Player Matchup

Bacchus
Bacchus
HladnoFant
Bacchus
Level 151
God Stats
18W - 2L
1,934 SR
Queue Stats
1,115W - 89L
2,046 Elo+
Party 3
Vulcan
Vulcan
MickFleetwood
Vulcan
Level 12
God Stats
2W - 0L
1,762 SR
Queue Stats
101W - 5L
2,121 Elo+
Party 3
Mulan
Mulan
TaylorSwiftSex
Mulan
Level 8
God Stats
4W - 0L
1,881 SR
Queue Stats
230W - 21L
2,077 Elo+
Party 3
Hachiman
Hachiman
WickedUnicarn
Hachiman
Level 18
God Stats
3W - 3L
1,585 SR
Queue Stats
94W - 118L
1,383 Elo+
Party 1
Thor
Thor
ssMeep
Thor
Level 22
God Stats
5W - 10L
1,500 SR
Queue Stats
154W - 172L
1,471 Elo+
Party 1
Team Averages
Level 42
1,732 SR
1,820 Elo+

VS

Team Averages
Level 19
1,449 SR
1,494 Elo+
Pele
Pele
BigOlSoup
Pele
Level 17
God Stats
58W - 64L
1,771 SR
Queue Stats
135W - 136L
1,434 Elo+
Solo
Scylla
Scylla
HailBullets
Scylla
Level 40
God Stats
4W - 6L
1,443 SR
Queue Stats
66W - 96L
1,459 Elo+
Party 2
Cthulhu
Cthulhu
LordGoosington
Cthulhu
Level 13
God Stats
2W - 8L
1,240 SR
Queue Stats
87W - 102L
1,483 Elo+
Party 2
Vulcan
Vulcan
TheBigDeenis
Vulcan
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 20L
1,545 Elo+
Solo
Ravana
Ravana
WetLittlePecker
Ravana
Level 11
God Stats
0W - 2L
1,293 SR
Queue Stats
103W - 89L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
HladnoFant
Bacchus
18
4 / 2 / 22
11,597
1,160
11,096
12,113
16,315
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
12 / 2 / 21
12,797
1,280
33,608
7,295
3,182
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

19
13 / 0 / 18
12,719
1,272
16,917
13,448
13,166
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
WickedUnicarn
Hachiman
17
3 / 4 / 17
10,510
1,051
7,177
10,753
4,497
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
ssMeep
Thor
17
2 / 1 / 15
9,933
993
5,113
10,771
5,439
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

263

VS

Team 2 Tickets

109

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
15
0 / 8 / 5
9,081
908
7,293
15,395
5,987
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
16
3 / 4 / 4
10,269
1,027
10,055
13,991
4,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 7 / 2
9,647
965
8,540
16,930
17,517
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Vulcan
15
1 / 9 / 3
9,267
927
11,609
13,069
5,142
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
2 / 6 / 2
9,710
971
12,425
18,526
11,721
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
25
34
Kills
9
9
Deaths
34
93
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Pele
0
8
5
0.31
L
Scylla
3
4
4
1.25
W
Bacchus
HladnoFant
Bacchus
4
2
22
7.5
L
3
7
2
0.57
W
12
2
21
11.25
W
13
0
18
22
L
Vulcan
1
9
3
0.28
L
2
6
2
0.5
W
Hachiman
WickedUnicarn
Hachiman
3
4
17
2.88
W
Thor
ssMeep
Thor
2
1
15
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,911
Damage
49,922
54,380
Taken
77,911
42,599
Mitigated
45,256
5,663
Healing
2,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
7,293
620
0
1,125
15,395
5,987
0
7,881
7,514
0
18,719
L
Scylla
10,055
911
0
0
13,991
4,889
0
9,561
4,430
37,556
0
W
Bacchus
HladnoFant
Bacchus
11,096
2,151
0
3,087
12,113
16,315
0
7,878
4,235
14,535
0
L
8,540
252
534
954
16,930
17,517
0
10,847
6,083
22,747
0
W
33,608
9,577
0
375
7,295
3,182
0
4,493
2,802
73,005
0
W
16,917
4,057
0
1,837
13,448
13,166
0
7,117
6,331
0
31,792
L
Vulcan
11,609
2,697
0
0
13,069
5,142
0
7,845
5,224
32,815
0
L
12,425
1,980
0
106
18,526
11,721
0
8,570
9,956
2,625
21,120
W
Hachiman
WickedUnicarn
Hachiman
7,177
4,360
0
364
10,753
4,497
0
6,163
4,590
0
16,473
W
Thor
ssMeep
Thor
5,113
1,422
0
0
10,771
5,439
0
5,842
4,929
0
18,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,556
Gold Earned
47,974
203
Minions Killed
183
6
Camps Cleared
6
1,128,865
Distance Traveled
1,003,457
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
9,081
908
15
2
0
201,930
0
L
Scylla
10,269
1,027
68
7
1
205,603
1
W
Bacchus
11,597
1,160
13
1
0
230,013
1
L
Cthulhu
9,647
965
31
3
0
198,907
1
W
Vulcan
12,797
1,280
91
9
2
262,925
0
W
Mulan
12,719
1,272
44
4
1
236,413
0
L
Vulcan
9,267
927
49
5
0
190,358
2
L
Ravana
9,710
971
20
2
5
206,659
0
W
Hachiman
10,510
1,051
23
2
0
185,297
0
W
Thor
9,933
993
32
3
3
214,217
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role