Player Matchup

Eset
Eset
DRMorri
Eset
Level 141
God Stats
2W - 4L
1,445 SR
Queue Stats
264W - 263L
1,415 Elo+
Party 1
Cu Chulainn
Cu Chulainn
ImTheStreets
Cu Chulainn
Level 142
God Stats
45W - 45L
1,596 SR
Queue Stats
154W - 169L
1,459 Elo+
Party 1
Fenrir
Fenrir
Noahkun
Fenrir
Level 108
God Stats
17W - 14L
1,741 SR
Queue Stats
226W - 219L
1,428 Elo+
Party 1
Cthulhu
Cthulhu
Purpleshai
Cthulhu
Level 62
God Stats
21W - 18L
1,553 SR
Queue Stats
314W - 305L
1,398 Elo+
Party 1
Heimdallr
Heimdallr
TR_KingDoood
Heimdallr
Level 36
God Stats
3W - 4L
1,710 SR
Queue Stats
110W - 98L
1,565 Elo+
Solo
Team Averages
Level 98
1,609 SR
1,453 Elo+

VS

Team Averages
Level 103
1,424 SR
1,499 Elo+
Gilgamesh
Gilgamesh
MonsterGames826
Gilgamesh
Level 115
God Stats
8W - 11L
1,428 SR
Queue Stats
407W - 427L
1,440 Elo+
Party 2
Sol
Sol
Nekosamma0
Sol
Level 123
God Stats
9W - 9L
1,397 SR
Queue Stats
164W - 123L
1,530 Elo+
Solo
Geb
Geb
Sonjaya11
Geb
Level 73
God Stats
15W - 16L
1,554 SR
Queue Stats
389W - 336L
1,496 Elo+
Solo
Cliodhna
Cliodhna
chilllife1996
Cliodhna
Level 157
God Stats
19W - 11L
1,492 SR
Queue Stats
535W - 548L
1,505 Elo+
Party 2
Neith
Neith
cookmonk12
Neith
Level 47
God Stats
3W - 6L
1,248 SR
Queue Stats
311W - 310L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
DRMorri
Eset
17
5 / 7 / 2
10,883
473
14,942
20,321
7,680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cu Chulainn
ImTheStreets
Cu Chulainn
19
3 / 4 / 1
11,727
510
10,472
18,589
18,183
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
Noahkun
Fenrir
17
5 / 7 / 4
11,226
488
11,858
20,307
14,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
Purpleshai
Cthulhu
15
0 / 4 / 3
9,421
410
9,922
20,837
22,919
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heimdallr
TR_KingDoood
Heimdallr
18
3 / 5 / 1
10,833
471
10,184
15,119
5,952
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
MonsterGames826
Gilgamesh
19
7 / 3 / 7
12,996
565
12,664
19,527
13,962
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
4 / 7 / 12
12,568
546
19,820
18,631
6,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
2 / 1 / 13
10,843
471
10,777
19,242
19,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cliodhna
chilllife1996
Cliodhna
20
10 / 3 / 13
14,396
626
21,213
18,264
8,295
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
19
4 / 2 / 4
11,672
507
11,771
11,145
4,348
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
76
16
Kills
27
27
Deaths
16
11
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Eset
DRMorri
Eset
5
7
2
0.86
L
Cu Chulainn
ImTheStreets
Cu Chulainn
3
4
1
0.88
W
Gilgamesh
MonsterGames826
Gilgamesh
7
3
7
3.5
W
4
7
12
1.43
L
Fenrir
Noahkun
Fenrir
5
7
4
1
L
Cthulhu
Purpleshai
Cthulhu
0
4
3
0.38
W
2
1
13
8.5
L
Heimdallr
TR_KingDoood
Heimdallr
3
5
1
0.7
W
Cliodhna
chilllife1996
Cliodhna
10
3
13
5.5
W
Neith
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,378
Damage
76,245
95,173
Taken
86,809
69,112
Mitigated
52,528
27,302
Healing
30,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
DRMorri
Eset
14,942
1,271
902
6,684
20,321
7,680
455
7,273
12,786
68,235
0
L
Cu Chulainn
ImTheStreets
Cu Chulainn
10,472
2,691
0
5,321
18,589
18,183
32
5,041
13,404
0
82,428
W
Gilgamesh
MonsterGames826
Gilgamesh
12,664
3,018
0
5,465
19,527
13,962
344
2,621
16,758
159
68,023
W
19,820
5,783
0
8,261
18,631
6,799
5,364
7,509
10,775
102,312
0
L
Fenrir
Noahkun
Fenrir
11,858
1,408
0
5,214
20,307
14,378
0
6,185
13,760
0
68,659
L
Cthulhu
Purpleshai
Cthulhu
9,922
554
1,308
4,045
20,837
22,919
0
7,585
13,081
51,316
0
W
10,777
1,247
0
5,486
19,242
19,124
0
8,305
10,677
33,211
0
L
Heimdallr
TR_KingDoood
Heimdallr
10,184
6,073
0
3,828
15,119
5,952
0
3,634
11,405
0
84,530
W
Cliodhna
chilllife1996
Cliodhna
21,213
2,069
0
6,397
18,264
8,295
0
3,705
14,383
0
124,068
W
Neith
11,771
5,899
0
4,663
11,145
4,348
268
2,073
9,072
0
91,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,090
Gold Earned
62,475
627
Minions Killed
655
0
Camps Cleared
0
2,106,821
Distance Traveled
2,343,938
17
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
10,883
473
115
5
0
400,771
4
L
Cu Chulainn
11,727
510
152
7
0
429,200
3
W
Gilgamesh
12,996
565
116
5
0
499,951
3
W
Sol
12,568
546
158
7
0
414,087
1
L
Fenrir
11,226
488
125
5
0
464,326
1
L
Cthulhu
9,421
410
96
4
0
431,942
6
W
Geb
10,843
471
21
1
0
474,039
5
L
Heimdallr
10,833
471
139
6
0
380,582
3
W
Cliodhna
14,396
626
196
9
0
526,754
9
W
Neith
11,672
507
164
7
0
429,107
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role