Player Matchup

Fenrir
Fenrir
Far too dench
Fenrir
Level 106
God Stats
3W - 3L
1,428 SR
Queue Stats
262W - 253L
1,445 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Flipppz
Morgan Le Fay
Level 98
God Stats
7W - 9L
1,653 SR
Queue Stats
98W - 117L
1,474 Elo+
Party 1
Cliodhna
Cliodhna
SlashHammer
Cliodhna
Level 85
God Stats
24W - 15L
1,685 SR
Queue Stats
252W - 233L
1,553 Elo+
Party 4
Gilgamesh
Gilgamesh
soven
Gilgamesh
Level 86
God Stats
19W - 13L
1,567 SR
Queue Stats
238W - 199L
1,567 Elo+
Party 4
Izanami
Izanami
wantacookie2
Izanami
Level 88
God Stats
11W - 18L
1,488 SR
Queue Stats
63W - 85L
1,450 Elo+
Party 1
Team Averages
Level 93
1,564 SR
1,498 Elo+

VS

Team Averages
Level 77
1,597 SR
1,446 Elo+
Cliodhna
Cliodhna
Late_Night_Devil
Cliodhna
Level 61
God Stats
6W - 12L
1,500 SR
Queue Stats
159W - 249L
1,322 Elo+
Party 3
Kukulkan
Kukulkan
ThePraxicWarlock
Kukulkan
Level 68
God Stats
11W - 10L
1,534 SR
Queue Stats
101W - 89L
1,600 Elo+
Party 2
Nike
Nike
Tsvetokk
Nike
Level 140
God Stats
3W - 1L
1,887 SR
Queue Stats
255W - 267L
1,543 Elo+
Party 2
Cerberus
Cerberus
VoicelessPython
Cerberus
Level 101
God Stats
13W - 12L
1,652 SR
Queue Stats
380W - 366L
1,523 Elo+
Party 2
Artemis
Artemis
koksnase01
Artemis
Level 14
God Stats
5W - 9L
1,412 SR
Queue Stats
7W - 15L
1,244 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 1 / 10
10,889
605
7,742
17,830
12,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Morgan Le Fay
Flipppz
Morgan Le Fay
17
3 / 0 / 9
10,615
590
9,724
6,057
2,230
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cliodhna
SlashHammer
Cliodhna
16
9 / 3 / 7
10,956
609
9,570
13,555
4,778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
soven
Gilgamesh
17
2 / 5 / 1
10,796
600
8,908
14,428
8,196
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Izanami
wantacookie2
Izanami
18
6 / 0 / 11
11,735
652
9,400
13,315
4,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 9 / 3
7,778
432
8,345
14,826
3,964
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

14
3 / 7 / 0
9,033
502
4,233
10,914
3,833
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nike
16
3 / 2 / 4
9,708
539
10,710
13,387
10,937
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cerberus
13
0 / 1 / 1
7,997
444
4,194
12,469
8,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
koksnase01
Artemis
11
0 / 10 / 0
7,019
390
1,428
8,896
2,038
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
17
29
Kills
9
9
Deaths
29
38
Assists
8
Player
Kills
Deaths
Assists
KDA
W
9
1
10
14
W
Morgan Le Fay
Flipppz
Morgan Le Fay
3
0
9
7.5
L
3
9
3
0.5
W
Cliodhna
SlashHammer
Cliodhna
9
3
7
4.17
L
3
7
0
0.43
L
Nike
3
2
4
2.5
L
Cerberus
0
1
1
0.5
L
Artemis
koksnase01
Artemis
0
10
0
0
W
Gilgamesh
soven
Gilgamesh
2
5
1
0.5
W
Izanami
wantacookie2
Izanami
6
0
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,344
Damage
28,910
65,185
Taken
60,492
32,731
Mitigated
29,743
29,379
Healing
9,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,742
1,227
0
6,903
17,830
12,855
412
4,661
13,118
0
41,081
W
Morgan Le Fay
Flipppz
Morgan Le Fay
9,724
69
0
1,597
6,057
2,230
1,363
1,494
4,563
63,941
0
L
8,345
1,273
0
2,615
14,826
3,964
0
1,965
12,759
0
36,919
W
Cliodhna
SlashHammer
Cliodhna
9,570
1,459
0
8,368
13,555
4,778
542
2,634
10,836
0
62,868
L
4,233
125
0
1,223
10,914
3,833
0
2,624
7,992
55,546
0
L
Nike
10,710
2,016
0
2,668
13,387
10,937
90
314
13,043
13,603
50,209
L
Cerberus
4,194
188
0
2,737
12,469
8,971
0
3,620
8,743
43,875
0
L
Artemis
koksnase01
Artemis
1,428
592
0
0
8,896
2,038
0
625
8,231
0
24,697
W
Gilgamesh
soven
Gilgamesh
8,908
3,558
0
3,912
14,428
8,196
392
2,115
11,274
0
65,105
W
Izanami
wantacookie2
Izanami
9,400
5,647
0
8,599
13,315
4,672
4,328
2,674
10,641
0
97,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,991
Gold Earned
41,535
520
Minions Killed
471
0
Camps Cleared
0
1,681,469
Distance Traveled
1,571,380
20
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,889
605
47
3
0
352,730
9
W
Morgan Le Fay
10,615
590
116
6
0
344,606
1
L
Cliodhna
7,778
432
63
4
0
347,124
0
W
Cliodhna
10,956
609
83
5
0
356,776
2
L
Kukulkan
9,033
502
125
7
0
281,602
3
L
Nike
9,708
539
140
8
0
335,271
6
L
Cerberus
7,997
444
76
4
0
338,718
11
L
Artemis
7,019
390
67
4
0
268,665
0
W
Gilgamesh
10,796
600
128
7
0
310,265
3
W
Izanami
11,735
652
146
8
0
317,092
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role