Player Matchup

Odin
Odin
 
Odin
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
Gazhil547
Thor
Level 28
God Stats
2W - 2L
1,440 SR
Queue Stats
34W - 54L
1,226 Elo+
Party 2
Olorun
Olorun
MinohaSenS
Olorun
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Team Averages
Level 46
1,480 SR
1,409 Elo+

VS

Team Averages
Level 60
1,356 SR
1,315 Elo+
Hel
Hel
Aiflydragon
Hel
Level 11
God Stats
4W - 2L
1,194 SR
Queue Stats
14W - 14L
988 Elo+
Party 1
Neith
Neith
TinusAniki
Neith
Level 62
God Stats
2W - 2L
1,537 SR
Queue Stats
49W - 51L
1,401 Elo+
Party 1
Bellona
Bellona
sandaime18
Bellona
Level 108
God Stats
1W - 1L
1,337 SR
Queue Stats
72W - 73L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
13
1 / 4 / 9
9,222
615
6,167
23,659
12,121
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thor
13
6 / 7 / 3
9,624
642
14,247
18,624
8,424
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Olorun
MinohaSenS
Olorun
13
4 / 8 / 3
10,272
685
9,335
14,536
5,989
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 15
10,298
687
5,685
11,712
4,107
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
17
12 / 0 / 6
12,368
825
25,413
8,830
3,229
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
sandaime18
Bellona
15
6 / 5 / 11
11,276
752
17,005
17,134
17,788
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
51
11
Kills
19
19
Deaths
11
15
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
1
4
9
1.38
W
1
6
15
1.42
L
Thor
6
7
3
1.07
L
Olorun
MinohaSenS
Olorun
4
8
3
0.69
W
Neith
12
0
6
15
W
Bellona
sandaime18
Bellona
6
5
11
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,749
Damage
48,103
56,819
Taken
37,676
26,534
Mitigated
25,124
10,783
Healing
13,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
6,167
979
1,273
5,921
23,659
12,121
0
2,237
20,944
0
21,413
W
5,685
1,504
4,323
3,961
11,712
4,107
306
2,983
8,729
16,101
0
L
Thor
14,247
3,141
0
250
18,624
8,424
0
1,888
16,300
0
24,035
L
Olorun
MinohaSenS
Olorun
9,335
2,699
1,717
1,622
14,536
5,989
38
2,096
12,179
32,067
0
W
Neith
25,413
12,217
0
3,129
8,830
3,229
1,708
2,091
6,739
0
63,611
W
Bellona
sandaime18
Bellona
17,005
2,882
0
1,986
17,134
17,788
207
4,517
12,617
333
39,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,118
Gold Earned
33,942
98
Minions Killed
160
2
Camps Cleared
8
718,981
Distance Traveled
801,650
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
9,222
615
24
2
0
268,380
0
W
Hel
10,298
687
21
1
3
257,671
0
L
Thor
9,624
642
21
1
2
232,055
0
L
Olorun
10,272
685
53
4
0
218,546
5
W
Neith
12,368
825
86
6
2
268,829
1
W
Bellona
11,276
752
53
4
3
275,150
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role