Player Matchup

Loki
Loki
Aceand2kings2077
Loki
Level 18
God Stats
5W - 6L
1,403 SR
Queue Stats
6W - 8L
1,293 Elo+
Solo
Jormungandr
Jormungandr
AlwaysTheGoodguy
Jormungandr
Level 10
God Stats
2W - 2L
1,532 SR
Queue Stats
4W - 6L
1,346 Elo+
Solo
Cliodhna
Cliodhna
Killerjerm
Cliodhna
Level 27
God Stats
11W - 5L
1,781 SR
Queue Stats
119W - 148L
1,465 Elo+
Solo
Izanami
Izanami
Noxias
Izanami
Level 28
God Stats
3W - 0L
1,717 SR
Queue Stats
6W - 7L
1,342 Elo+
Solo
Kukulkan
Kukulkan
YoSoyDeDurango65
Kukulkan
Level 8
God Stats
10W - 26L
1,240 SR
Queue Stats
13W - 33L
1,273 Elo+
Solo
Team Averages
Level 18
1,534 SR
1,344 Elo+

VS

Team Averages
Level 34
1,477 SR
1,364 Elo+
Thanatos
Thanatos
AuroraHell
Thanatos
Level 18
God Stats
2W - 10L
1,194 SR
Queue Stats
5W - 15L
1,237 Elo+
Party 1
Cerberus
Cerberus
GoforGonzo
Cerberus
Level 5
God Stats
3W - 7L
1,751 SR
Queue Stats
17W - 35L
1,500 Elo+
Party 2
Neith
Neith
JeffryDome
Neith
Level 102
God Stats
2W - 3L
1,488 SR
Queue Stats
11W - 25L
1,498 Elo+
Party 2
Tyr
Tyr
Swartine
Tyr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 20L
1,206 Elo+
Party 1
Scylla
Scylla
gotem45
Scylla
Level 29
God Stats
4W - 6L
1,453 SR
Queue Stats
179W - 208L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 5 / 7
11,382
813
3,561
10,412
3,827
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Jormungandr
AlwaysTheGoodguy
Jormungandr
20
4 / 1 / 20
14,631
1,045
14,354
15,370
18,125
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
Killerjerm
Cliodhna
20
3 / 6 / 18
14,013
1,001
19,905
20,028
8,152
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Izanami
Noxias
Izanami
20
29 / 5 / 8
20,616
1,473
55,279
16,979
7,875
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
2 / 4 / 9
12,717
908
8,890
9,022
3,860
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Team 1 Tickets

88

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AuroraHell
Thanatos
20
5 / 8 / 10
13,822
987
14,083
18,198
7,861
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cerberus
GoforGonzo
Cerberus
20
4 / 9 / 15
13,588
971
10,627
28,231
38,135
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
20
6 / 4 / 12
14,861
1,062
24,637
19,364
8,378
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
3 / 7 / 11
12,584
899
5,568
22,332
15,969
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Scylla
gotem45
Scylla
20
3 / 11 / 10
12,778
913
11,900
18,833
7,615
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
79
39
Kills
21
21
Deaths
39
62
Assists
58
Player
Kills
Deaths
Assists
KDA
W
1
5
7
0.9
W
Jormungandr
AlwaysTheGoodguy
Jormungandr
4
1
20
14
L
Thanatos
AuroraHell
Thanatos
5
8
10
1.25
L
Cerberus
GoforGonzo
Cerberus
4
9
15
1.28
L
Neith
6
4
12
3
W
Cliodhna
Killerjerm
Cliodhna
3
6
18
2
W
Izanami
Noxias
Izanami
29
5
8
6.6
L
3
7
11
1.21
W
2
4
9
1.63
L
Scylla
gotem45
Scylla
3
11
10
0.73

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,989
Damage
66,815
71,811
Taken
106,958
41,839
Mitigated
77,958
8,921
Healing
12,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,561
950
0
174
10,412
3,827
0
2,778
7,634
0
8,174
W
Jormungandr
AlwaysTheGoodguy
Jormungandr
14,354
4,784
662
1,529
15,370
18,125
0
3,266
12,104
39,435
0
L
Thanatos
AuroraHell
Thanatos
14,083
5,589
0
5,991
18,198
7,861
0
3,507
14,570
0
30,631
L
Cerberus
GoforGonzo
Cerberus
10,627
793
0
1,565
28,231
38,135
0
5,512
22,676
20,271
0
L
Neith
24,637
10,761
0
4,446
19,364
8,378
0
5,291
14,073
0
74,432
W
Cliodhna
Killerjerm
Cliodhna
19,905
2,816
374
1,420
20,028
8,152
0
6,909
13,119
0
53,273
W
Izanami
Noxias
Izanami
55,279
43,630
0
4,457
16,979
7,875
0
4,589
12,390
0
88,472
L
5,568
2,068
0
721
22,332
15,969
0
4,941
17,391
0
26,974
W
8,890
121
0
305
9,022
3,860
0
4,985
4,037
23,651
711
L
Scylla
gotem45
Scylla
11,900
1,802
0
0
18,833
7,615
0
3,797
15,036
29,782
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,359
Gold Earned
67,633
267
Minions Killed
282
7
Camps Cleared
10
1,098,796
Distance Traveled
1,336,415
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
11,382
813
4
0
1
153,134
0
W
Jormungandr
14,631
1,045
52
4
0
232,730
0
L
Thanatos
13,822
987
27
2
7
277,945
0
L
Cerberus
13,588
971
25
2
1
288,937
0
L
Neith
14,861
1,062
118
8
2
243,798
0
W
Cliodhna
14,013
1,001
84
6
3
268,393
1
W
Izanami
20,616
1,473
93
7
2
242,092
0
L
Tyr
12,584
899
57
4
0
299,735
0
W
Kukulkan
12,717
908
34
2
1
202,447
2
L
Scylla
12,778
913
55
4
0
226,000
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role