Player Matchup

Danzaburou
Danzaburou
DEBIDDO10
Danzaburou
Level 27
God Stats
8W - 8L
1,159 SR
Queue Stats
99W - 98L
1,445 Elo+
Solo
Ymir
Ymir
I1220vbI
Ymir
Level 16
God Stats
12W - 10L
1,468 SR
Queue Stats
33W - 32L
1,378 Elo+
Solo
Cliodhna
Cliodhna
IqYakhi
Cliodhna
Level 23
God Stats
19W - 21L
1,492 SR
Queue Stats
73W - 77L
1,469 Elo+
Party 3
Vamana
Vamana
UsedTobeUnholy
Vamana
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 26L
1,446 Elo+
Party 3
Olorun
Olorun
serimad
Olorun
Level 24
God Stats
1W - 2L
1,283 SR
Queue Stats
67W - 65L
1,504 Elo+
Party 3
Team Averages
Level 21
1,380 SR
1,448 Elo+

VS

Team Averages
Level 14
1,510 SR
1,314 Elo+
Set
Set
Babuta
Set
Level 27
God Stats
2W - 3L
1,256 SR
Queue Stats
63W - 71L
1,420 Elo+
Party 1
Heimdallr
Heimdallr
Drakhet
Heimdallr
Level 28
God Stats
2W - 4L
1,515 SR
Queue Stats
112W - 112L
1,451 Elo+
Party 1
Ares
Ares
OmegaQuack
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,191 Elo+
Party 2
Guan Yu
Guan Yu
OmgWoot
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,191 Elo+
Party 2
Kukulkan
Kukulkan
Pawłusza
Kukulkan
Level 6
God Stats
2W - 13L
1,779 SR
Queue Stats
103W - 108L
1,317 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DEBIDDO10
Danzaburou
12
5 / 2 / 3
7,795
520
6,529
9,191
2,908
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
11
1 / 3 / 6
7,419
495
3,372
13,505
8,259
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cliodhna
IqYakhi
Cliodhna
15
10 / 0 / 4
9,140
609
10,094
7,330
3,160
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

14
6 / 1 / 4
8,878
592
6,842
14,128
11,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Olorun
serimad
Olorun
13
4 / 3 / 7
8,379
559
9,283
11,265
3,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
Babuta
Set
12
3 / 4 / 5
7,503
500
6,251
10,374
3,709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
Drakhet
Heimdallr
10
3 / 7 / 3
7,011
467
7,633
11,028
3,403
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
3 / 2 / 3
7,212
481
7,326
9,937
7,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Guan Yu
OmgWoot
Guan Yu
10
0 / 6 / 0
6,311
421
5,067
9,215
7,268
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
Pawłusza
Kukulkan
11
0 / 7 / 4
6,649
443
4,913
7,630
2,642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
24
26
Kills
9
9
Deaths
26
24
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Set
Babuta
Set
3
4
5
1.38
W
Danzaburou
DEBIDDO10
Danzaburou
5
2
3
3.25
L
Heimdallr
Drakhet
Heimdallr
3
7
3
0.64
W
Ymir
1
3
6
1.33
W
Cliodhna
IqYakhi
Cliodhna
10
0
4
12
L
3
2
3
2.25
L
Guan Yu
OmgWoot
Guan Yu
0
6
0
0
L
Kukulkan
Pawłusza
Kukulkan
0
7
4
0.29
W
6
1
4
8
W
Olorun
serimad
Olorun
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,120
Damage
31,190
55,419
Taken
48,184
29,278
Mitigated
24,934
23,756
Healing
8,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
Babuta
Set
6,251
2,754
0
3,383
10,374
3,709
504
2,553
7,727
0
38,796
W
Danzaburou
DEBIDDO10
Danzaburou
6,529
3,216
0
3,530
9,191
2,908
1,817
2,965
6,161
0
33,487
L
Heimdallr
Drakhet
Heimdallr
7,633
3,179
0
1,941
11,028
3,403
243
2,912
8,022
0
31,942
W
Ymir
3,372
1,458
1,211
3,456
13,505
8,259
319
4,062
9,403
23,581
0
W
Cliodhna
IqYakhi
Cliodhna
10,094
1,294
0
2,613
7,330
3,160
678
836
6,454
0
67,942
L
7,326
139
0
2,430
9,937
7,912
0
3,514
6,375
21,328
0
L
Guan Yu
OmgWoot
Guan Yu
5,067
1,094
0
972
9,215
7,268
205
587
8,048
0
25,479
L
Kukulkan
Pawłusza
Kukulkan
4,913
615
0
0
7,630
2,642
468
3,089
4,443
30,347
0
W
6,842
4,194
0
6,614
14,128
11,212
1,328
1,087
12,981
0
41,044
W
Olorun
serimad
Olorun
9,283
5,201
206
6,126
11,265
3,739
987
2,865
8,178
45,591
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,611
Gold Earned
34,686
384
Minions Killed
261
0
Camps Cleared
0
1,496,164
Distance Traveled
1,348,735
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
7,503
500
72
5
0
288,266
1
W
Danzaburou
7,795
520
65
4
0
268,540
2
L
Heimdallr
7,011
467
63
4
0
246,616
1
W
Ymir
7,419
495
39
3
0
288,226
0
W
Cliodhna
9,140
609
117
8
0
364,874
5
L
Ares
7,212
481
25
2
0
294,036
0
L
Guan Yu
6,311
421
41
3
0
281,510
1
L
Kukulkan
6,649
443
60
4
0
238,307
5
W
Vamana
8,878
592
84
6
0
288,830
0
W
Olorun
8,379
559
79
5
0
285,694
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role