Player Matchup

Ne Zha
Ne Zha
Gueulente
Ne Zha
Level 12
God Stats
9W - 3L
1,751 SR
Queue Stats
42W - 19L
1,681 Elo+
Party 2
Artemis
Artemis
Saphyr_12
Artemis
Level 12
God Stats
7W - 1L
1,774 SR
Queue Stats
39W - 20L
1,629 Elo+
Party 2
Ganesha
Ganesha
aydogan-turkish
Ganesha
Level 122
God Stats
5W - 1L
1,599 SR
Queue Stats
93W - 53L
1,583 Elo+
Party 2
Achilles
Achilles
koala_tuberien7
Achilles
Level 13
God Stats
2W - 1L
1,439 SR
Queue Stats
38W - 20L
1,601 Elo+
Party 2
Kukulkan
Kukulkan
perfourafiallus
Kukulkan
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,711 Elo+
Party 2
Team Averages
Level 32
1,613 SR
1,641 Elo+

VS

Team Averages
Level 18
1,538 SR
1,421 Elo+
Pele
Pele
Jasiako7290
Pele
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ymir
Ymir
M19suchtMoese
Ymir
Level 17
God Stats
7W - 2L
1,609 SR
Queue Stats
66W - 73L
1,330 Elo+
Solo
Rama
Rama
SomeShadyGuy
Rama
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
66W - 27L
1,592 Elo+
Solo
Agni
Agni
Xx-_SnipxX
Agni
Level 28
God Stats
1W - 1L
1,686 SR
Queue Stats
68W - 78L
1,363 Elo+
Party 1
Cthulhu
Cthulhu
enzo230504
Cthulhu
Level 26
God Stats
4W - 6L
1,396 SR
Queue Stats
42W - 52L
1,319 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Gueulente
Ne Zha
11
6 / 1 / 2
6,606
661
7,757
8,528
4,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Artemis
Saphyr_12
Artemis
10
4 / 1 / 1
6,048
605
2,929
2,842
694
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 1 / 5
5,846
585
2,169
5,816
2,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
11
8 / 0 / 3
6,744
674
4,526
5,714
1,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Kukulkan
11
1 / 0 / 3
6,346
635
1,512
2,928
765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 1
4,539
454
1,113
5,354
1,639
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

7
0 / 3 / 2
4,811
481
1,171
4,770
2,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

10
2 / 3 / 0
5,662
566
3,479
6,230
1,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
0 / 7 / 1
4,046
405
1,786
6,708
1,492
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
enzo230504
Cthulhu
8
1 / 3 / 0
4,891
489
3,506
4,693
2,446
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
19
Kills
3
3
Deaths
19
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Gueulente
Ne Zha
6
1
2
7
L
0
3
1
0.17
L
0
3
2
0.33
W
Artemis
Saphyr_12
Artemis
4
1
1
4.5
L
2
3
0
0.67
L
0
7
1
0.07
W
0
1
5
2.5
L
Cthulhu
enzo230504
Cthulhu
1
3
0
0.33
W
Achilles
8
0
3
9.5
W
Kukulkan
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,893
Damage
11,055
25,828
Taken
27,755
10,381
Mitigated
9,538
11,573
Healing
4,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Gueulente
Ne Zha
7,757
2,411
0
3,671
8,528
4,474
799
4,619
3,909
0
34,983
L
1,113
279
0
1,069
5,354
1,639
83
252
5,019
0
19,692
L
1,171
430
0
800
4,770
2,517
0
976
3,794
12,723
0
W
Artemis
Saphyr_12
Artemis
2,929
1,163
0
1,473
2,842
694
843
559
2,283
0
26,313
L
3,479
2,925
0
1,923
6,230
1,444
0
1,382
4,848
0
38,293
L
1,786
507
0
683
6,708
1,492
62
167
6,024
10,074
0
W
2,169
481
0
2,697
5,816
2,593
125
862
4,954
20,039
0
L
Cthulhu
enzo230504
Cthulhu
3,506
108
60
0
4,693
2,446
62
904
3,379
16,995
0
W
Achilles
4,526
1,745
0
2,962
5,714
1,855
0
618
5,096
0
28,859
W
Kukulkan
1,512
273
0
770
2,928
765
1,693
87
2,841
34,631
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,590
Gold Earned
23,949
300
Minions Killed
197
0
Camps Cleared
0
969,248
Distance Traveled
868,209
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
6,606
661
69
7
0
209,799
1
L
Pele
4,539
454
41
4
0
165,773
0
L
Ymir
4,811
481
16
2
0
188,664
2
W
Artemis
6,048
605
84
8
0
179,686
0
L
Rama
5,662
566
91
9
0
171,871
0
L
Agni
4,046
405
20
2
0
164,823
0
W
Ganesha
5,846
585
6
1
0
171,922
1
L
Cthulhu
4,891
489
29
3
0
177,078
3
W
Achilles
6,744
674
61
6
0
218,399
1
W
Kukulkan
6,346
635
80
8
0
189,442
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role