Player Matchup

Fenrir
Fenrir
MrHopeBreaker
Fenrir
Level 108
God Stats
8W - 13L
1,394 SR
Queue Stats
764W - 771L
1,452 Elo+
Solo
Chernobog
Chernobog
RelentlessHAV0K
Chernobog
Level 129
God Stats
0W - 2L
1,651 SR
Queue Stats
93W - 94L
1,517 Elo+
Solo
Terra
Terra
benja_cifu10
Terra
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,215 Elo+
Solo
Hun Batz
Hun Batz
dahmersfather
Hun Batz
Level 119
God Stats
2W - 2L
1,301 SR
Queue Stats
80W - 98L
1,402 Elo+
Party 2
Thor
Thor
justbl4ze
Thor
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
297W - 329L
1,426 Elo+
Party 2
Team Averages
Level 100
1,469 SR
1,402 Elo+

VS

Team Averages
Level 79
1,498 SR
1,421 Elo+
Scylla
Scylla
 
Scylla
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
OG NIGHTM4RE
Erlang Shen
Level 76
God Stats
6W - 3L
1,600 SR
Queue Stats
246W - 231L
1,524 Elo+
Solo
Chang'e
Chang'e
Phanton Mazer
Chang'e
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 10L
1,152 Elo+
Solo
Poseidon
Poseidon
Thr4ndu1l
Poseidon
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 15L
1,510 Elo+
Party 1
Ganesha
Ganesha
X66Daxamus99X
Ganesha
Level 146
God Stats
13W - 16L
1,392 SR
Queue Stats
302W - 357L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 10 / 8
11,058
737
10,414
18,022
16,817
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chernobog
RelentlessHAV0K
Chernobog
17
3 / 8 / 4
10,505
700
14,923
17,272
8,047
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
3 / 3 / 11
11,910
794
4,293
15,761
19,710
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hun Batz
dahmersfather
Hun Batz
20
10 / 6 / 9
13,075
872
18,001
17,764
8,649
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Thor
18
5 / 8 / 11
11,461
764
12,700
18,674
10,995
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
16
6 / 6 / 16
11,097
740
9,874
11,499
2,994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
OG NIGHTM4RE
Erlang Shen
20
15 / 4 / 14
14,425
962
26,801
27,898
31,444
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chang'e
20
6 / 5 / 24
12,569
838
11,257
17,032
13,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
Thr4ndu1l
Poseidon
19
8 / 6 / 14
12,404
827
13,014
11,963
4,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ganesha
19
0 / 4 / 33
12,180
812
12,191
18,015
25,742
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
136
25
Kills
35
35
Deaths
25
43
Assists
101
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
6
6
16
2.33
L
4
10
8
0.8
W
Erlang Shen
OG NIGHTM4RE
Erlang Shen
15
4
14
5.5
W
Chang'e
6
5
24
3.6
L
Chernobog
RelentlessHAV0K
Chernobog
3
8
4
0.63
W
Poseidon
Thr4ndu1l
Poseidon
8
6
14
2.5
W
Ganesha
0
4
33
4.13
L
3
3
11
2.83
L
Hun Batz
dahmersfather
Hun Batz
10
6
9
2.42
L
Thor
5
8
11
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,331
Damage
73,137
87,493
Taken
86,407
64,218
Mitigated
77,888
23,073
Healing
34,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
9,874
1,132
664
1,487
11,499
2,994
1,468
236
11,263
14,840
0
L
10,414
2,175
275
1,079
18,022
16,817
294
11,007
6,792
0
18,467
W
Erlang Shen
OG NIGHTM4RE
Erlang Shen
26,801
8,381
2,397
10,488
27,898
31,444
897
1,818
26,080
21,677
34,158
W
Chang'e
11,257
2,145
5,256
6,218
17,032
13,621
556
883
16,149
22,496
0
L
Chernobog
RelentlessHAV0K
Chernobog
14,923
7,627
1,394
2,834
17,272
8,047
367
10,205
6,943
0
39,166
W
Poseidon
Thr4ndu1l
Poseidon
13,014
2,064
1,252
1,023
11,963
4,087
1,158
659
11,304
27,564
0
W
Ganesha
12,191
1,228
2,054
3,306
18,015
25,742
1,200
697
17,318
28,407
0
L
4,293
445
7,305
4,482
15,761
19,710
90
10,563
5,122
9,533
0
L
Hun Batz
dahmersfather
Hun Batz
18,001
5,559
542
4,295
17,764
8,649
968
11,133
6,383
0
41,194
L
Thor
12,700
2,747
436
431
18,674
10,995
0
10,971
7,583
0
24,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,009
Gold Earned
62,675
137
Minions Killed
152
0
Camps Cleared
0
1,232,974
Distance Traveled
1,348,199
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,097
740
13
1
0
264,530
0
L
Fenrir
11,058
737
20
1
0
228,664
1
W
Erlang Shen
14,425
962
73
5
0
297,335
0
W
Chang'e
12,569
838
34
2
0
239,882
0
L
Chernobog
10,505
700
53
4
0
201,552
0
W
Poseidon
12,404
827
32
2
0
256,073
0
W
Ganesha
12,180
812
0
0
0
290,379
1
L
Terra
11,910
794
6
0
0
293,652
1
L
Hun Batz
13,075
872
43
3
0
298,397
0
L
Thor
11,461
764
15
1
0
210,709
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role