Player Matchup

Chaac
Chaac
Digglerghost
Chaac
Level 40
God Stats
33W - 16L
1,578 SR
Queue Stats
92W - 111L
1,284 Elo+
Party 2
Thor
Thor
RadarBtw
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,363 Elo+
Solo
Ymir
Ymir
konhex
Ymir
Level 11
God Stats
17W - 11L
1,579 SR
Queue Stats
48W - 47L
1,369 Elo+
Party 2
Team Averages
Level 19
1,552 SR
1,339 Elo+

VS

Team Averages
Level 19
1,460 SR
1,452 Elo+
Sobek
Sobek
FRONTSIDEFLIPXD
Sobek
Level 22
God Stats
21W - 22L
1,523 SR
Queue Stats
98W - 120L
1,413 Elo+
Party 1
Persephone
Persephone
JayKnite5
Persephone
Level 32
God Stats
4W - 9L
1,357 SR
Queue Stats
232W - 238L
1,445 Elo+
Party 1
Neith
Neith
超級底克人
Neith
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 1
6,223
622
5,757
9,905
4,889
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thor
9
1 / 8 / 0
6,250
625
3,862
8,125
2,744
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ymir
konhex
Ymir
8
1 / 7 / 1
6,330
633
4,107
10,786
10,283
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 15
8,472
847
4,169
7,827
7,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Persephone
JayKnite5
Persephone
14
14 / 0 / 6
9,644
964
10,957
5,891
2,237
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
3 / 3 / 9
7,221
722
5,946
6,563
2,205
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
50
3
Kills
20
20
Deaths
3
2
Assists
30
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
W
3
0
15
10.5
W
Persephone
JayKnite5
Persephone
14
0
6
17
L
Thor
1
8
0
0.13
L
Ymir
konhex
Ymir
1
7
1
0.21
W
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,726
Damage
21,072
28,816
Taken
20,281
17,916
Mitigated
11,512
3,467
Healing
6,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,757
400
226
2,772
9,905
4,889
0
4,967
4,938
0
12,388
W
4,169
774
190
2,216
7,827
7,070
59
877
6,950
9,825
0
W
Persephone
JayKnite5
Persephone
10,957
1,438
147
2,520
5,891
2,237
231
1,594
4,297
35,000
0
L
Thor
3,862
821
0
0
8,125
2,744
0
5,004
3,121
0
12,110
L
Ymir
konhex
Ymir
4,107
670
0
469
10,786
10,283
0
5,509
5,277
12,308
0
W
5,946
3,140
117
1,707
6,563
2,205
139
1,992
4,571
0
12,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,803
Gold Earned
25,337
52
Minions Killed
84
2
Camps Cleared
4
430,789
Distance Traveled
537,420
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,223
622
13
1
2
164,795
0
W
Sobek
8,472
847
11
1
1
204,165
3
W
Persephone
9,644
964
58
6
3
194,149
2
L
Thor
6,250
625
18
2
0
133,173
3
L
Ymir
6,330
633
21
2
0
132,821
1
W
Neith
7,221
722
15
2
0
139,106
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role