Player Matchup

Chronos
Chronos
Digital Lif3 DL
Chronos
Level 138
God Stats
1W - 1L
1,602 SR
Queue Stats
90W - 66L
1,489 Elo+
Solo
Fenrir
Fenrir
HERKULES711
Fenrir
Level 123
God Stats
1W - 1L
1,630 SR
Queue Stats
84W - 85L
1,394 Elo+
Solo
Agni
Agni
Pvt Whale
Agni
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,197 Elo+
Party 1
Set
Set
ScorpionBR25
Set
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 29L
1,332 Elo+
Solo
Cerberus
Cerberus
xXSC0RP1ANXx
Cerberus
Level 104
God Stats
0W - 1L
1,352 SR
Queue Stats
5W - 16L
1,361 Elo+
Party 1
Team Averages
Level 98
1,517 SR
1,355 Elo+

VS

Team Averages
Level 77
1,598 SR
1,461 Elo+
Nike
Nike
RareSausage
Nike
Level 68
God Stats
5W - 2L
1,616 SR
Queue Stats
34W - 22L
1,496 Elo+
Party 2
Osiris
Osiris
TheGreyHazard
Osiris
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 49L
1,463 Elo+
Party 2
Khepri
Khepri
TimedoutGaming
Khepri
Level 82
God Stats
4W - 0L
1,845 SR
Queue Stats
168W - 151L
1,446 Elo+
Solo
Zeus
Zeus
XXKiraXX2774
Zeus
Level 123
God Stats
10W - 4L
1,708 SR
Queue Stats
445W - 437L
1,470 Elo+
Solo
Cerberus
Cerberus
chuckspigano
Cerberus
Level 48
God Stats
3W - 0L
1,323 SR
Queue Stats
11W - 9L
1,431 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 2
6,502
650
7,529
9,578
2,963
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fenrir
15
4 / 5 / 4
8,636
864
9,238
9,633
8,923
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Agni
15
5 / 6 / 3
8,416
842
16,243
12,301
4,214
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 7 / 3
7,098
710
2,159
15,354
6,889
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cerberus
xXSC0RP1ANXx
Cerberus
13
0 / 5 / 4
7,000
700
7,368
25,505
14,967
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 1 / 19
10,320
1,032
13,584
13,351
11,333
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
4 / 2 / 17
9,178
918
11,194
16,899
10,689
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
3 / 3 / 21
8,865
887
8,363
12,939
12,389
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
7 / 3 / 14
9,377
938
19,192
7,322
4,174
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
chuckspigano
Cerberus
17
7 / 1 / 21
10,584
1,058
11,288
14,850
17,854
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
121
10
Kills
29
29
Deaths
10
16
Assists
92
Player
Kills
Deaths
Assists
KDA
L
0
6
2
0.17
L
Fenrir
4
5
4
1.2
L
Agni
5
6
3
1.08
W
8
1
19
17.5
L
1
7
3
0.36
W
4
2
17
6.25
W
3
3
21
4.5
W
7
3
14
4.67
W
Cerberus
chuckspigano
Cerberus
7
1
21
17.5
L
Cerberus
xXSC0RP1ANXx
Cerberus
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,537
Damage
63,621
72,371
Taken
65,361
37,956
Mitigated
56,439
22,691
Healing
25,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,529
2,173
0
1,035
9,578
2,963
0
5,261
4,317
15,364
0
L
Fenrir
9,238
2,611
781
1,466
9,633
8,923
394
6,617
3,016
0
14,135
L
Agni
16,243
1,312
376
4,921
12,301
4,214
134
6,419
5,882
29,824
0
W
13,584
4,176
0
4,803
13,351
11,333
1,194
5,606
7,745
0
33,072
L
2,159
862
357
2,888
15,354
6,889
25
7,757
7,597
0
5,644
W
11,194
3,887
2,652
5,838
16,899
10,689
566
11,030
5,869
0
20,356
W
8,363
220
1,516
2,774
12,939
12,389
1,126
3,711
9,228
13,491
0
W
19,192
1,539
496
778
7,322
4,174
992
2,374
4,948
31,609
0
W
Cerberus
chuckspigano
Cerberus
11,288
1,410
1,298
5,223
14,850
17,854
777
8,419
6,431
21,188
0
L
Cerberus
xXSC0RP1ANXx
Cerberus
7,368
971
739
10,128
25,505
14,967
0
12,789
12,716
20,327
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,652
Gold Earned
48,324
104
Minions Killed
115
0
Camps Cleared
0
771,841
Distance Traveled
985,534
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
6,502
650
17
2
0
155,560
0
L
Fenrir
8,636
864
20
2
0
169,662
0
L
Agni
8,416
842
36
4
0
176,635
1
W
Nike
10,320
1,032
32
3
0
211,018
1
L
Set
7,098
710
3
0
0
127,599
1
W
Osiris
9,178
918
20
2
0
218,938
1
W
Khepri
8,865
887
10
1
0
196,187
0
W
Zeus
9,377
938
25
3
0
144,034
0
W
Cerberus
10,584
1,058
28
3
0
215,357
0
L
Cerberus
7,000
700
28
3
0
142,385
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role