Player Matchup

Jing Wei
Jing Wei
DarKnife332
Jing Wei
Level 29
God Stats
2W - 3L
1,472 SR
Queue Stats
68W - 51L
1,641 Elo+
Party 2
Yemoja
Yemoja
Fanko45
Yemoja
Level 27
God Stats
4W - 2L
1,591 SR
Queue Stats
24W - 21L
1,596 Elo+
Party 2
Medusa
Medusa
Lichiekunst
Medusa
Level 49
God Stats
22W - 22L
1,595 SR
Queue Stats
82W - 87L
1,550 Elo+
Party 2
Set
Set
RUSAHTV2
Set
Level 67
God Stats
37W - 26L
1,707 SR
Queue Stats
211W - 180L
1,534 Elo+
Solo
Janus
Janus
SkizooFreniia
Janus
Level 89
God Stats
5W - 6L
1,402 SR
Queue Stats
134W - 134L
1,542 Elo+
Party 2
Team Averages
Level 52
1,553 SR
1,573 Elo+

VS

Team Averages
Level 77
1,575 SR
1,601 Elo+
Cthulhu
Cthulhu
ATOM1968
Cthulhu
Level 35
God Stats
1W - 0L
1,557 SR
Queue Stats
5W - 2L
1,657 Elo+
Solo
Ganesha
Ganesha
Antsa7530
Ganesha
Level 93
God Stats
8W - 8L
1,561 SR
Queue Stats
102W - 82L
1,582 Elo+
Party 1
Loki
Loki
BERY44
Loki
Level 108
God Stats
9W - 5L
1,612 SR
Queue Stats
73W - 53L
1,609 Elo+
Party 1
Scylla
Scylla
Delirium1337
Scylla
Level 119
God Stats
17W - 10L
1,663 SR
Queue Stats
123W - 98L
1,600 Elo+
Party 1
Ullr
Ullr
darkestsongbird
Ullr
Level 29
God Stats
6W - 5L
1,482 SR
Queue Stats
50W - 38L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DarKnife332
Jing Wei
20
9 / 5 / 3
13,628
524
20,452
25,719
10,270
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
Fanko45
Yemoja
3
0 / 2 / 1
5,281
203
0
1,695
272
Medusa
17
1 / 7 / 5
11,238
432
5,414
18,859
6,004
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
7 / 4 / 6
13,005
500
16,804
21,101
10,398
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

19
5 / 9 / 8
12,929
497
11,884
22,543
7,669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ATOM1968
Cthulhu
19
7 / 3 / 6
13,146
506
12,500
18,317
21,407
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ganesha
Antsa7530
Ganesha
16
0 / 3 / 16
10,716
412
6,325
18,777
26,050
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Loki
BERY44
Loki
20
5 / 4 / 7
13,939
536
16,546
17,550
9,458
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
19
4 / 8 / 11
12,434
478
13,996
19,388
8,923
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
10 / 5 / 10
13,936
536
14,611
18,144
10,255
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
76
22
Kills
26
27
Deaths
23
23
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
ATOM1968
Cthulhu
7
3
6
3.33
W
Ganesha
Antsa7530
Ganesha
0
3
16
2.67
W
Loki
BERY44
Loki
5
4
7
2.13
L
Jing Wei
DarKnife332
Jing Wei
9
5
3
2.1
W
Scylla
4
8
11
1.19
L
Yemoja
Fanko45
Yemoja
0
2
1
0.25
L
Medusa
1
7
5
0.5
L
7
4
6
2.5
L
5
9
8
1
W
10
5
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,554
Damage
63,978
89,917
Taken
92,176
34,613
Mitigated
76,093
17,411
Healing
18,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
ATOM1968
Cthulhu
12,500
640
0
5,704
18,317
21,407
497
1,747
16,385
45,955
0
W
Ganesha
Antsa7530
Ganesha
6,325
159
30
1,210
18,777
26,050
852
2,227
16,399
30,934
0
W
Loki
BERY44
Loki
16,546
4,870
0
3,411
17,550
9,458
236
2,645
14,817
0
111,681
L
Jing Wei
DarKnife332
Jing Wei
20,452
15,109
0
7,403
25,719
10,270
3,029
8,746
15,926
0
103,232
W
Scylla
13,996
1,763
168
4,521
19,388
8,923
1,034
3,091
16,137
87,485
0
L
Yemoja
Fanko45
Yemoja
0
0
0
0
1,695
272
0
902
793
0
0
L
Medusa
5,414
2,013
0
1,138
18,859
6,004
0
9,140
9,619
0
68,386
L
16,804
6,147
0
6,178
21,101
10,398
0
6,122
14,618
0
104,320
L
11,884
399
0
2,692
22,543
7,669
0
9,980
12,259
85,711
0
W
14,611
8,026
107
3,197
18,144
10,255
4,011
2,607
15,433
0
86,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,081
Gold Earned
64,171
585
Minions Killed
486
0
Camps Cleared
0
1,849,727
Distance Traveled
2,401,153
15
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,146
506
62
2
0
520,446
2
W
Ganesha
10,716
412
11
0
0
496,459
9
W
Loki
13,939
536
156
6
0
487,523
10
L
Jing Wei
13,628
524
174
7
0
450,895
3
W
Scylla
12,434
478
102
4
0
455,317
11
L
Yemoja
5,281
203
0
0
0
0
0
L
Medusa
11,238
432
124
5
0
448,310
5
L
Set
13,005
500
133
5
0
509,404
5
L
Janus
12,929
497
154
6
0
441,118
2
W
Ullr
13,936
536
155
6
0
441,408
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role