurrito
Amaterasu
Level 69
God Stats
26W - 9L
1,733 SR
Queue Stats
237W - 141L
1,651 Elo+
Party 1
Tiamat
Tiamat
ZackFair014
Tiamat
Level 48
God Stats
8W - 1L
2,002 SR
Queue Stats
115W - 63L
1,665 Elo+
Party 1
Charybdis
Charybdis
alacmegamer
Charybdis
Level 109
God Stats
7W - 11L
1,494 SR
Queue Stats
383W - 351L
1,518 Elo+
Party 1
Team Averages
Level 76
1,790 SR
1,628 Elo+

VS

Team Averages
Level 73
1,464 SR
1,562 Elo+
Ganesha
Ganesha
 
Ganesha
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
 
Ah Puch
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Osiris
Osiris
Alpha2323
Osiris
Level 41
God Stats
1W - 6L
1,121 SR
Queue Stats
154W - 163L
1,478 Elo+
Solo
Cernunnos
Cernunnos
Kukulukulukukan
Cernunnos
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
44W - 19L
1,775 Elo+
Party 2
Thanatos
Thanatos
saneey03
Thanatos
Level 17
God Stats
2W - 2L
1,698 SR
Queue Stats
11W - 14L
1,556 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Cannacarro
Cabrakan
9
1 / 1 / 3
5,446
545
2,668
7,431
4,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Eset
Gael03
Eset
10
3 / 2 / 5
6,537
654
4,033
5,328
1,927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
RyuuTacoBurrito
Amaterasu
11
8 / 0 / 3
7,008
701
5,264
4,808
2,469
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tiamat
11
3 / 0 / 2
6,673
667
4,670
4,325
1,990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Charybdis
alacmegamer
Charybdis
10
1 / 2 / 2
5,496
550
4,375
5,672
1,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
9
0 / 1 / 3
5,427
543
2,597
7,458
4,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
 
Ah Puch
10
2 / 4 / 0
5,164
516
3,584
5,227
1,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
Alpha2323
Osiris
7
0 / 3 / 0
4,605
461
3,619
7,348
3,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
Kukulukulukukan
Cernunnos
10
3 / 2 / 0
5,579
558
5,270
5,408
1,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
saneey03
Thanatos
7
0 / 6 / 1
4,536
454
1,852
7,684
2,522
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
16
Kills
5
5
Deaths
16
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
1
3
1.5
L
Ah Puch
 
Ah Puch
2
4
0
0.5
L
Osiris
Alpha2323
Osiris
0
3
0
0
W
Cabrakan
Cannacarro
Cabrakan
1
1
3
2.5
W
Eset
Gael03
Eset
3
2
5
2.75
L
Cernunnos
Kukulukulukukan
Cernunnos
3
2
0
1.5
W
Amaterasu
RyuuTacoBurrito
Amaterasu
8
0
3
9.5
W
Tiamat
3
0
2
4
W
Charybdis
alacmegamer
Charybdis
1
2
2
1
L
Thanatos
saneey03
Thanatos
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,010
Damage
16,922
27,564
Taken
33,125
11,955
Mitigated
13,825
10,129
Healing
8,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
2,597
297
0
2,604
7,458
4,664
0
1,085
6,311
15,287
0
L
Ah Puch
 
Ah Puch
3,584
137
0
818
5,227
1,446
0
1,875
3,156
23,614
0
L
Osiris
Alpha2323
Osiris
3,619
702
0
626
7,348
3,666
0
4,157
3,001
4,338
12,702
W
Cabrakan
Cannacarro
Cabrakan
2,668
475
0
1,934
7,431
4,186
0
1,268
6,163
17,652
0
W
Eset
Gael03
Eset
4,033
530
0
1,607
5,328
1,927
762
3,934
1,394
27,026
0
L
Cernunnos
Kukulukulukukan
Cernunnos
5,270
2,849
0
1,077
5,408
1,527
0
971
4,437
0
35,016
W
Amaterasu
RyuuTacoBurrito
Amaterasu
5,264
2,608
0
1,907
4,808
2,469
0
727
4,081
0
37,575
W
Tiamat
4,670
816
0
2,066
4,325
1,990
96
273
4,052
33,133
0
W
Charybdis
alacmegamer
Charybdis
4,375
2,014
0
2,615
5,672
1,383
0
769
4,903
0
35,366
L
Thanatos
saneey03
Thanatos
1,852
684
0
3,765
7,684
2,522
0
2,645
4,849
0
22,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,160
Gold Earned
25,311
324
Minions Killed
234
0
Camps Cleared
0
932,849
Distance Traveled
961,213
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
5,427
543
8
1
0
208,464
4
L
Ah Puch
5,164
516
42
4
0
182,131
0
L
Osiris
4,605
461
47
5
0
195,959
0
W
Cabrakan
5,446
545
31
3
0
186,634
1
W
Eset
6,537
654
70
7
0
178,963
1
L
Cernunnos
5,579
558
92
9
0
193,832
0
W
Amaterasu
7,008
701
73
7
0
222,800
1
W
Tiamat
6,673
667
94
9
0
176,647
2
W
Charybdis
5,496
550
56
6
0
167,805
3
L
Thanatos
4,536
454
45
5
0
180,827
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role