Player Matchup

Nemesis
Nemesis
Javiercito35
Nemesis
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 110L
1,267 Elo+
Solo
Tsukuyomi
Tsukuyomi
Oko2004
Tsukuyomi
Level 5
God Stats
0W - 1L
1,551 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
YziR4MEN
Sun Wukong
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Hel
Hel
dudeguybro1
Hel
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Charybdis
Charybdis
mao_duke
Charybdis
Level 7
God Stats
1W - 2L
1,693 SR
Queue Stats
3W - 5L
1,307 Elo+
Solo
Team Averages
Level 8
1,549 SR
1,415 Elo+

VS

Team Averages
Level 15
1,506 SR
1,258 Elo+
Medusa
Medusa
ForreShure
Medusa
Level 25
God Stats
8W - 3L
1,740 SR
Queue Stats
169W - 145L
1,437 Elo+
Solo
Kukulkan
Kukulkan
ImActuallyBad420
Kukulkan
Level 4
God Stats
8W - 3L
1,290 SR
Queue Stats
15W - 8L
1,231 Elo+
Solo
Vamana
Vamana
Kids one1466
Vamana
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 11L
1,060 Elo+
Solo
Ymir
Ymir
TA xRudyG502
Ymir
Level 20
God Stats
25W - 17L
1,500 SR
Queue Stats
119W - 143L
1,272 Elo+
Solo
Kali
Kali
l G A 1 A l
Kali
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 77L
1,289 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Javiercito35
Nemesis
17
4 / 6 / 0
10,601
424
6,655
23,130
10,823
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tsukuyomi
Oko2004
Tsukuyomi
18
7 / 4 / 4
11,432
457
11,872
19,318
8,270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
YziR4MEN
Sun Wukong
12
5 / 9 / 3
9,544
382
6,756
16,818
15,781
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
5 / 3 / 6
11,171
447
12,936
17,714
6,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Charybdis
mao_duke
Charybdis
13
0 / 13 / 4
8,795
352
2,701
17,515
4,598
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ForreShure
Medusa
20
17 / 1 / 3
15,940
638
26,389
19,993
7,961
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
5 / 0 / 8
16,053
642
18,650
5,612
5,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Vamana
12
0 / 13 / 6
10,031
401
197
14,418
4,248
18
8 / 3 / 4
13,029
521
9,487
24,896
18,818
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

15
3 / 8 / 9
11,460
458
9,181
16,914
6,884
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
63
21
Kills
33
35
Deaths
25
17
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Medusa
ForreShure
Medusa
17
1
3
18.5
W
5
0
8
9
L
Nemesis
Javiercito35
Nemesis
4
6
0
0.67
W
Vamana
0
13
6
0.23
L
Tsukuyomi
Oko2004
Tsukuyomi
7
4
4
2.25
W
8
3
4
3.33
L
Sun Wukong
YziR4MEN
Sun Wukong
5
9
3
0.72
L
5
3
6
2.67
W
3
8
9
0.94
L
Charybdis
mao_duke
Charybdis
0
13
4
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,920
Damage
63,904
94,495
Taken
81,833
45,837
Mitigated
43,593
27,642
Healing
19,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
ForreShure
Medusa
26,389
14,934
0
10,767
19,993
7,961
7,805
4,061
15,190
0
164,432
W
18,650
91
0
2,695
5,612
5,682
2,822
343
5,232
132,919
0
L
Nemesis
Javiercito35
Nemesis
6,655
3,905
0
5,772
23,130
10,823
1,590
8,048
15,082
0
73,109
W
Vamana
197
197
0
239
14,418
4,248
744
693
13,593
0
7,674
L
Tsukuyomi
Oko2004
Tsukuyomi
11,872
3,531
0
3,164
19,318
8,270
0
9,852
9,466
0
80,919
W
9,487
1,986
0
1,628
24,896
18,818
2,079
4,904
19,510
61,179
0
L
Sun Wukong
YziR4MEN
Sun Wukong
6,756
2,395
0
1,262
16,818
15,781
0
3,624
13,194
0
27,041
L
12,936
267
7,312
10,132
17,714
6,365
1,587
4,527
13,187
56,134
0
W
9,181
3,525
0
4,047
16,914
6,884
47
2,602
13,939
0
45,076
L
Charybdis
mao_duke
Charybdis
2,701
1,471
0
0
17,515
4,598
649
2,086
15,429
0
29,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,543
Gold Earned
66,513
431
Minions Killed
635
0
Camps Cleared
0
2,103,158
Distance Traveled
2,305,103
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
15,940
638
211
8
0
504,746
10
W
Kukulkan
16,053
642
254
10
0
472,576
7
L
Nemesis
10,601
424
106
4
0
410,945
0
W
Vamana
10,031
401
15
1
0
395,705
0
L
Tsukuyomi
11,432
457
129
5
0
490,675
0
W
Ymir
13,029
521
100
4
0
442,072
0
L
Sun Wukong
9,544
382
25
1
0
434,668
5
L
Hel
11,171
447
120
5
0
453,509
0
W
Kali
11,460
458
55
2
0
490,004
0
L
Charybdis
8,795
352
51
2
0
313,361
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role