Player Matchup

Cu Chulainn
Cu Chulainn
Platinum II
Jeffersongab
Cu Chulainn
Platinum II
Level 127
God Stats
2W - 2L
1,455 SR
Queue Stats
195W - 185L
1,884 MMR
Party 2
Nemesis
Nemesis
Platinum I
NeXiTT
Nemesis
Platinum I
Level 148
God Stats
60W - 60L
1,581 SR
Queue Stats
387W - 368L
1,930 MMR
Party 1
Geb
Geb
Diamond V
Real_Pillzz
Geb
Diamond V
Level 129
God Stats
9W - 6L
1,683 SR
Queue Stats
219W - 215L
1,877 MMR
Solo
Cupid
Cupid
Platinum I
iTzSai
Cupid
Platinum I
Level 159
God Stats
11W - 14L
1,617 SR
Queue Stats
740W - 713L
1,891 MMR
Party 1
Thoth
Thoth
Platinum II
nonoam69
Thoth
Platinum II
Level 98
God Stats
5W - 4L
1,469 SR
Queue Stats
209W - 197L
1,863 MMR
Party 2
Team Averages
Platinum I
Platinum I
Average Tier
Level 132
1,561 SR
1,889 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 92
1,537 SR
1,881 MMR
Artio
Artio
Platinum IV
Der_Echte_Siggi
Artio
Platinum IV
Level 103
God Stats
5W - 1L
1,406 SR
Queue Stats
63W - 50L
1,867 MMR
Solo
Cabrakan
Cabrakan
Diamond V
GranaatjeUwU
Cabrakan
Diamond V
Level 62
God Stats
12W - 10L
1,627 SR
Queue Stats
63W - 47L
2,069 MMR
Party 3
Serqet
Serqet
Platinum III
Muten-Roshi17
Serqet
Platinum III
Level 67
God Stats
1W - 4L
1,410 SR
Queue Stats
119W - 124L
1,826 MMR
Solo
Neith
Neith
Platinum IV
Ze Pharaoh
Neith
Platinum IV
Level 104
God Stats
21W - 16L
1,647 SR
Queue Stats
283W - 276L
1,816 MMR
Solo
Sol
Sol
Gold II
manu_lima17
Sol
Gold II
Level 122
God Stats
16W - 4L
1,593 SR
Queue Stats
87W - 66L
1,828 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Jeffersongab
Cu Chulainn
15
1 / 6 / 1
9,610
418
12,207
21,184
24,006
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Nemesis
NeXiTT
Nemesis
15
2 / 6 / 1
9,174
399
9,963
21,859
9,229
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

13
0 / 5 / 3
8,675
377
8,718
26,489
26,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cupid
iTzSai
Cupid
16
1 / 7 / 2
9,722
423
14,160
19,997
6,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thoth
nonoam69
Thoth
15
2 / 12 / 2
9,353
407
8,596
19,119
6,550
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bans
TiamatPersephoneLokiUllrGilgamesh

VS

Bans
OdinMorgan Le FayKaliScyllaSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 16
11,212
487
9,567
23,611
25,479
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cabrakan
GranaatjeUwU
Cabrakan
20
10 / 0 / 9
14,469
629
23,942
19,565
21,252
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
5 / 1 / 10
13,865
603
9,564
15,602
6,630
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Neith
20
8 / 2 / 11
13,991
608
17,770
15,442
5,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
10 / 2 / 13
14,563
633
25,756
20,701
7,988
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
95
6
Kills
36
36
Deaths
6
9
Assists
59
Player
Kills
Deaths
Assists
KDA
W
3
1
16
11
W
Cabrakan
GranaatjeUwU
Cabrakan
10
0
9
14.5
L
Cu Chulainn
Jeffersongab
Cu Chulainn
1
6
1
0.25
W
5
1
10
10
L
Nemesis
NeXiTT
Nemesis
2
6
1
0.42
L
0
5
3
0.3
W
Neith
8
2
11
6.75
L
Cupid
iTzSai
Cupid
1
7
2
0.29
W
10
2
13
8.25
L
Thoth
nonoam69
Thoth
2
12
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,644
Damage
86,599
108,648
Taken
94,921
72,702
Mitigated
66,627
21,751
Healing
46,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,567
725
1,567
7,949
23,611
25,479
33
4,643
18,419
36,049
0
W
Cabrakan
GranaatjeUwU
Cabrakan
23,942
4,354
0
13,049
19,565
21,252
1,430
2,186
16,073
113,463
0
L
Cu Chulainn
Jeffersongab
Cu Chulainn
12,207
969
0
6,126
21,184
24,006
0
13,753
7,226
3,730
57,779
W
9,564
2,284
0
1,855
15,602
6,630
4,060
2,786
12,683
0
121,473
L
Nemesis
NeXiTT
Nemesis
9,963
5,109
0
3,119
21,859
9,229
0
10,576
10,833
0
65,401
L
8,718
1,015
0
4,204
26,489
26,255
0
15,818
10,527
27,969
0
W
Neith
17,770
6,766
0
8,352
15,442
5,278
6,356
2,682
12,711
0
103,531
L
Cupid
iTzSai
Cupid
14,160
8,170
99
5,095
19,997
6,662
0
6,347
13,650
0
78,234
W
25,756
9,249
0
13,970
20,701
7,988
4,201
6,845
13,757
129,376
0
L
Thoth
nonoam69
Thoth
8,596
361
0
3,108
19,119
6,550
0
12,771
6,300
58,056
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,534
Gold Earned
68,100
501
Minions Killed
783
0
Camps Cleared
0
1,971,232
Distance Traveled
2,334,386
15
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
11,212
487
42
2
0
488,496
4
W
Cabrakan
14,469
629
203
9
0
448,404
8
L
Cu Chulainn
9,610
418
111
5
0
378,528
4
W
Serqet
13,865
603
156
7
0
535,296
3
L
Nemesis
9,174
399
111
5
0
463,079
2
L
Geb
8,675
377
45
2
0
396,715
3
W
Neith
13,991
608
167
7
0
429,342
8
L
Cupid
9,722
423
133
6
0
369,207
4
W
Sol
14,563
633
215
9
0
432,848
0
L
Thoth
9,353
407
101
4
0
363,703
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role