Player Matchup

Ravana
Ravana
KaptinMunchies
Ravana
Level 26
God Stats
3W - 3L
1,611 SR
Queue Stats
67W - 81L
1,470 Elo+
Solo
Vamana
Vamana
Laythe7541
Vamana
Level 5
God Stats
0W - 1L
1,231 SR
Queue Stats
1W - 2L
1,470 Elo+
Solo
Hades
Hades
adymestic
Hades
Level 12
God Stats
0W - 2L
1,271 SR
Queue Stats
14W - 17L
1,405 Elo+
Party 2
Neith
Neith
braggg
Neith
Level 27
God Stats
37W - 18L
1,706 SR
Queue Stats
65W - 52L
1,575 Elo+
Party 2
Heimdallr
Heimdallr
ue32s1az
Heimdallr
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 29L
1,615 Elo+
Solo
Team Averages
Level 16
1,464 SR
1,507 Elo+

VS

Team Averages
Level 39
1,501 SR
1,534 Elo+
Gilgamesh
Gilgamesh
A56_T1000
Gilgamesh
Level 126
God Stats
2W - 2L
1,306 SR
Queue Stats
286W - 305L
1,453 Elo+
Party 1
Neith
Neith
DondePollo
Neith
Level 13
God Stats
11W - 1L
1,909 SR
Queue Stats
52W - 17L
1,660 Elo+
Solo
Zhong Kui
Zhong Kui
Grand_Hokages_YT
Zhong Kui
Level 29
God Stats
11W - 10L
1,323 SR
Queue Stats
120W - 130L
1,521 Elo+
Solo
Kukulkan
Kukulkan
WinterMagnolia
Kukulkan
Level 18
God Stats
8W - 5L
1,706 SR
Queue Stats
15W - 19L
1,491 Elo+
Solo
Ymir
Ymir
kheprilover
Ymir
Level 11
God Stats
1W - 2L
1,261 SR
Queue Stats
5W - 5L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 8 / 5
11,153
429
5,893
16,573
5,002
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Vamana
Laythe7541
Vamana
5
0 / 8 / 1
7,178
276
700
6,400
1,388
Hades
adymestic
Hades
15
3 / 10 / 5
10,989
423
11,606
24,542
8,645
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Neith
braggg
Neith
20
10 / 6 / 5
16,196
623
18,239
23,085
9,780
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heimdallr
ue32s1az
Heimdallr
20
3 / 6 / 1
13,918
535
8,583
18,162
5,739
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
A56_T1000
Gilgamesh
19
5 / 8 / 4
13,876
534
8,156
18,780
10,966
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Neith
20
16 / 8 / 1
18,680
718
27,002
21,064
11,931
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
20
6 / 2 / 7
15,450
594
15,933
18,930
13,138
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Kukulkan
4
0 / 0 / 0
8,278
318
0
0
0
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
11 / 3 / 7
14,550
560
13,690
16,783
13,893
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
57
18
Kills
38
38
Deaths
21
17
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
A56_T1000
Gilgamesh
5
8
4
0.88
W
Neith
16
8
1
2.06
W
Zhong Kui
6
2
7
4.75
L
2
8
5
0.56
L
Vamana
Laythe7541
Vamana
0
8
1
0.06
W
Kukulkan
0
0
0
0
L
Hades
adymestic
Hades
3
10
5
0.55
L
Neith
braggg
Neith
10
6
5
2.08
W
11
3
7
4.83
L
Heimdallr
ue32s1az
Heimdallr
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,021
Damage
64,781
88,762
Taken
75,557
30,554
Mitigated
49,928
24,514
Healing
23,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
A56_T1000
Gilgamesh
8,156
1,580
0
3,164
18,780
10,966
0
2,760
16,020
0
90,518
W
Neith
27,002
15,002
0
9,900
21,064
11,931
7,984
2,155
18,909
0
155,076
W
Zhong Kui
15,933
1,639
157
9,474
18,930
13,138
4,352
5,495
13,435
122,189
0
L
5,893
1,681
0
3,600
16,573
5,002
0
5,731
10,735
0
67,214
L
Vamana
Laythe7541
Vamana
700
261
0
0
6,400
1,388
114
3,651
2,749
0
2,297
W
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
L
Hades
adymestic
Hades
11,606
2,707
96
6,140
24,542
8,645
0
10,870
13,284
48,145
0
L
Neith
braggg
Neith
18,239
13,781
0
10,143
23,085
9,780
0
4,161
18,822
0
151,516
W
13,690
4,142
0
1,242
16,783
13,893
1,367
3,421
13,362
70,297
0
L
Heimdallr
ue32s1az
Heimdallr
8,583
3,542
0
4,535
18,162
5,739
2,115
4,587
13,549
0
100,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,434
Gold Earned
70,834
650
Minions Killed
615
0
Camps Cleared
0
1,848,294
Distance Traveled
1,814,417
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
13,876
534
120
5
0
432,935
0
W
Neith
18,680
718
210
8
0
371,201
3
W
Zhong Kui
15,450
594
188
7
0
517,045
2
L
Ravana
11,153
429
122
5
0
492,395
4
L
Vamana
7,178
276
3
0
0
145,034
0
W
Kukulkan
8,278
318
0
0
0
8,016
0
L
Hades
10,989
423
78
3
0
370,741
0
L
Neith
16,196
623
274
11
0
411,050
1
W
Ymir
14,550
560
97
4
0
485,220
0
L
Heimdallr
13,918
535
173
7
0
429,074
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role