Player Matchup

Sun Wukong
Sun Wukong
BlurredFrequency
Sun Wukong
Level 27
God Stats
4W - 4L
1,581 SR
Queue Stats
71W - 61L
1,412 Elo+
Solo
Kukulkan
Kukulkan
DocFord519
Kukulkan
Level 20
God Stats
3W - 5L
1,535 SR
Queue Stats
4W - 8L
1,218 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
FlowerRaven
Morgan Le Fay
Level 3
God Stats
3W - 5L
1,500 SR
Queue Stats
4W - 9L
1,500 Elo+
Solo
Artemis
Artemis
Legion9108
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ares
Ares
Oxpsfwu
Ares
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 11
1,523 SR
1,426 Elo+

VS

Team Averages
Level 21
1,464 SR
1,375 Elo+
Pele
Pele
Crome2thadome
Pele
Level 15
God Stats
13W - 7L
1,547 SR
Queue Stats
17W - 15L
1,410 Elo+
Solo
Agni
Agni
Sebasfonse80
Agni
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,435 Elo+
Solo
Apollo
Apollo
T3t3rboy
Apollo
Level 27
God Stats
1W - 1L
1,381 SR
Queue Stats
5W - 7L
1,500 Elo+
Solo
Artemis
Artemis
binetwolf
Artemis
Level 30
God Stats
5W - 5L
1,636 SR
Queue Stats
199W - 204L
1,396 Elo+
Solo
Mulan
Mulan
lilpeecofrydchkn
Mulan
Level 16
God Stats
4W - 7L
1,256 SR
Queue Stats
5W - 13L
1,133 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BlurredFrequency
Sun Wukong
13
5 / 4 / 5
8,798
489
5,487
14,723
6,091
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Kukulkan
DocFord519
Kukulkan
15
3 / 4 / 3
8,684
482
7,285
9,248
3,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Morgan Le Fay
FlowerRaven
Morgan Le Fay
15
4 / 6 / 4
9,699
539
10,357
12,166
4,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
Legion9108
Artemis
3
1 / 2 / 0
5,457
303
117
1,130
220
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ares
Oxpsfwu
Ares
7
0 / 12 / 3
6,031
335
1,617
14,929
8,717
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 6
9,748
542
7,387
8,505
3,828
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
11 / 3 / 3
10,520
584
9,013
10,752
3,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
T3t3rboy
Apollo
15
3 / 0 / 5
9,955
553
3,659
6,344
2,120
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Artemis
binetwolf
Artemis
16
7 / 6 / 4
10,032
557
12,544
10,580
3,705
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
1 / 3 / 4
7,441
413
3,522
11,146
8,641
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
48
13
Kills
26
28
Deaths
13
15
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
BlurredFrequency
Sun Wukong
5
4
5
1.88
W
4
1
6
7
L
Kukulkan
DocFord519
Kukulkan
3
4
3
1.13
L
Morgan Le Fay
FlowerRaven
Morgan Le Fay
4
6
4
1
L
Artemis
Legion9108
Artemis
1
2
0
0.5
L
Ares
Oxpsfwu
Ares
0
12
3
0.13
W
11
3
3
4.17
W
Apollo
T3t3rboy
Apollo
3
0
5
5.5
W
Artemis
binetwolf
Artemis
7
6
4
1.5
W
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,863
Damage
36,125
52,196
Taken
47,327
22,736
Mitigated
21,539
8,180
Healing
12,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
BlurredFrequency
Sun Wukong
5,487
1,540
0
4,614
14,723
6,091
461
2,072
12,412
0
26,772
W
7,387
1,848
0
3,005
8,505
3,828
0
1,519
6,986
0
80,765
L
Kukulkan
DocFord519
Kukulkan
7,285
664
0
1,173
9,248
3,519
518
398
8,810
57,615
0
L
Morgan Le Fay
FlowerRaven
Morgan Le Fay
10,357
1,291
0
2,267
12,166
4,189
1,240
3,779
8,041
51,438
0
L
Artemis
Legion9108
Artemis
117
117
0
22
1,130
220
60
154
936
0
1,079
L
Ares
Oxpsfwu
Ares
1,617
292
0
104
14,929
8,717
13
1,806
12,984
6,742
0
W
9,013
443
176
5,147
10,752
3,245
1,296
6,315
4,437
57,963
0
W
Apollo
T3t3rboy
Apollo
3,659
2,671
0
3,666
6,344
2,120
2,556
1,095
5,249
0
51,534
W
Artemis
binetwolf
Artemis
12,544
6,562
47
544
10,580
3,705
2,423
5,466
5,114
0
65,247
W
3,522
231
0
51
11,146
8,641
189
4,864
6,282
0
15,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,669
Gold Earned
47,696
251
Minions Killed
503
0
Camps Cleared
0
1,283,559
Distance Traveled
1,640,696
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,798
489
53
3
0
331,374
2
W
Pele
9,748
542
126
7
0
386,211
0
L
Kukulkan
8,684
482
98
5
0
310,882
5
L
Morgan Le Fay
9,699
539
87
5
0
339,061
0
L
Artemis
5,457
303
4
0
0
37,759
0
L
Ares
6,031
335
9
1
0
264,483
1
W
Agni
10,520
584
128
7
0
319,886
5
W
Apollo
9,955
553
111
6
0
355,151
0
W
Artemis
10,032
557
119
7
0
272,058
0
W
Mulan
7,441
413
19
1
0
307,390
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role