Player Matchup

Izanami
Izanami
Confidenceguy
Izanami
Level 52
God Stats
28W - 17L
1,576 SR
Queue Stats
61W - 78L
1,367 Elo+
Party 1
Xbalanque
Xbalanque
Hαseo
Xbalanque
Level 12
God Stats
13W - 6L
1,535 SR
Queue Stats
16W - 10L
1,392 Elo+
Party 1
Aphrodite
Aphrodite
Kinnarmy
Aphrodite
Level 53
God Stats
19W - 14L
1,499 SR
Queue Stats
44W - 27L
1,486 Elo+
Party 3
Nemesis
Nemesis
Pablo55gg
Nemesis
Level 14
God Stats
2W - 1L
1,657 SR
Queue Stats
16W - 8L
1,500 Elo+
Party 3
Ao Kuang
Ao Kuang
ProBro12
Ao Kuang
Level 45
God Stats
9W - 3L
1,576 SR
Queue Stats
26W - 18L
1,452 Elo+
Party 1
Team Averages
Level 35
1,569 SR
1,440 Elo+

VS

Team Averages
Level 46
1,438 SR
1,400 Elo+
Ganesha
Ganesha
 
Ganesha
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
Britlep
Bakasura
Level 49
God Stats
9W - 16L
1,393 SR
Queue Stats
289W - 363L
1,321 Elo+
Solo
Izanami
Izanami
PERSECUTORxFIRST
Izanami
Level 45
God Stats
53W - 57L
1,491 SR
Queue Stats
92W - 108L
1,380 Elo+
Solo
Agni
Agni
Sidor44
Agni
Level 60
God Stats
0W - 2L
1,305 SR
Queue Stats
200W - 223L
1,414 Elo+
Party 2
Sun Wukong
Sun Wukong
brazaDD2
Sun Wukong
Level 32
God Stats
1W - 1L
1,500 SR
Queue Stats
122W - 168L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
11
3 / 0 / 1
5,918
592
3,432
3,931
971
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xbalanque
Hαseo
Xbalanque
11
6 / 0 / 2
6,233
623
4,251
4,420
1,179
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Aphrodite
Kinnarmy
Aphrodite
9
0 / 1 / 4
5,160
516
1,507
4,050
1,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
Pablo55gg
Nemesis
11
4 / 0 / 2
6,410
641
4,394
5,671
2,822
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ao Kuang
ProBro12
Ao Kuang
9
1 / 1 / 5
5,212
521
4,090
5,538
1,555
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
5
0 / 0 / 0
3,706
371
110
1,966
745
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bakasura
Britlep
Bakasura
8
1 / 5 / 0
4,816
482
2,019
6,612
2,473
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
1 / 3 / 0
5,427
543
2,200
5,092
1,242
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Agni
Sidor44
Agni
8
0 / 3 / 0
4,607
461
2,490
5,914
1,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
brazaDD2
Sun Wukong
7
0 / 3 / 1
4,249
425
3,421
6,893
4,478
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
3
14
Kills
2
2
Deaths
14
14
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
0
0
0
L
Bakasura
Britlep
Bakasura
1
5
0
0.2
W
Izanami
3
0
1
3.5
W
Xbalanque
Hαseo
Xbalanque
6
0
2
7
W
Aphrodite
Kinnarmy
Aphrodite
0
1
4
2
L
1
3
0
0.33
W
Nemesis
Pablo55gg
Nemesis
4
0
2
5
W
Ao Kuang
ProBro12
Ao Kuang
1
1
5
3.5
L
Agni
Sidor44
Agni
0
3
0
0
L
Sun Wukong
brazaDD2
Sun Wukong
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,674
Damage
10,240
23,610
Taken
26,477
7,730
Mitigated
10,752
11,455
Healing
4,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
110
0
0
0
1,966
745
0
192
1,774
555
0
L
Bakasura
Britlep
Bakasura
2,019
1,319
0
1,382
6,612
2,473
0
1,073
5,411
0
20,582
W
Izanami
3,432
2,416
0
1,718
3,931
971
874
110
3,821
0
35,367
W
Xbalanque
Hαseo
Xbalanque
4,251
2,450
0
1,621
4,420
1,179
1,078
873
3,087
0
27,685
W
Aphrodite
Kinnarmy
Aphrodite
1,507
77
1,603
2,634
4,050
1,203
119
150
3,860
17,788
0
L
2,200
1,427
0
0
5,092
1,242
1,389
861
4,231
0
35,803
W
Nemesis
Pablo55gg
Nemesis
4,394
1,271
0
3,009
5,671
2,822
332
0
5,107
0
27,571
W
Ao Kuang
ProBro12
Ao Kuang
4,090
1,235
0
870
5,538
1,555
0
929
4,118
21,070
0
L
Agni
Sidor44
Agni
2,490
94
0
1,290
5,914
1,814
631
1,578
4,336
16,977
0
L
Sun Wukong
brazaDD2
Sun Wukong
3,421
659
0
1,514
6,893
4,478
0
1,893
4,470
0
11,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,933
Gold Earned
22,805
279
Minions Killed
179
0
Camps Cleared
0
1,001,128
Distance Traveled
719,377
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
3,706
371
0
0
0
43,024
0
L
Bakasura
4,816
482
43
4
0
177,779
0
W
Izanami
5,918
592
77
8
0
181,558
3
W
Xbalanque
6,233
623
58
6
0
194,631
0
W
Aphrodite
5,160
516
36
4
0
200,854
0
L
Izanami
5,427
543
82
8
0
165,003
1
W
Nemesis
6,410
641
66
7
0
196,984
4
W
Ao Kuang
5,212
521
42
4
0
227,101
0
L
Agni
4,607
461
36
4
0
161,691
1
L
Sun Wukong
4,249
425
18
2
0
171,880
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role