Player Matchup

Sobek
Sobek
BlueKingdom
Sobek
Level 107
God Stats
2W - 3L
1,571 SR
Queue Stats
125W - 113L
1,600 Elo+
Solo
Fenrir
Fenrir
SiIver9029
Fenrir
Level 154
God Stats
4W - 6L
1,511 SR
Queue Stats
555W - 486L
1,583 Elo+
Solo
Hel
Hel
ToMa713
Hel
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
322W - 344L
1,445 Elo+
Solo
Ullr
Ullr
rbki
Ullr
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
86W - 68L
1,575 Elo+
Solo
Achilles
Achilles
rusbell
Achilles
Level 107
God Stats
4W - 3L
1,500 SR
Queue Stats
194W - 166L
1,592 Elo+
Solo
Team Averages
Level 126
1,516 SR
1,559 Elo+

VS

Team Averages
Level 140
1,628 SR
1,525 Elo+
Da Ji
Da Ji
 
Da Ji
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
JaggedLopez
Chaac
Level 157
God Stats
13W - 9L
1,681 SR
Queue Stats
840W - 739L
1,636 Elo+
Party 1
Yemoja
Yemoja
Plri
Yemoja
Level 159
God Stats
0W - 1L
1,736 SR
Queue Stats
5W - 11L
1,415 Elo+
Solo
Charybdis
Charybdis
R0CHABR
Charybdis
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
197W - 224L
1,476 Elo+
Solo
Eset
Eset
R3_Ah_DEM
Eset
Level 114
God Stats
8W - 4L
1,725 SR
Queue Stats
684W - 599L
1,600 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 16
8,969
815
14,381
18,019
23,485
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
SiIver9029
Fenrir
14
4 / 2 / 15
8,608
783
7,417
15,084
14,900
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hel
14
2 / 2 / 17
8,464
769
6,136
11,281
5,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ullr
rbki
Ullr
14
5 / 2 / 11
8,626
784
17,144
9,984
4,798
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Achilles
rusbell
Achilles
16
9 / 2 / 9
9,495
863
13,971
12,855
19,708
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
12
5 / 7 / 3
8,249
750
8,336
17,111
10,399
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

13
0 / 3 / 7
7,748
704
7,508
15,575
17,012
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Yemoja
Plri
Yemoja
13
0 / 2 / 10
8,125
739
6,071
10,069
8,397
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charybdis
R0CHABR
Charybdis
15
3 / 6 / 4
9,194
836
15,497
11,949
4,618
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Eset
13
2 / 5 / 6
8,078
734
9,140
9,776
3,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
40
23
Kills
10
10
Deaths
23
68
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
5
7
3
0.93
W
3
2
16
5.5
L
0
3
7
1.17
L
Yemoja
Plri
Yemoja
0
2
10
2.5
L
Charybdis
R0CHABR
Charybdis
3
6
4
0.83
L
Eset
2
5
6
1
W
Fenrir
SiIver9029
Fenrir
4
2
15
5.75
W
Hel
2
2
17
5.25
W
Ullr
rbki
Ullr
5
2
11
5.25
W
Achilles
rusbell
Achilles
9
2
9
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,049
Damage
46,552
67,223
Taken
64,480
68,150
Mitigated
43,870
34,228
Healing
24,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
8,336
1,513
476
2,236
17,111
10,399
0
4,718
11,995
0
8,634
W
14,381
1,203
847
5,035
18,019
23,485
364
3,020
14,732
28,645
0
L
7,508
1,421
229
5,883
15,575
17,012
55
5,244
9,673
0
18,423
L
Yemoja
Plri
Yemoja
6,071
922
6,393
3,504
10,069
8,397
84
3,696
6,140
8,573
0
L
Charybdis
R0CHABR
Charybdis
15,497
6,015
1,107
966
11,949
4,618
1,269
4,223
7,457
0
30,302
L
Eset
9,140
772
2,055
1,485
9,776
3,444
499
3,031
6,605
17,154
0
W
Fenrir
SiIver9029
Fenrir
7,417
2,082
2,261
2,611
15,084
14,900
874
4,623
9,901
0
13,533
W
Hel
6,136
1,078
10,354
5,866
11,281
5,259
575
2,181
8,675
12,206
0
W
Ullr
rbki
Ullr
17,144
5,043
1,289
818
9,984
4,798
643
2,160
7,339
0
26,315
W
Achilles
rusbell
Achilles
13,971
2,008
1,801
3,346
12,855
19,708
572
3,227
9,225
848
19,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,162
Gold Earned
41,394
78
Minions Killed
87
0
Camps Cleared
0
1,101,091
Distance Traveled
904,049
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,249
750
7
1
0
170,348
0
W
Sobek
8,969
815
20
2
0
230,084
3
L
Chaac
7,748
704
19
2
0
168,340
0
L
Yemoja
8,125
739
8
1
0
207,426
0
L
Charybdis
9,194
836
33
3
0
166,089
0
L
Eset
8,078
734
20
2
0
191,846
1
W
Fenrir
8,608
783
14
1
0
229,551
0
W
Hel
8,464
769
16
1
0
216,998
0
W
Ullr
8,626
784
18
2
0
209,175
0
W
Achilles
9,495
863
10
1
0
215,283
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role